Player Matchup

Khepri
Khepri
Affi_Primati
Khepri
Level 87
God Stats
16W - 15L
1,488 SR
Queue Stats
157W - 236L
1,304 Elo+
Party 1
Hou Yi
Hou Yi
KampuCeylon
Hou Yi
Level 28
God Stats
2W - 6L
1,150 SR
Queue Stats
101W - 136L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
MachtEXTREM
Nu Wa
Level 154
God Stats
17W - 11L
1,570 SR
Queue Stats
655W - 736L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
xIBrownYIx
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
xITonyBrownIx
Kukulkan
Level 119
God Stats
8W - 11L
1,560 SR
Queue Stats
257W - 330L
1,383 Elo+
Party 1
Team Averages
Level 101
1,454 SR
1,366 Elo+

VS

Team Averages
Level 69
1,420 SR
1,418 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
CHRHR
Amaterasu
Level 65
God Stats
0W - 2L
1,429 SR
Queue Stats
20W - 18L
1,434 Elo+
Party 2
Atlas
Atlas
TheUnknowenEnder
Atlas
Level 48
God Stats
1W - 7L
1,237 SR
Queue Stats
65W - 61L
1,456 Elo+
Party 2
Artemis
Artemis
merfistus
Artemis
Level 45
God Stats
2W - 1L
1,435 SR
Queue Stats
5W - 9L
1,279 Elo+
Solo
Freya
Freya
zombiehack21
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 0 / 1
5,800
483
1,773
4,961
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
9
1 / 1 / 1
5,512
459
2,862
5,348
2,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
6,716
560
8,311
3,859
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
xIBrownYIx
Hun Batz
12
4 / 1 / 3
7,092
591
5,390
8,523
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
xITonyBrownIx
Kukulkan
9
1 / 1 / 2
5,915
493
3,505
3,144
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 1 / 1
5,921
493
2,476
7,903
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
CHRHR
Amaterasu
10
0 / 2 / 0
5,425
452
2,897
11,158
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 1
6,119
510
3,279
8,088
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
merfistus
Artemis
8
0 / 1 / 0
4,647
387
2,480
4,593
1,834
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,929
411
3,357
8,672
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
1
1
2.5
W
Khepri
0
0
1
0.5
L
Amaterasu
CHRHR
Amaterasu
0
2
0
0
W
Hou Yi
1
1
1
1.5
W
2
0
0
2
L
1
1
1
1.5
L
Artemis
merfistus
Artemis
0
1
0
0
W
Hun Batz
xIBrownYIx
Hun Batz
4
1
3
5.5
W
Kukulkan
xITonyBrownIx
Kukulkan
1
1
2
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,841
Damage
14,489
25,835
Taken
40,414
10,721
Mitigated
17,736
7,632
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,476
770
0
2,821
7,903
2,904
0
697
7,152
0
31,791
W
Khepri
1,773
142
101
1,377
4,961
2,972
390
2,035
2,820
13,205
0
L
Amaterasu
CHRHR
Amaterasu
2,897
1,479
0
6,259
11,158
4,279
0
6,419
4,320
0
25,427
W
Hou Yi
2,862
1,669
0
1,050
5,348
2,058
0
2,263
3,085
0
25,277
W
8,311
3,777
0
784
3,859
1,069
526
0
3,859
39,778
0
L
3,279
1,509
43
2,790
8,088
5,649
18
858
7,186
27,060
0
L
Artemis
merfistus
Artemis
2,480
1,055
0
0
4,593
1,834
104
2,561
1,988
0
12,807
W
Hun Batz
xIBrownYIx
Hun Batz
5,390
1,555
0
3,540
8,523
3,374
637
1,426
6,991
0
49,490
W
Kukulkan
xITonyBrownIx
Kukulkan
3,505
118
0
780
3,144
1,248
290
602
2,444
31,835
0
L
3,357
918
0
1,690
8,672
3,070
36
2,449
6,179
25,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
27,041
280
Minions Killed
214
0
Camps Cleared
0
1,054,499
Distance Traveled
1,049,089
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,921
493
60
5
0
240,001
4
W
Khepri
5,800
483
25
2
0
186,791
0
L
Amaterasu
5,425
452
51
4
0
215,497
0
W
Hou Yi
5,512
459
46
4
0
184,739
2
W
Nu Wa
6,716
560
65
5
0
201,422
1
L
Atlas
6,119
510
39
3
0
215,968
0
L
Artemis
4,647
387
22
2
0
170,095
7
W
Hun Batz
7,092
591
96
8
0
258,508
3
W
Kukulkan
5,915
493
48
4
0
223,039
0
L
Freya
4,929
411
42
4
0
207,528
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role