Player Matchup

Hachiman
Hachiman
ITS1620
Hachiman
Level 109
God Stats
4W - 1L
1,455 SR
Queue Stats
85W - 72L
1,386 Elo+
Solo
Bakasura
Bakasura
Sweaty_Gamer95
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 128L
1,314 Elo+
Party 1
Apollo
Apollo
dominator24801
Apollo
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 89L
1,320 Elo+
Solo
Hun Batz
Hun Batz
fireoverlord33
Hun Batz
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 69L
1,369 Elo+
Party 1
Ares
Ares
wilsonnm
Ares
Level 41
God Stats
10W - 5L
1,518 SR
Queue Stats
565W - 597L
1,373 Elo+
Solo
Team Averages
Level 65
1,495 SR
1,352 Elo+

VS

Team Averages
Level 105
1,447 SR
1,335 Elo+
Heimdallr
Heimdallr
Barbaraeluiz
Heimdallr
Level 99
God Stats
17W - 12L
1,494 SR
Queue Stats
602W - 623L
1,347 Elo+
Solo
Cliodhna
Cliodhna
Isra1907
Cliodhna
Level 95
God Stats
2W - 2L
1,513 SR
Queue Stats
179W - 174L
1,378 Elo+
Solo
Sobek
Sobek
Scorps Ghost
Sobek
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,255 Elo+
Solo
Agni
Agni
darkone42096
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 148L
1,345 Elo+
Solo
Achilles
Achilles
goooje
Achilles
Level 107
God Stats
2W - 4L
1,228 SR
Queue Stats
259W - 268L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ITS1620
Hachiman
20
5 / 4 / 16
12,171
869
24,372
14,034
7,617
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
16
5 / 9 / 11
10,803
772
14,951
19,134
11,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 7 / 9
11,141
796
13,716
15,818
10,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
19
6 / 4 / 12
11,710
836
16,908
15,030
7,645
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
19
4 / 4 / 15
11,024
787
7,846
20,794
17,004
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Barbaraeluiz
Heimdallr
18
4 / 6 / 14
10,710
765
9,679
16,668
10,774
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Isra1907
Cliodhna
19
15 / 5 / 8
12,202
872
20,893
20,566
10,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 13
10,162
726
7,564
22,280
18,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 6 / 8
10,207
729
13,848
12,711
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
goooje
Achilles
17
3 / 6 / 14
9,651
689
13,251
19,035
22,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
85
27
Kills
28
28
Deaths
28
63
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Barbaraeluiz
Heimdallr
4
6
14
1.83
W
Hachiman
ITS1620
Hachiman
5
4
16
3.25
L
Cliodhna
Isra1907
Cliodhna
15
5
8
3.8
L
3
5
13
1.9
W
Bakasura
5
9
11
1.17
L
3
6
8
1.17
W
7
7
9
1.64
W
Hun Batz
6
4
12
3
L
Achilles
goooje
Achilles
3
6
14
1.67
W
Ares
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,793
Damage
65,235
84,810
Taken
91,260
53,485
Mitigated
67,844
22,098
Healing
25,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Barbaraeluiz
Heimdallr
9,679
3,566
2,770
2,210
16,668
10,774
614
1,180
15,294
0
22,306
W
Hachiman
ITS1620
Hachiman
24,372
12,969
1,782
2,910
14,034
7,617
2,560
2,227
11,807
0
52,495
L
Cliodhna
Isra1907
Cliodhna
20,893
2,035
602
7,379
20,566
10,853
1,458
1,843
18,671
0
36,081
L
7,564
967
1,265
5,876
22,280
18,288
29
2,017
20,173
17,266
0
W
Bakasura
14,951
9,340
867
2,804
19,134
11,047
699
6,156
12,978
0
21,274
L
13,848
990
416
2,615
12,711
5,155
105
1,299
11,412
28,916
0
W
13,716
7,740
54
2,811
15,818
10,172
2,815
4,742
11,076
0
33,945
W
Hun Batz
16,908
3,439
3,801
3,838
15,030
7,645
2,272
4,667
10,363
0
28,006
L
Achilles
goooje
Achilles
13,251
3,366
777
1,662
19,035
22,774
147
1,507
17,467
0
18,752
W
Ares
7,846
419
336
2,895
20,794
17,004
1,199
3,620
17,174
10,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,849
Gold Earned
52,932
143
Minions Killed
135
0
Camps Cleared
0
1,325,724
Distance Traveled
1,145,701
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,710
765
31
2
0
211,873
2
W
Hachiman
12,171
869
54
4
0
221,719
0
L
Cliodhna
12,202
872
37
3
0
256,243
1
L
Sobek
10,162
726
18
1
0
269,810
1
W
Bakasura
10,803
772
25
2
0
237,291
0
L
Agni
10,207
729
41
3
0
162,759
0
W
Apollo
11,141
796
35
3
0
254,264
0
W
Hun Batz
11,710
836
23
2
0
342,321
0
L
Achilles
9,651
689
8
1
0
245,016
0
W
Ares
11,024
787
6
0
0
270,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role