Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AndromedaDance
Yu Huang
Level 77
God Stats
7W - 2L
1,656 SR
Queue Stats
352W - 382L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
Hurygato
Cthulhu
Level 87
God Stats
3W - 4L
1,242 SR
Queue Stats
166W - 120L
1,441 Elo+
Solo
Fenrir
Fenrir
WOOODYYYY
Fenrir
Level 69
God Stats
12W - 12L
1,563 SR
Queue Stats
265W - 280L
1,439 Elo+
Party 1
Ymir
Ymir
w0rm222
Ymir
Level 59
God Stats
7W - 2L
1,359 SR
Queue Stats
119W - 132L
1,429 Elo+
Solo
Team Averages
Level 76
1,464 SR
1,447 Elo+

VS

Team Averages
Level 71
1,526 SR
1,369 Elo+
Mercury
Mercury
Jauzbauz
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,270 Elo+
Solo
Anhur
Anhur
LeGaLe
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,380 Elo+
Solo
Hades
Hades
NIcoleUzumaki
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
nuke750
Gilgamesh
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,259 Elo+
Solo
Cernunnos
Cernunnos
xXBummsiXx
Cernunnos
Level 109
God Stats
1W - 4L
1,630 SR
Queue Stats
187W - 169L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
7 / 4 / 24
12,686
746
25,585
22,372
11,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
18
3 / 1 / 25
11,678
687
17,028
12,718
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Hurygato
Cthulhu
20
8 / 3 / 23
13,595
800
19,173
20,523
27,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
WOOODYYYY
Fenrir
20
14 / 5 / 15
13,162
774
17,782
21,009
22,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
w0rm222
Ymir
19
8 / 5 / 19
12,936
761
16,403
28,283
37,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jauzbauz
Mercury
16
1 / 11 / 11
10,059
592
8,858
19,264
8,306
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
LeGaLe
Anhur
19
5 / 7 / 11
11,690
688
18,153
20,807
10,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 7 / 12
10,695
629
10,317
19,161
20,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
nuke750
Gilgamesh
19
4 / 7 / 7
12,409
730
9,001
24,558
30,069
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
xXBummsiXx
Cernunnos
18
7 / 8 / 4
11,018
648
19,544
22,307
11,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
63
40
Kills
18
18
Deaths
40
106
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
4
24
4.75
W
Yu Huang
3
1
25
15.5
W
Cthulhu
Hurygato
Cthulhu
8
3
23
6.5
L
Mercury
Jauzbauz
Mercury
1
11
11
0.59
L
Anhur
LeGaLe
Anhur
5
7
11
1.5
L
1
7
12
1
W
Fenrir
WOOODYYYY
Fenrir
14
5
15
4.3
L
Gilgamesh
nuke750
Gilgamesh
4
7
7
1.07
W
Ymir
w0rm222
Ymir
8
5
19
3.5
L
Cernunnos
xXBummsiXx
Cernunnos
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,971
Damage
65,873
104,905
Taken
106,097
105,964
Mitigated
80,449
39,165
Healing
27,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,585
927
1,576
6,214
22,372
11,674
2,865
2,650
19,722
45,938
0
W
Yu Huang
17,028
1,138
2,319
2,810
12,718
7,517
3,073
1,638
11,080
43,338
0
W
Cthulhu
Hurygato
Cthulhu
19,173
625
4,201
5,721
20,523
27,044
915
1,442
19,081
46,650
0
L
Mercury
Jauzbauz
Mercury
8,858
1,986
563
1,192
19,264
8,306
0
15,515
3,617
0
14,557
L
Anhur
LeGaLe
Anhur
18,153
13,075
1,559
4,276
20,807
10,218
0
17,019
3,696
0
33,139
L
10,317
1,631
2,127
4,692
19,161
20,304
0
14,137
4,849
22,231
0
W
Fenrir
WOOODYYYY
Fenrir
17,782
3,272
3,645
5,007
21,009
22,444
1,291
2,656
18,353
718
25,031
L
Gilgamesh
nuke750
Gilgamesh
9,001
1,663
3,137
3,557
24,558
30,069
0
18,341
6,028
0
24,690
W
Ymir
w0rm222
Ymir
16,403
1,896
3,190
4,482
28,283
37,285
872
1,931
26,352
25,119
0
L
Cernunnos
xXBummsiXx
Cernunnos
19,544
8,086
1,644
4,818
22,307
11,552
0
13,465
8,602
0
41,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,057
Gold Earned
55,871
183
Minions Killed
158
0
Camps Cleared
0
1,624,866
Distance Traveled
1,358,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,686
746
36
2
0
302,727
0
W
Yu Huang
11,678
687
53
3
0
311,999
0
W
Cthulhu
13,595
800
60
4
0
372,178
0
L
Mercury
10,059
592
9
1
0
307,931
0
L
Anhur
11,690
688
40
2
0
264,753
0
L
Hades
10,695
629
29
2
0
238,338
0
W
Fenrir
13,162
774
15
1
0
338,771
0
L
Gilgamesh
12,409
730
28
2
0
301,335
0
W
Ymir
12,936
761
19
1
0
299,191
0
L
Cernunnos
11,018
648
52
3
0
246,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role