Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Cote132844
Janus
Level 119
God Stats
3W - 1L
1,690 SR
Queue Stats
80W - 80L
1,459 Elo+
Party 3
Lancelot
Lancelot
Euskosandu
Lancelot
Level 87
God Stats
2W - 1L
1,523 SR
Queue Stats
6W - 11L
1,266 Elo+
Party 1
Neith
Neith
Gajelf
Neith
Level 123
God Stats
5W - 4L
1,397 SR
Queue Stats
132W - 124L
1,431 Elo+
Party 1
Bacchus
Bacchus
mclosape
Bacchus
Level 108
God Stats
4W - 1L
1,646 SR
Queue Stats
51W - 47L
1,458 Elo+
Party 1
Team Averages
Level 109
1,551 SR
1,423 Elo+

VS

Team Averages
Level 117
1,526 SR
1,454 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Escobar-010
Achilles
Level 124
God Stats
3W - 2L
1,476 SR
Queue Stats
198W - 246L
1,469 Elo+
Party 2
Hades
Hades
KiaraYune
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 203L
1,463 Elo+
Solo
Awilix
Awilix
MorganDDuck
Awilix
Level 127
God Stats
4W - 5L
1,652 SR
Queue Stats
120W - 127L
1,398 Elo+
Solo
Chang'e
Chang'e
Orpheus_0909
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 166L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 2 / 3
11,556
550
10,891
17,764
15,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
17
3 / 1 / 8
10,900
519
11,519
11,620
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Euskosandu
Lancelot
18
6 / 3 / 6
11,151
531
11,003
16,175
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Gajelf
Neith
17
4 / 7 / 9
10,631
506
15,669
17,330
6,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
mclosape
Bacchus
16
7 / 0 / 10
11,104
529
11,474
16,966
24,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 9 / 4
8,303
395
10,712
17,909
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Escobar-010
Achilles
13
4 / 6 / 3
8,702
414
12,648
22,163
19,411
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
KiaraYune
Hades
16
0 / 1 / 0
9,399
448
4,861
14,390
8,405
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
16
5 / 5 / 2
9,997
476
10,452
17,138
7,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Orpheus_0909
Chang'e
16
2 / 3 / 3
9,813
467
10,898
16,369
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
24
Kills
13
13
Deaths
24
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
3
2.75
L
Danzaburou
 
Danzaburou
2
9
4
0.44
W
Janus
3
1
8
7
L
Achilles
Escobar-010
Achilles
4
6
3
0.92
W
Lancelot
Euskosandu
Lancelot
6
3
6
3
W
Neith
Gajelf
Neith
4
7
9
1.21
L
Hades
KiaraYune
Hades
0
1
0
0
L
Awilix
5
5
2
1.2
L
Chang'e
Orpheus_0909
Chang'e
2
3
3
1.17
W
Bacchus
mclosape
Bacchus
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,556
Damage
49,571
79,855
Taken
87,969
59,143
Mitigated
49,262
21,567
Healing
28,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,891
3,125
0
7,007
17,764
15,050
272
4,630
13,134
0
96,688
L
Danzaburou
 
Danzaburou
10,712
4,198
0
3,561
17,909
6,803
125
4,017
13,892
0
52,888
W
Janus
11,519
1,426
0
3,466
11,620
5,564
1,253
5,425
6,195
93,959
0
L
Achilles
Escobar-010
Achilles
12,648
2,811
41
3,216
22,163
19,411
68
5,609
16,554
0
34,344
W
Lancelot
Euskosandu
Lancelot
11,003
3,946
0
5,482
16,175
8,042
1,010
2,583
13,592
0
91,428
W
Neith
Gajelf
Neith
15,669
6,805
0
3,053
17,330
6,436
2,478
2,492
14,838
0
84,032
L
Hades
KiaraYune
Hades
4,861
618
23
9,071
14,390
8,405
63
919
13,471
69,862
0
L
Awilix
10,452
4,071
0
5,564
17,138
7,470
0
7,315
9,823
0
78,257
L
Chang'e
Orpheus_0909
Chang'e
10,898
1,301
412
6,288
16,369
7,173
0
5,133
11,236
89,578
0
W
Bacchus
mclosape
Bacchus
11,474
1,416
0
2,559
16,966
24,051
303
629
15,950
30,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,342
Gold Earned
46,214
644
Minions Killed
521
0
Camps Cleared
0
2,057,796
Distance Traveled
1,833,094
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,556
550
173
8
0
407,236
3
L
Danzaburou
8,303
395
78
4
0
333,202
8
W
Janus
10,900
519
153
7
0
413,026
0
L
Achilles
8,702
414
31
1
0
373,444
0
W
Lancelot
11,151
531
136
6
0
452,075
5
W
Neith
10,631
506
138
7
0
362,573
1
L
Hades
9,399
448
140
7
0
326,242
1
L
Awilix
9,997
476
121
6
0
433,617
0
L
Chang'e
9,813
467
151
7
0
366,589
4
W
Bacchus
11,104
529
44
2
0
422,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role