Player Matchup

Nox
Nox
Du77ut1
Nox
Level 106
God Stats
4W - 1L
1,507 SR
Queue Stats
86W - 72L
1,337 Elo+
Solo
Shiva
Shiva
mizu112
Shiva
Level 85
God Stats
8W - 1L
1,508 SR
Queue Stats
80W - 62L
1,356 Elo+
Solo
Cthulhu
Cthulhu
murillooscar24
Cthulhu
Level 102
God Stats
3W - 0L
1,802 SR
Queue Stats
365W - 384L
1,322 Elo+
Solo
Thanatos
Thanatos
whutbrahdog
Thanatos
Level 66
God Stats
6W - 7L
1,426 SR
Queue Stats
296W - 344L
1,342 Elo+
Party 1
Neith
Neith
whutbruh
Neith
Level 23
God Stats
46W - 57L
1,359 SR
Queue Stats
87W - 114L
1,275 Elo+
Party 1
Team Averages
Level 76
1,520 SR
1,326 Elo+

VS

Team Averages
Level 63
1,386 SR
1,315 Elo+
Erlang Shen
Erlang Shen
MannMann1211
Erlang Shen
Level 51
God Stats
16W - 22L
1,382 SR
Queue Stats
355W - 356L
1,307 Elo+
Solo
Tiamat
Tiamat
Nawfdallas12
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,287 Elo+
Solo
Fenrir
Fenrir
Tornadorider37
Fenrir
Level 64
God Stats
4W - 3L
1,395 SR
Queue Stats
143W - 144L
1,312 Elo+
Solo
Jormungandr
Jormungandr
TrivialSalt5837
Jormungandr
Level 75
God Stats
4W - 3L
1,544 SR
Queue Stats
256W - 255L
1,353 Elo+
Solo
Sol
Sol
jayz45
Sol
Level 61
God Stats
0W - 2L
1,112 SR
Queue Stats
96W - 128L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
0 / 0 / 4
9,292
442
4,035
7,713
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
mizu112
Shiva
17
5 / 2 / 5
11,056
526
23,953
26,636
23,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 8
8,755
417
11,702
19,094
15,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
whutbrahdog
Thanatos
16
9 / 2 / 4
10,739
511
16,483
17,859
9,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
whutbruh
Neith
16
7 / 2 / 7
10,271
489
16,875
12,064
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MannMann1211
Erlang Shen
14
5 / 4 / 0
9,987
476
13,362
23,256
15,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
12
0 / 7 / 1
7,939
378
9,005
15,438
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 1
7,877
375
9,470
24,366
14,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TrivialSalt5837
Jormungandr
12
3 / 4 / 2
9,163
436
10,173
21,377
24,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sol
jayz45
Sol
15
0 / 1 / 1
9,396
447
8,569
14,852
5,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
23
Kills
8
8
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
0
0
4
2
L
Erlang Shen
MannMann1211
Erlang Shen
5
4
0
1.25
L
Tiamat
0
7
1
0.07
L
0
7
1
0.07
L
Jormungandr
TrivialSalt5837
Jormungandr
3
4
2
1
L
Sol
jayz45
Sol
0
1
1
0.5
W
Shiva
mizu112
Shiva
5
2
5
3.75
W
2
2
8
3
W
Thanatos
whutbrahdog
Thanatos
9
2
4
5.5
W
Neith
whutbruh
Neith
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,048
Damage
50,579
83,366
Taken
99,289
57,511
Mitigated
67,714
34,579
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
4,035
492
0
2,985
7,713
3,588
636
2,719
4,994
61,754
0
L
Erlang Shen
MannMann1211
Erlang Shen
13,362
9,012
248
6,893
23,256
15,542
0
2,783
20,331
0
55,402
L
Tiamat
9,005
1,333
0
2,046
15,438
7,951
192
2,724
12,335
48,215
0
L
9,470
3,210
185
6,030
24,366
14,539
222
2,344
21,986
0
52,786
L
Jormungandr
TrivialSalt5837
Jormungandr
10,173
3,452
0
1,350
21,377
24,194
7
6,128
13,399
45,247
0
L
Sol
jayz45
Sol
8,569
1,234
0
6,687
14,852
5,488
1,608
1,275
13,577
71,324
0
W
Shiva
mizu112
Shiva
23,953
4,248
0
10,612
26,636
23,163
56
4,794
21,842
596
106,056
W
11,702
2,508
414
4,057
19,094
15,892
0
8,937
10,157
46,310
0
W
Thanatos
whutbrahdog
Thanatos
16,483
6,151
0
13,377
17,859
9,221
3,489
3,283
14,576
0
73,299
W
Neith
whutbruh
Neith
16,875
7,648
0
3,134
12,064
5,647
2,431
8,014
4,050
0
53,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,113
Gold Earned
44,362
480
Minions Killed
387
0
Camps Cleared
0
1,851,820
Distance Traveled
1,856,090
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,292
442
112
5
0
339,225
0
L
Erlang Shen
9,987
476
85
4
0
425,691
6
L
Tiamat
7,939
378
68
3
0
346,687
2
L
Fenrir
7,877
375
67
3
0
373,571
1
L
Jormungandr
9,163
436
55
3
0
308,875
0
L
Sol
9,396
447
112
5
0
401,266
1
W
Shiva
11,056
526
132
6
0
380,391
1
W
Cthulhu
8,755
417
55
3
0
407,631
1
W
Thanatos
10,739
511
101
5
0
378,484
0
W
Neith
10,271
489
80
4
0
346,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role