Player Matchup

He Bo
He Bo
Da_Fuzz1324
He Bo
Level 125
God Stats
7W - 2L
1,610 SR
Queue Stats
263W - 263L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Garebare272
Sylvanus
Level 46
God Stats
1W - 2L
1,524 SR
Queue Stats
160W - 147L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
I Keep Dreaming
Cthulhu
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
234W - 233L
1,523 Elo+
Party 2
Neith
Neith
I Keep Sleeping
Neith
Level 120
God Stats
3W - 0L
1,796 SR
Queue Stats
62W - 56L
1,516 Elo+
Party 2
Zhong Kui
Zhong Kui
YoungxBobMarley
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,352 Elo+
Party 2
Team Averages
Level 108
1,586 SR
1,477 Elo+

VS

Team Averages
Level 71
1,686 SR
1,480 Elo+
Ullr
Ullr
ChrisNone
Ullr
Level 142
God Stats
6W - 20L
1,336 SR
Queue Stats
934W - 816L
1,546 Elo+
Party 3
Horus
Horus
DontFeedMyPanda
Horus
Level 128
God Stats
3W - 2L
1,824 SR
Queue Stats
259W - 292L
1,395 Elo+
Solo
Izanami
Izanami
Felix197
Izanami
Level 28
God Stats
3W - 1L
1,883 SR
Queue Stats
237W - 166L
1,555 Elo+
Solo
Geb
Geb
MetriW
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 41L
1,319 Elo+
Solo
Nox
Nox
jacsong
Nox
Level 28
God Stats
2W - 1L
1,889 SR
Queue Stats
275W - 182L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
9,386
853
11,375
6,697
3,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Garebare272
Sylvanus
15
0 / 1 / 11
8,457
769
7,408
14,450
11,937
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 10
7,851
714
11,445
13,600
13,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 2 / 7
8,465
770
9,722
10,170
5,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
YoungxBobMarley
Zhong Kui
15
3 / 1 / 6
8,633
785
5,742
8,567
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 2 / 3
7,251
659
15,050
8,781
4,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 2 / 3
7,520
684
2,216
12,995
10,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Felix197
Izanami
15
2 / 1 / 2
7,901
718
11,789
9,012
4,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
MetriW
Geb
12
1 / 3 / 4
7,884
717
5,708
10,021
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
13
0 / 3 / 5
7,068
643
7,005
8,073
4,386
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
11
Kills
5
6
Deaths
11
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
2
3
1.25
W
7
1
4
9
L
1
2
3
1.25
L
Izanami
Felix197
Izanami
2
1
2
3
W
Sylvanus
Garebare272
Sylvanus
0
1
11
5.5
W
0
1
10
5
W
1
2
7
2.25
L
Geb
MetriW
Geb
1
3
4
1
W
Zhong Kui
YoungxBobMarley
Zhong Kui
3
1
6
6
L
Nox
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,692
Damage
41,768
53,484
Taken
48,882
43,188
Mitigated
35,324
26,595
Healing
23,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
15,050
3,505
2,562
1,076
8,781
4,237
0
6,137
2,363
0
24,037
W
11,375
168
0
0
6,697
3,861
1,086
906
5,791
20,304
0
L
2,216
1,233
7,425
5,958
12,995
10,955
0
9,465
3,418
0
8,972
L
Izanami
Felix197
Izanami
11,789
8,327
1,142
2,737
9,012
4,798
0
6,585
2,366
0
28,857
W
Sylvanus
Garebare272
Sylvanus
7,408
981
9,304
6,005
14,450
11,937
180
2,565
11,885
17,061
0
W
11,445
84
3,958
4,650
13,600
13,718
275
4,304
9,296
15,452
0
W
9,722
2,970
121
1,346
10,170
5,849
2,000
3,128
7,042
0
25,020
L
Geb
MetriW
Geb
5,708
189
266
991
10,021
10,948
0
6,317
3,447
11,559
0
W
Zhong Kui
YoungxBobMarley
Zhong Kui
5,742
1,122
151
1,060
8,567
7,823
394
1,810
6,757
19,910
0
L
Nox
7,005
404
981
522
8,073
4,386
0
6,593
1,318
14,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,792
Gold Earned
37,624
124
Minions Killed
118
0
Camps Cleared
0
1,027,121
Distance Traveled
1,020,967
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,251
659
21
2
0
209,439
2
W
He Bo
9,386
853
34
3
0
231,964
0
L
Horus
7,520
684
31
3
0
215,683
0
L
Izanami
7,901
718
38
3
0
196,755
3
W
Sylvanus
8,457
769
20
2
0
187,972
0
W
Cthulhu
7,851
714
7
1
0
231,664
1
W
Neith
8,465
770
20
2
0
190,886
0
L
Geb
7,884
717
6
1
0
224,929
0
W
Zhong Kui
8,633
785
43
4
0
184,635
0
L
Nox
7,068
643
22
2
0
174,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role