Player Matchup

Danzaburou
Danzaburou
OfeeliaBusch
Danzaburou
Level 52
God Stats
0W - 1L
1,749 SR
Queue Stats
5W - 7L
1,450 Elo+
Party 2
Cabrakan
Cabrakan
V1N23
Cabrakan
Level 128
God Stats
4W - 6L
1,573 SR
Queue Stats
35W - 45L
1,437 Elo+
Solo
Merlin
Merlin
WesternQuestion
Merlin
Level 119
God Stats
1W - 2L
1,454 SR
Queue Stats
34W - 30L
1,533 Elo+
Party 2
Chaac
Chaac
brittanator9001
Chaac
Level 109
God Stats
28W - 22L
1,571 SR
Queue Stats
371W - 386L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
moromoreño
Ah Muzen Cab
Level 156
God Stats
5W - 7L
1,325 SR
Queue Stats
319W - 332L
1,540 Elo+
Solo
Team Averages
Level 113
1,534 SR
1,500 Elo+

VS

Team Averages
Level 100
1,652 SR
1,589 Elo+
Horus
Horus
Brosalicious
Horus
Level 86
God Stats
14W - 7L
1,700 SR
Queue Stats
90W - 41L
1,704 Elo+
Party 1
Sobek
Sobek
Tzasus
Sobek
Level 158
God Stats
1W - 0L
1,505 SR
Queue Stats
162W - 122L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
UnseenPancake
Gilgamesh
Level 119
God Stats
14W - 8L
1,742 SR
Queue Stats
130W - 71L
1,688 Elo+
Party 1
Neith
Neith
WhiteJackel
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,300 Elo+
Solo
Discordia
Discordia
dragonxfreedom
Discordia
Level 29
God Stats
13W - 7L
1,813 SR
Queue Stats
102W - 76L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OfeeliaBusch
Danzaburou
12
0 / 4 / 5
6,740
674
9,089
10,470
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
V1N23
Cabrakan
12
4 / 7 / 1
7,303
730
8,376
14,657
15,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 2
7,626
763
9,174
7,991
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 4
6,835
684
6,582
16,518
13,836
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
moromoreño
Ah Muzen Cab
14
1 / 6 / 2
7,389
739
6,892
10,842
5,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 13
8,612
861
7,537
13,885
10,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sobek
Tzasus
Sobek
14
4 / 2 / 9
7,901
790
9,753
15,097
15,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
UnseenPancake
Gilgamesh
16
9 / 3 / 11
9,460
946
15,829
14,491
12,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 0 / 13
8,183
818
12,716
5,366
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
dragonxfreedom
Discordia
17
3 / 0 / 7
8,731
873
8,129
6,059
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
5
Kills
25
25
Deaths
5
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
Danzaburou
OfeeliaBusch
Danzaburou
0
4
5
0.63
W
Sobek
Tzasus
Sobek
4
2
9
4.25
W
Gilgamesh
UnseenPancake
Gilgamesh
9
3
11
4.83
L
Cabrakan
V1N23
Cabrakan
4
7
1
0.64
L
0
4
2
0.25
W
4
0
13
10.5
L
0
4
4
0.5
W
Discordia
dragonxfreedom
Discordia
3
0
7
6.5
L
Ah Muzen Cab
moromoreño
Ah Muzen Cab
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,113
Damage
53,964
60,478
Taken
54,898
42,493
Mitigated
43,535
10,115
Healing
19,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,537
4,025
3,578
6,029
13,885
10,588
1,378
5,843
8,042
80
18,062
L
Danzaburou
OfeeliaBusch
Danzaburou
9,089
4,049
0
2,141
10,470
4,592
0
3,075
7,173
0
17,367
W
Sobek
Tzasus
Sobek
9,753
733
0
2,272
15,097
15,604
549
4,103
10,994
14,788
0
W
Gilgamesh
UnseenPancake
Gilgamesh
15,829
5,314
1,875
2,241
14,491
12,294
0
5,148
9,343
79
29,869
L
Cabrakan
V1N23
Cabrakan
8,376
1,599
310
809
14,657
15,360
0
3,228
11,120
10,547
0
L
9,174
189
0
129
7,991
3,584
243
2,644
5,265
36,398
0
W
12,716
6,059
0
1,329
5,366
2,331
1,224
1,135
4,231
0
27,725
L
6,582
544
472
5,434
16,518
13,836
0
4,457
11,721
0
16,350
W
Discordia
dragonxfreedom
Discordia
8,129
450
0
1,871
6,059
2,718
13
1,321
4,738
46,686
0
L
Ah Muzen Cab
moromoreño
Ah Muzen Cab
6,892
2,778
0
820
10,842
5,121
0
3,432
7,158
0
29,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
42,887
176
Minions Killed
231
0
Camps Cleared
0
917,149
Distance Traveled
1,120,115
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,612
861
33
3
0
244,099
2
L
Danzaburou
6,740
674
20
2
0
172,282
3
W
Sobek
7,901
790
24
2
0
237,390
0
W
Gilgamesh
9,460
946
26
3
0
223,759
3
L
Cabrakan
7,303
730
3
0
0
186,696
1
L
Merlin
7,626
763
62
6
0
197,380
0
W
Neith
8,183
818
56
6
0
203,008
1
L
Chaac
6,835
684
28
3
0
202,291
0
W
Discordia
8,731
873
92
9
0
211,859
2
L
Ah Muzen Cab
7,389
739
63
6
0
158,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role