Player Matchup

Kukulkan
Kukulkan
BarrySmiff
Kukulkan
Level 5
God Stats
0W - 2L
1,529 SR
Queue Stats
3W - 7L
1,201 Elo+
Party 1
Cliodhna
Cliodhna
Cujow22
Cliodhna
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
Sriliko
Ra
Level 37
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 6L
1,050 Elo+
Party 2
Ao Kuang
Ao Kuang
TurboSwag
Ao Kuang
Level 49
God Stats
2W - 10L
1,072 SR
Queue Stats
10W - 20L
1,277 Elo+
Party 1
Neith
Neith
masterflair
Neith
Level 21
God Stats
0W - 4L
1,035 SR
Queue Stats
0W - 6L
1,050 Elo+
Party 2
Team Averages
Level 23
1,295 SR
1,216 Elo+

VS

Team Averages
Level 51
1,514 SR
1,261 Elo+
Artio
Artio
BrianDovahkiin
Artio
Level 63
God Stats
2W - 1L
1,742 SR
Queue Stats
4W - 8L
1,080 Elo+
Party 3
Chiron
Chiron
Hiotler
Chiron
Level 58
God Stats
3W - 0L
1,706 SR
Queue Stats
35W - 45L
1,348 Elo+
Party 3
Odin
Odin
Stewlin
Odin
Level 28
God Stats
10W - 13L
1,414 SR
Queue Stats
29W - 36L
1,344 Elo+
Party 3
Sol
Sol
gamerpro45
Sol
Level 91
God Stats
8W - 6L
1,448 SR
Queue Stats
34W - 21L
1,519 Elo+
Solo
Poseidon
Poseidon
skillfulcolt45
Poseidon
Level 17
God Stats
1W - 0L
1,258 SR
Queue Stats
3W - 5L
1,015 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BarrySmiff
Kukulkan
14
2 / 3 / 2
9,444
450
13,517
11,220
4,847
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Cujow22
Cliodhna
13
1 / 5 / 2
8,480
404
6,420
13,133
5,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 11 / 2
7,510
358
4,575
15,953
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
TurboSwag
Ao Kuang
15
5 / 4 / 1
9,870
470
11,142
20,885
8,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 9 / 0
6,829
325
4,012
17,023
4,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 18
10,660
508
5,522
19,757
23,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
Hiotler
Chiron
18
19 / 0 / 7
12,508
596
26,667
11,313
5,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
Stewlin
Odin
16
1 / 1 / 2
9,915
472
2,205
13,540
12,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 2 / 3
11,314
539
17,086
16,605
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
16
4 / 4 / 8
10,644
507
10,476
11,364
4,794
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
8
Kills
31
32
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BarrySmiff
Kukulkan
2
3
2
1
W
2
1
18
11
L
Cliodhna
Cujow22
Cliodhna
1
5
2
0.4
W
Chiron
Hiotler
Chiron
19
0
7
22.5
L
0
11
2
0.09
W
Odin
Stewlin
Odin
1
1
2
2
L
Ao Kuang
TurboSwag
Ao Kuang
5
4
1
1.38
W
5
2
3
3.25
L
0
9
0
0
W
Poseidon
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,666
Damage
61,956
78,214
Taken
72,579
28,410
Mitigated
55,354
11,113
Healing
28,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BarrySmiff
Kukulkan
13,517
1,357
0
1,632
11,220
4,847
2,057
5,622
5,598
71,411
0
W
5,522
692
540
5,763
19,757
23,817
735
7,799
11,832
30,229
0
L
Cliodhna
Cujow22
Cliodhna
6,420
514
0
1,811
13,133
5,254
0
4,703
8,430
0
41,683
W
Chiron
Hiotler
Chiron
26,667
8,029
2,012
3,340
11,313
5,475
2,169
4,240
6,993
0
100,685
L
4,575
765
1,139
1,789
15,953
5,039
400
6,089
9,864
37,320
0
W
Odin
Stewlin
Odin
2,205
103
0
6,398
13,540
12,792
493
3,126
10,314
0
65,849
L
Ao Kuang
TurboSwag
Ao Kuang
11,142
2,682
0
3,876
20,885
8,306
156
9,748
11,137
56,414
0
W
17,086
5,102
0
9,895
16,605
8,476
3,959
7,774
8,709
96,515
10,793
L
4,012
1,185
0
866
17,023
4,964
1,083
5,530
11,493
0
30,234
W
Poseidon
10,476
1,812
0
502
11,364
4,794
2,449
5,725
5,497
62,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,133
Gold Earned
55,041
369
Minions Killed
559
0
Camps Cleared
0
1,740,090
Distance Traveled
1,906,908
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,444
450
134
6
0
352,151
0
W
Artio
10,660
508
31
1
0
392,774
3
L
Cliodhna
8,480
404
71
3
0
397,268
0
W
Chiron
12,508
596
162
8
0
385,865
2
L
Ra
7,510
358
55
3
0
329,965
0
W
Odin
9,915
472
100
5
0
370,389
0
L
Ao Kuang
9,870
470
78
4
0
378,362
1
W
Sol
11,314
539
157
7
0
342,933
0
L
Neith
6,829
325
31
1
0
282,344
1
W
Poseidon
10,644
507
109
5
0
414,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role