Player Matchup

Chang'e
Chang'e
Dekom
Chang'e
Level 152
God Stats
55W - 34L
1,698 SR
Queue Stats
456W - 510L
1,634 Elo+
Solo
Ullr
Ullr
GoshBrooks
Ullr
Level 35
God Stats
15W - 11L
1,656 SR
Queue Stats
150W - 101L
1,581 Elo+
Party 2
Vulcan
Vulcan
KingdomofGiants
Vulcan
Level 124
God Stats
4W - 2L
1,618 SR
Queue Stats
234W - 183L
1,613 Elo+
Party 2
Team Averages
Level 104
1,658 SR
1,609 Elo+

VS

Team Averages
Level 152
1,652 SR
1,517 Elo+
Kuzenbo
Kuzenbo
Cooler1276
Kuzenbo
Level 157
God Stats
1W - 0L
1,510 SR
Queue Stats
19W - 17L
1,594 Elo+
Party 1
Artemis
Artemis
KryptonicAce27
Artemis
Level 149
God Stats
1W - 0L
1,824 SR
Queue Stats
2W - 9L
1,330 Elo+
Party 1
Chaac
Chaac
RecklessTank585
Chaac
Level 151
God Stats
4W - 2L
1,623 SR
Queue Stats
19W - 19L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dekom
Chang'e
18
3 / 2 / 8
11,844
697
15,479
19,235
9,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 7
9,479
558
9,888
8,118
3,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 3 / 5
11,543
679
20,720
14,475
7,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cooler1276
Kuzenbo
16
2 / 4 / 4
11,456
674
12,847
20,597
20,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 4
9,984
587
6,667
18,557
8,510
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 2
12,464
733
17,432
28,185
29,461
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
6
6
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Cooler1276
Kuzenbo
2
4
4
1
L
Chang'e
Dekom
Chang'e
3
2
8
3.5
L
2
1
7
5.5
L
9
3
5
3.83
W
0
6
4
0.33
W
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,087
Damage
36,946
41,828
Taken
67,339
20,056
Mitigated
58,894
12,720
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Cooler1276
Kuzenbo
12,847
3,186
0
3,511
20,597
20,923
94
12,727
7,870
39,851
0
L
Chang'e
Dekom
Chang'e
15,479
110
2,193
6,853
19,235
9,436
0
5,219
13,649
57,256
0
L
9,888
5,035
0
2,054
8,118
3,328
0
1,812
6,154
0
22,521
L
20,720
6,739
0
1,620
14,475
7,292
216
6,462
7,726
44,823
0
W
6,667
2,079
392
1,978
18,557
8,510
2,107
8,417
10,140
0
46,119
W
17,432
3,801
161
9,532
28,185
29,461
720
15,609
12,576
0
60,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
33,904
198
Minions Killed
190
8
Camps Cleared
6
788,782
Distance Traveled
909,497
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,456
674
57
3
2
304,667
2
L
Chang'e
11,844
697
109
6
4
331,070
1
L
Ullr
9,479
558
26
2
2
159,667
2
L
Vulcan
11,543
679
63
4
2
298,045
1
W
Artemis
9,984
587
57
3
1
268,335
1
W
Chaac
12,464
733
76
4
3
336,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role