Player Matchup

Yu Huang
Yu Huang
Gold I
Chronosphere666
Yu Huang
Gold I
Level 160
God Stats
2W - 4L
1,269 SR
Queue Stats
618W - 628L
1,647 MMR
Solo
Achilles
Achilles
Gold V
Ign3ous
Achilles
Gold V
Level 128
God Stats
1W - 2L
1,415 SR
Queue Stats
35W - 33L
1,616 MMR
Solo
Cernunnos
Cernunnos
Gold I
JiggyWiggy12
Cernunnos
Gold I
Level 85
God Stats
7W - 6L
1,563 SR
Queue Stats
264W - 258L
1,576 MMR
Party 2
Terra
Terra
Platinum IV
Windfa1l
Terra
Platinum IV
Level 128
God Stats
12W - 12L
1,618 SR
Queue Stats
126W - 104L
1,642 MMR
Solo
Ravana
Ravana
Gold V
paelm
Ravana
Gold V
Level 69
God Stats
1W - 1L
1,837 SR
Queue Stats
35W - 37L
1,593 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,540 SR
1,615 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 92
1,715 SR
1,590 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
JtBeKrazy
Athena
Silver I
Level 36
God Stats
4W - 1L
1,558 SR
Queue Stats
12W - 20L
1,532 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
K0ZZA
Morgan Le Fay
Gold IV
Level 37
God Stats
1W - 1L
2,068 SR
Queue Stats
10W - 6L
1,693 MMR
Party 1
Horus
Horus
Gold III
KoshionFluffy
Horus
Gold III
Level 68
God Stats
12W - 2L
1,863 SR
Queue Stats
62W - 56L
1,649 MMR
Solo
Loki
Loki
Gold II
xYEKIROx
Loki
Gold II
Level 160
God Stats
24W - 20L
1,584 SR
Queue Stats
321W - 327L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
19
3 / 7 / 0
13,150
506
17,322
20,946
11,501
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Ign3ous
Achilles
18
1 / 3 / 2
12,173
468
17,821
29,779
46,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
JiggyWiggy12
Cernunnos
20
4 / 4 / 4
13,367
514
16,571
23,231
11,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Windfa1l
Terra
16
1 / 6 / 8
11,960
460
11,008
29,821
39,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ravana
paelm
Ravana
18
2 / 5 / 0
11,883
457
11,349
16,300
9,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Da JiAh Muzen CabThe MorriganAtlas

VS

Bans
CabrakanKaliBellonaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
5 / 4 / 12
15,189
584
21,660
24,208
11,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
JtBeKrazy
Athena
16
3 / 3 / 13
12,535
482
7,397
29,142
39,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
K0ZZA
Morgan Le Fay
20
7 / 1 / 13
15,407
593
32,319
15,798
9,709
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 0 / 11
14,151
544
15,271
28,311
34,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
20
8 / 3 / 10
14,770
568
12,908
23,517
11,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
11
Kills
25
25
Deaths
11
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
4
12
2.75
L
Yu Huang
3
7
0
0.43
L
Achilles
Ign3ous
Achilles
1
3
2
0.67
L
Cernunnos
JiggyWiggy12
Cernunnos
4
4
4
1.5
W
Athena
JtBeKrazy
Athena
3
3
13
3.17
W
Morgan Le Fay
K0ZZA
Morgan Le Fay
7
1
13
13.5
W
2
0
11
7.5
L
Terra
Windfa1l
Terra
1
6
8
0.83
L
Ravana
paelm
Ravana
2
5
0
0.4
W
Loki
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,071
Damage
89,555
120,077
Taken
120,976
118,548
Mitigated
106,933
25,901
Healing
56,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
21,660
17,405
0
12,169
24,208
11,973
6,135
7,291
16,917
0
161,642
L
Yu Huang
17,322
671
0
717
20,946
11,501
0
9,424
11,352
125,427
0
L
Achilles
Ign3ous
Achilles
17,821
2,020
0
4,092
29,779
46,872
139
8,331
20,753
95
80,677
L
Cernunnos
JiggyWiggy12
Cernunnos
16,571
8,287
0
5,736
23,231
11,640
3,726
7,779
15,356
0
146,866
W
Athena
JtBeKrazy
Athena
7,397
1,630
452
9,366
29,142
39,263
274
7,380
21,762
25,360
0
W
Morgan Le Fay
K0ZZA
Morgan Le Fay
32,319
2,680
0
3,931
15,798
9,709
3,320
6,746
9,052
174,593
0
W
15,271
5,733
7,234
17,336
28,311
34,728
724
5,992
22,319
0
99,478
L
Terra
Windfa1l
Terra
11,008
1,610
6,014
5,668
29,821
39,239
99
9,747
19,617
33,625
0
L
Ravana
paelm
Ravana
11,349
2,256
0
3,674
16,300
9,296
0
4,988
11,172
29
103,936
W
Loki
12,908
5,363
0
5,528
23,517
11,260
3,115
6,574
16,943
0
115,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,533
Gold Earned
72,052
710
Minions Killed
766
0
Camps Cleared
0
2,571,172
Distance Traveled
2,720,319
38
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,189
584
197
8
0
491,721
10
L
Yu Huang
13,150
506
195
8
0
481,293
12
L
Achilles
12,173
468
142
5
0
516,213
6
L
Cernunnos
13,367
514
194
7
0
475,059
6
W
Athena
12,535
482
27
1
0
536,462
9
W
Morgan Le Fay
15,407
593
204
8
0
544,761
11
W
Horus
14,151
544
167
6
0
600,168
13
L
Terra
11,960
460
35
1
0
529,045
6
L
Ravana
11,883
457
144
6
0
569,562
8
W
Loki
14,770
568
171
7
0
547,207
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role