Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Derave
Cernunnos
Level 153
God Stats
9W - 1L
1,972 SR
Queue Stats
265W - 101L
1,832 Elo+
Party 1
Tyr
Tyr
moonlightjune
Tyr
Level 159
God Stats
6W - 2L
1,541 SR
Queue Stats
343W - 139L
1,812 Elo+
Party 1
Team Averages
Level 146
1,671 SR
1,714 Elo+

VS

Team Averages
Level 72
1,591 SR
1,398 Elo+
Achilles
Achilles
M_MelidaA
Achilles
Level 25
God Stats
1W - 1L
1,695 SR
Queue Stats
6W - 8L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
mrmisterio123
Jormungandr
Level 106
God Stats
0W - 2L
1,396 SR
Queue Stats
28W - 41L
1,387 Elo+
Party 2
Ishtar
Ishtar
x-Reelentless
Ishtar
Level 84
God Stats
0W - 1L
1,682 SR
Queue Stats
37W - 48L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 1 / 4
10,246
683
14,121
4,955
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Derave
Cernunnos
16
5 / 0 / 3
10,620
708
23,764
10,393
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 8
11,123
742
10,338
17,403
25,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
M_MelidaA
Achilles
13
1 / 4 / 0
8,917
594
4,888
18,195
18,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
mrmisterio123
Jormungandr
13
1 / 2 / 1
9,659
644
6,873
19,864
26,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 3 / 0
8,851
590
8,988
14,096
6,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
4
5
W
Cernunnos
Derave
Cernunnos
5
0
3
6.5
L
Achilles
M_MelidaA
Achilles
1
4
0
0.25
W
1
1
8
5
L
Jormungandr
mrmisterio123
Jormungandr
1
2
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,223
Damage
20,749
32,751
Taken
52,155
33,514
Mitigated
51,750
12,698
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,121
844
0
922
4,955
1,891
750
1,136
3,819
53,387
0
W
Cernunnos
Derave
Cernunnos
23,764
9,647
0
3,901
10,393
6,172
2,381
2,868
7,525
32
72,157
L
Achilles
M_MelidaA
Achilles
4,888
932
0
1,637
18,195
18,979
0
3,741
14,092
0
8,994
W
10,338
1,308
0
7,875
17,403
25,451
26
3,464
13,939
135
17,934
L
Jormungandr
mrmisterio123
Jormungandr
6,873
1,742
0
3,002
19,864
26,629
0
5,142
14,292
27,945
0
L
8,988
6,220
0
2,426
14,096
6,142
0
4,469
9,247
0
45,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
27,427
184
Minions Killed
142
10
Camps Cleared
3
830,374
Distance Traveled
801,448
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,246
683
73
5
5
257,443
6
W
Cernunnos
10,620
708
101
7
5
264,432
6
L
Achilles
8,917
594
7
0
0
266,701
2
W
Tyr
11,123
742
10
1
0
308,499
2
L
Jormungandr
9,659
644
38
3
1
276,974
5
L
Ishtar
8,851
590
97
6
2
257,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role