Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
BoREYY
Atlas
Level 42
God Stats
3W - 1L
1,748 SR
Queue Stats
71W - 57L
1,561 Elo+
Party 2
Rama
Rama
HueJanus718
Rama
Level 65
God Stats
3W - 1L
1,724 SR
Queue Stats
34W - 46L
1,460 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SenpaiUWUSenpai
Cu Chulainn
Level 30
God Stats
1W - 1L
1,289 SR
Queue Stats
43W - 32L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
ZUrCrAzYuNcLeZ
Zhong Kui
Level 29
God Stats
2W - 0L
1,816 SR
Queue Stats
20W - 34L
1,403 Elo+
Party 3
Team Averages
Level 47
1,615 SR
1,493 Elo+

VS

Team Averages
Level 116
1,590 SR
1,562 Elo+
Neith
Neith
Janemorke
Neith
Level 22
God Stats
3W - 2L
1,730 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Loki
Loki
Nobleattempt
Loki
Level 122
God Stats
12W - 14L
1,538 SR
Queue Stats
152W - 147L
1,462 Elo+
Solo
Fenrir
Fenrir
PABLORUSH
Fenrir
Level 155
God Stats
6W - 4L
1,603 SR
Queue Stats
83W - 69L
1,636 Elo+
Party 1
Hades
Hades
Rikudou1228
Hades
Level 156
God Stats
2W - 2L
1,584 SR
Queue Stats
94W - 81L
1,623 Elo+
Party 1
Discordia
Discordia
julihinca12
Discordia
Level 124
God Stats
3W - 1L
1,493 SR
Queue Stats
41W - 32L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 0 / 2
8,908
594
7,418
5,913
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
BoREYY
Atlas
12
4 / 2 / 4
7,848
523
5,957
12,978
13,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 8
8,684
579
6,799
9,960
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SenpaiUWUSenpai
Cu Chulainn
13
2 / 2 / 2
8,026
535
6,896
11,728
5,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
ZUrCrAzYuNcLeZ
Zhong Kui
13
3 / 3 / 3
8,079
539
8,902
11,446
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Janemorke
Neith
11
0 / 2 / 0
6,835
456
386
7,479
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
2 / 3 / 3
7,523
502
3,809
9,338
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
PABLORUSH
Fenrir
10
1 / 4 / 4
6,915
461
6,868
14,079
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 4 / 1
8,568
571
9,737
16,225
9,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
julihinca12
Discordia
12
1 / 4 / 3
7,326
488
7,473
7,273
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
17
Kills
8
8
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
2
5
W
Atlas
BoREYY
Atlas
4
2
4
3
W
4
1
8
8
L
Neith
Janemorke
Neith
0
2
0
0
L
2
3
3
1.17
L
Fenrir
PABLORUSH
Fenrir
1
4
4
0.75
L
4
4
1
1.13
W
Cu Chulainn
SenpaiUWUSenpai
Cu Chulainn
2
2
2
1.5
W
Zhong Kui
ZUrCrAzYuNcLeZ
Zhong Kui
3
3
3
1.5
L
Discordia
julihinca12
Discordia
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,972
Damage
28,273
52,025
Taken
54,394
34,413
Mitigated
25,504
16,008
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,418
426
0
2,810
5,913
2,425
1,687
729
5,184
66,834
0
W
Atlas
BoREYY
Atlas
5,957
2,313
98
1,846
12,978
13,717
68
3,585
9,393
25,733
0
W
6,799
4,641
0
2,571
9,960
4,563
1,705
2,820
7,140
0
64,751
L
Neith
Janemorke
Neith
386
43
0
1,895
7,479
3,159
1,074
5,442
2,037
0
35,201
L
3,809
703
0
2,106
9,338
3,676
486
3,921
5,417
0
43,910
L
Fenrir
PABLORUSH
Fenrir
6,868
2,326
0
1,229
14,079
6,375
0
7,205
6,874
0
44,172
L
9,737
1,101
516
5,637
16,225
9,410
834
2,622
13,603
63,739
0
W
Cu Chulainn
SenpaiUWUSenpai
Cu Chulainn
6,896
1,396
0
3,848
11,728
5,773
376
5,548
6,180
0
53,446
W
Zhong Kui
ZUrCrAzYuNcLeZ
Zhong Kui
8,902
1,625
0
4,835
11,446
7,935
1,167
4,528
6,918
54,279
0
L
Discordia
julihinca12
Discordia
7,473
577
0
683
7,273
2,884
0
3,087
4,186
54,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,545
Gold Earned
37,167
460
Minions Killed
416
0
Camps Cleared
0
1,388,746
Distance Traveled
1,373,385
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,908
594
132
9
0
287,982
6
W
Atlas
7,848
523
35
2
0
262,590
2
W
Rama
8,684
579
98
7
0
284,828
1
L
Neith
6,835
456
69
5
0
241,926
3
L
Loki
7,523
502
84
6
0
319,595
0
L
Fenrir
6,915
461
55
4
0
304,309
4
L
Hades
8,568
571
125
8
0
240,395
8
W
Cu Chulainn
8,026
535
89
6
0
274,089
1
W
Zhong Kui
8,079
539
106
7
0
279,257
0
L
Discordia
7,326
488
83
6
0
267,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role