Player Matchup

Cu Chulainn
Cu Chulainn
ActuallyAmRyan
Cu Chulainn
Level 125
God Stats
4W - 11L
1,338 SR
Queue Stats
374W - 318L
1,560 Elo+
Party 1
Susano
Susano
Gaestroo
Susano
Level 92
God Stats
1W - 2L
1,499 SR
Queue Stats
248W - 273L
1,483 Elo+
Party 2
Ymir
Ymir
SunkenMoon3
Ymir
Level 69
God Stats
8W - 11L
1,485 SR
Queue Stats
39W - 39L
1,499 Elo+
Party 1
Yu Huang
Yu Huang
billymooy
Yu Huang
Level 73
God Stats
4W - 4L
1,592 SR
Queue Stats
154W - 169L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
mattgrifffin
Hou Yi
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 190L
1,489 Elo+
Party 2
Team Averages
Level 89
1,483 SR
1,506 Elo+

VS

Team Averages
Level 102
1,600 SR
1,529 Elo+
Zhong Kui
Zhong Kui
Davietron
Zhong Kui
Level 154
God Stats
37W - 26L
1,549 SR
Queue Stats
307W - 304L
1,493 Elo+
Solo
Chiron
Chiron
Domik
Chiron
Level 104
God Stats
5W - 4L
1,368 SR
Queue Stats
213W - 216L
1,482 Elo+
Solo
Ymir
Ymir
Graveskum
Ymir
Level 68
God Stats
16W - 5L
1,937 SR
Queue Stats
57W - 40L
1,640 Elo+
Solo
Gilgamesh
Gilgamesh
burninblackhawk
Gilgamesh
Level 108
God Stats
4W - 5L
1,530 SR
Queue Stats
34W - 36L
1,492 Elo+
Solo
Hun Batz
Hun Batz
onallah
Hun Batz
Level 74
God Stats
85W - 68L
1,615 SR
Queue Stats
202W - 209L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ActuallyAmRyan
Cu Chulainn
17
5 / 4 / 2
11,497
500
23,214
28,788
36,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
Gaestroo
Susano
17
3 / 7 / 3
10,544
458
14,031
21,182
11,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 5
8,423
366
3,433
26,127
24,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
billymooy
Yu Huang
14
0 / 6 / 5
9,065
394
12,375
20,190
8,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
18
5 / 3 / 2
11,327
492
16,097
16,422
7,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Davietron
Zhong Kui
18
5 / 4 / 10
11,676
508
21,665
21,468
16,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Domik
Chiron
18
10 / 3 / 10
12,500
543
25,628
20,212
10,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
4 / 2 / 14
11,573
503
13,219
23,826
28,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
burninblackhawk
Gilgamesh
17
3 / 3 / 6
11,774
512
15,740
24,903
18,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
onallah
Hun Batz
19
5 / 2 / 6
12,298
535
9,428
16,891
9,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
13
Kills
27
28
Deaths
14
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ActuallyAmRyan
Cu Chulainn
5
4
2
1.5
W
Zhong Kui
Davietron
Zhong Kui
5
4
10
2.5
W
Chiron
Domik
Chiron
10
3
10
5
L
Susano
Gaestroo
Susano
3
7
3
0.64
W
Ymir
4
2
14
5.5
L
0
8
5
0.31
L
Yu Huang
billymooy
Yu Huang
0
6
5
0.42
W
Gilgamesh
burninblackhawk
Gilgamesh
3
3
6
2
L
Hou Yi
5
3
2
2
W
Hun Batz
onallah
Hun Batz
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,150
Damage
85,680
112,709
Taken
107,300
89,349
Mitigated
84,220
14,758
Healing
47,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ActuallyAmRyan
Cu Chulainn
23,214
5,462
0
4,698
28,788
36,972
398
3,864
24,924
187
86,796
W
Zhong Kui
Davietron
Zhong Kui
21,665
1,788
0
9,366
21,468
16,824
616
6,494
14,974
120,313
0
W
Chiron
Domik
Chiron
25,628
11,028
1,684
10,319
20,212
10,267
1,056
3,382
16,795
0
105,265
L
Susano
Gaestroo
Susano
14,031
2,487
0
2,205
21,182
11,936
0
6,239
14,943
21
94,882
W
Ymir
13,219
3,819
1,249
8,630
23,826
28,718
324
5,540
18,286
48,661
0
L
3,433
594
0
3,097
26,127
24,785
0
12,786
13,341
19,090
0
L
Yu Huang
billymooy
Yu Huang
12,375
475
154
1,680
20,190
8,580
464
9,549
10,641
69,850
0
W
Gilgamesh
burninblackhawk
Gilgamesh
15,740
5,139
1,883
6,158
24,903
18,414
718
2,248
22,655
0
76,346
L
Hou Yi
16,097
9,965
0
2,924
16,422
7,076
0
2,446
13,976
0
82,896
W
Hun Batz
onallah
Hun Batz
9,428
2,343
0
7,924
16,891
9,997
0
1,803
15,088
0
111,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
59,821
499
Minions Killed
666
0
Camps Cleared
0
1,981,020
Distance Traveled
2,041,169
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,497
500
117
5
0
394,996
4
W
Zhong Kui
11,676
508
153
7
0
386,807
8
W
Chiron
12,500
543
146
6
0
385,003
0
L
Susano
10,544
458
138
6
0
452,288
3
W
Ymir
11,573
503
56
2
0
374,718
4
L
Ymir
8,423
366
29
1
0
376,948
0
L
Yu Huang
9,065
394
95
4
0
362,094
5
W
Gilgamesh
11,774
512
134
6
0
403,107
6
L
Hou Yi
11,327
492
120
5
0
394,694
3
W
Hun Batz
12,298
535
177
8
0
491,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role