Player Matchup

Ra
Ra
Awesomeninja717
Ra
Level 69
God Stats
30W - 39L
1,397 SR
Queue Stats
164W - 175L
1,431 Elo+
Party 2
Izanami
Izanami
Spiderman104
Izanami
Level 154
God Stats
3W - 1L
1,593 SR
Queue Stats
196W - 235L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Zefiefr
Cthulhu
Level 21
God Stats
33W - 30L
1,534 SR
Queue Stats
63W - 82L
1,389 Elo+
Party 2
Team Averages
Level 81
1,508 SR
1,426 Elo+

VS

Team Averages
Level 48
1,396 SR
1,236 Elo+
Sylvanus
Sylvanus
Deus Regem1705
Sylvanus
Level 89
God Stats
0W - 1L
1,306 SR
Queue Stats
28W - 46L
1,266 Elo+
Party 1
Artemis
Artemis
Dr 9mil
Artemis
Level 26
God Stats
5W - 6L
1,431 SR
Queue Stats
8W - 14L
1,248 Elo+
Party 1
Hades
Hades
TastyTrevHD
Hades
Level 29
God Stats
9W - 11L
1,453 SR
Queue Stats
48W - 89L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 9
11,388
759
14,335
6,751
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Spiderman104
Izanami
18
7 / 0 / 8
11,139
743
18,970
17,007
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Zefiefr
Cthulhu
14
2 / 3 / 10
9,549
637
4,681
12,399
12,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 3 / 3
8,161
544
9,590
14,127
12,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
Dr 9mil
Artemis
12
1 / 7 / 2
8,245
550
11,637
14,974
5,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 7 / 1
8,695
580
10,435
15,635
10,666
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
3
3
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
Sylvanus
0
3
3
0.5
L
Artemis
Dr 9mil
Artemis
1
7
2
0.29
W
Izanami
Spiderman104
Izanami
7
0
8
11
L
2
7
1
0.36
W
Cthulhu
Zefiefr
Cthulhu
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,986
Damage
31,662
36,157
Taken
44,736
24,232
Mitigated
29,157
19,208
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,335
2,163
6,994
3,707
6,751
3,032
1,110
4,063
2,688
43,117
0
L
Sylvanus
9,590
3,192
1,678
1,931
14,127
12,915
0
4,225
9,702
17,883
2,938
L
Artemis
Dr 9mil
Artemis
11,637
6,672
0
1,557
14,974
5,576
0
5,167
9,619
0
25,871
W
Izanami
Spiderman104
Izanami
18,970
13,582
0
4,766
17,007
8,311
1,195
9,923
7,084
0
75,211
L
10,435
520
527
3,346
15,635
10,666
0
8,820
6,399
37,763
0
W
Cthulhu
Zefiefr
Cthulhu
4,681
126
1,158
2,583
12,399
12,889
298
5,246
7,153
10,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
25,101
228
Minions Killed
111
13
Camps Cleared
0
793,648
Distance Traveled
632,923
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,388
759
104
7
7
274,655
0
L
Sylvanus
8,161
544
26
2
0
203,245
2
L
Artemis
8,245
550
27
2
0
202,446
0
W
Izanami
11,139
743
115
8
6
278,074
3
L
Hades
8,695
580
58
4
0
227,232
5
W
Cthulhu
9,549
637
9
1
0
240,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role