Player Matchup

Tiamat
Tiamat
Johnny_boiii14
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Ttv-Haddmannn96
Atlas
Level 101
God Stats
1W - 3L
1,344 SR
Queue Stats
3W - 12L
1,304 Elo+
Party 1
Izanami
Izanami
wikingbloodegle
Izanami
Level 89
God Stats
0W - 2L
1,109 SR
Queue Stats
1W - 10L
1,190 Elo+
Party 1
Team Averages
Level 65
1,318 SR
1,331 Elo+

VS

Team Averages
Level 113
1,397 SR
1,510 Elo+
Neith
Neith
Gashlo
Neith
Level 66
God Stats
3W - 2L
1,392 SR
Queue Stats
67W - 135L
1,361 Elo+
Solo
Persephone
Persephone
GiftedAlpha
Persephone
Level 160
God Stats
3W - 3L
1,508 SR
Queue Stats
585W - 524L
1,658 Elo+
Solo
Amaterasu
Amaterasu
houndaaaaawg
Amaterasu
Level 113
God Stats
2W - 6L
1,292 SR
Queue Stats
338W - 403L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,914
576
2,533
13,261
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 0
7,995
666
5,990
15,990
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 2
7,665
639
5,686
10,492
3,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gashlo
Neith
14
4 / 0 / 10
8,977
748
11,942
6,808
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
GiftedAlpha
Persephone
15
7 / 2 / 8
10,348
862
13,503
8,409
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
houndaaaaawg
Amaterasu
14
5 / 1 / 8
10,046
837
10,575
13,267
11,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
16
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Gashlo
Neith
4
0
10
9
W
Persephone
GiftedAlpha
Persephone
7
2
8
5.5
L
0
9
2
0.11
L
1
2
0
0.5
W
Amaterasu
houndaaaaawg
Amaterasu
5
1
8
9
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,209
Damage
36,020
39,743
Taken
28,484
19,947
Mitigated
18,007
5,110
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gashlo
Neith
11,942
4,755
0
3,651
6,808
2,889
1,537
3,606
3,202
0
29,322
W
Persephone
GiftedAlpha
Persephone
13,503
702
0
2,784
8,409
3,418
655
2,395
6,012
51,103
0
L
2,533
626
0
644
13,261
5,640
0
3,559
9,702
8,020
0
L
5,990
1,971
233
3,125
15,990
10,605
0
4,818
11,172
16,693
0
W
Amaterasu
houndaaaaawg
Amaterasu
10,575
2,906
299
4,985
13,267
11,700
310
3,255
10,012
0
29,673
L
5,686
3,560
532
576
10,492
3,702
0
5,365
5,127
0
29,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,574
Gold Earned
29,371
86
Minions Killed
155
1
Camps Cleared
9
538,239
Distance Traveled
638,293
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,977
748
46
4
1
213,254
1
W
Persephone
10,348
862
77
6
4
215,494
0
L
Tiamat
6,914
576
6
1
0
188,723
0
L
Atlas
7,995
666
16
1
1
199,127
4
W
Amaterasu
10,046
837
32
3
4
209,545
1
L
Izanami
7,665
639
64
5
0
150,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role