Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Flippy1717
Cthulhu
Level 143
God Stats
1W - 1L
1,314 SR
Queue Stats
95W - 90L
1,627 Elo+
Solo
Amaterasu
Amaterasu
ImTheNumber6
Amaterasu
Level 158
God Stats
9W - 4L
1,609 SR
Queue Stats
535W - 515L
1,619 Elo+
Party 1
Sylvanus
Sylvanus
Núkee
Sylvanus
Level 147
God Stats
6W - 2L
1,787 SR
Queue Stats
447W - 229L
1,679 Elo+
Party 1
Pele
Pele
Trignuh
Pele
Level 160
God Stats
5W - 0L
1,788 SR
Queue Stats
191W - 109L
1,656 Elo+
Party 1
Team Averages
Level 154
1,600 SR
1,616 Elo+

VS

Team Averages
Level 120
1,781 SR
1,691 Elo+
Yu Huang
Yu Huang
Abel
Yu Huang
Level 160
God Stats
1W - 6L
1,258 SR
Queue Stats
275W - 273L
1,620 Elo+
Solo
Sylvanus
Sylvanus
ArchMageCheeto
Sylvanus
Level 147
God Stats
1W - 1L
1,595 SR
Queue Stats
89W - 97L
1,553 Elo+
Solo
Freya
Freya
Geyy
Freya
Level 65
God Stats
3W - 1L
2,042 SR
Queue Stats
84W - 22L
1,843 Elo+
Party 2
Cernunnos
Cernunnos
jgangel1
Cernunnos
Level 160
God Stats
0W - 1L
1,798 SR
Queue Stats
109W - 83L
1,606 Elo+
Solo
Achilles
Achilles
mmrgoblin49
Achilles
Level 66
God Stats
3W - 1L
2,211 SR
Queue Stats
109W - 28L
1,831 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
11 / 4 / 15
12,123
933
34,681
15,526
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Flippy1717
Cthulhu
17
3 / 6 / 16
10,167
782
16,234
20,497
21,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
ImTheNumber6
Amaterasu
18
6 / 7 / 17
11,304
870
12,189
25,144
19,040
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Núkee
Sylvanus
17
3 / 3 / 20
10,706
824
7,817
20,714
21,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Trignuh
Pele
17
6 / 8 / 17
10,751
827
20,475
20,475
8,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Abel
Yu Huang
18
8 / 7 / 16
11,642
896
22,394
15,508
8,139
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
16
0 / 6 / 18
9,918
763
7,229
22,930
30,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Geyy
Freya
16
3 / 7 / 18
9,647
742
12,104
21,634
12,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
jgangel1
Cernunnos
17
8 / 6 / 15
11,297
869
18,086
22,403
22,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
mmrgoblin49
Achilles
18
8 / 7 / 12
10,797
831
18,941
27,677
42,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
106
29
Kills
27
28
Deaths
33
85
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
11
4
15
4.63
L
Yu Huang
Abel
Yu Huang
8
7
16
2.29
L
Sylvanus
0
6
18
1.5
W
Cthulhu
Flippy1717
Cthulhu
3
6
16
1.83
L
Freya
Geyy
Freya
3
7
18
1.71
W
Amaterasu
ImTheNumber6
Amaterasu
6
7
17
2.07
W
Sylvanus
Núkee
Sylvanus
3
3
20
4.33
W
Pele
Trignuh
Pele
6
8
17
1.81
L
Cernunnos
jgangel1
Cernunnos
8
6
15
2.58
L
Achilles
mmrgoblin49
Achilles
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,396
Damage
78,754
102,356
Taken
110,152
78,235
Mitigated
115,826
36,795
Healing
36,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
34,681
15,038
175
2,619
15,526
7,695
5,515
5,919
9,607
0
57,826
L
Yu Huang
Abel
Yu Huang
22,394
3,079
414
829
15,508
8,139
2,051
3,736
11,772
40,686
0
L
Sylvanus
7,229
1,389
10,060
5,833
22,930
30,539
678
5,832
17,098
11,096
0
W
Cthulhu
Flippy1717
Cthulhu
16,234
748
2,284
2,147
20,497
21,369
598
8,456
12,041
34,765
0
L
Freya
Geyy
Freya
12,104
3,618
2,886
5,502
21,634
12,445
1,930
3,630
18,004
19,657
0
W
Amaterasu
ImTheNumber6
Amaterasu
12,189
3,703
1,906
3,876
25,144
19,040
1,772
9,450
15,694
1,084
19,525
W
Sylvanus
Núkee
Sylvanus
7,817
1,373
10,619
8,416
20,714
21,213
870
8,255
12,459
11,909
0
W
Pele
Trignuh
Pele
20,475
4,992
0
4,753
20,475
8,918
468
10,438
10,037
0
31,226
L
Cernunnos
jgangel1
Cernunnos
18,086
6,385
1,641
2,825
22,403
22,192
2,792
6,276
16,127
0
36,565
L
Achilles
mmrgoblin49
Achilles
18,941
2,249
1,939
4,969
27,677
42,511
552
5,480
22,197
791
26,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,051
Gold Earned
53,301
149
Minions Killed
125
0
Camps Cleared
0
1,211,415
Distance Traveled
1,066,319
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,123
933
61
5
0
225,649
1
L
Yu Huang
11,642
896
42
3
0
217,560
1
L
Sylvanus
9,918
763
11
1
0
186,007
0
W
Cthulhu
10,167
782
35
3
0
222,749
3
L
Freya
9,647
742
21
2
0
208,446
0
W
Amaterasu
11,304
870
19
1
0
264,362
0
W
Sylvanus
10,706
824
7
1
0
268,318
1
W
Pele
10,751
827
27
2
0
230,337
0
L
Cernunnos
11,297
869
36
3
0
216,592
2
L
Achilles
10,797
831
15
1
0
237,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role