Player Matchup

Khepri
Khepri
AlanBeatlesRock
Khepri
Level 154
God Stats
1W - 2L
1,352 SR
Queue Stats
83W - 89L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Calendore
Baron Samedi
Level 147
God Stats
0W - 1L
1,301 SR
Queue Stats
31W - 30L
1,488 Elo+
Party 1
Mulan
Mulan
KillzinhoSL
Mulan
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 52L
1,492 Elo+
Party 1
Geb
Geb
catcollector6000
Geb
Level 160
God Stats
1W - 4L
1,423 SR
Queue Stats
283W - 290L
1,576 Elo+
Solo
Cu Chulainn
Cu Chulainn
megamaster22
Cu Chulainn
Level 69
God Stats
1W - 1L
1,644 SR
Queue Stats
120W - 105L
1,523 Elo+
Solo
Team Averages
Level 130
1,444 SR
1,517 Elo+

VS

Team Averages
Level 147
1,549 SR
1,496 Elo+
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Cannataro
Vulcan
Level 159
God Stats
5W - 3L
1,582 SR
Queue Stats
81W - 81L
1,567 Elo+
Party 2
Yu Huang
Yu Huang
Flameaux
Yu Huang
Level 140
God Stats
1W - 0L
1,435 SR
Queue Stats
30W - 30L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
PriorMagician96
Baron Samedi
Level 160
God Stats
14W - 18L
1,434 SR
Queue Stats
2,042W - 1,936L
1,462 Elo+
Solo
Osiris
Osiris
RegalPayload783
Osiris
Level 129
God Stats
4W - 4L
1,796 SR
Queue Stats
323W - 313L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 12
8,763
626
5,413
14,983
18,656
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Calendore
Baron Samedi
17
4 / 6 / 8
10,054
718
15,101
16,382
9,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 4 / 6
11,992
857
15,569
23,281
22,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 5 / 11
9,424
673
9,649
20,151
15,009
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
megamaster22
Cu Chulainn
17
4 / 6 / 7
9,991
714
20,913
23,847
26,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 6 / 15
10,290
735
16,752
19,153
10,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Cannataro
Vulcan
20
5 / 1 / 13
11,742
839
23,523
12,173
8,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
Flameaux
Yu Huang
19
9 / 2 / 9
11,686
835
21,579
10,691
7,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
PriorMagician96
Baron Samedi
19
5 / 3 / 16
11,090
792
17,869
16,076
14,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 18
11,271
805
6,434
23,861
38,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
96
16
Kills
25
25
Deaths
16
44
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
6
15
1.92
L
0
4
12
1.5
L
Baron Samedi
Calendore
Baron Samedi
4
6
8
1.33
W
Vulcan
Cannataro
Vulcan
5
1
13
11.5
W
Yu Huang
Flameaux
Yu Huang
9
2
9
6.75
L
7
4
6
2.5
W
Baron Samedi
PriorMagician96
Baron Samedi
5
3
16
4.33
W
2
4
18
2.75
L
1
5
11
1.3
L
Cu Chulainn
megamaster22
Cu Chulainn
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,645
Damage
86,157
98,644
Taken
81,954
92,046
Mitigated
79,603
40,546
Healing
29,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,752
7,403
1,962
3,663
19,153
10,878
3,883
7,330
11,823
0
27,262
L
5,413
41
380
561
14,983
18,656
236
8,790
6,055
11,322
0
L
Baron Samedi
Calendore
Baron Samedi
15,101
458
7,928
3,724
16,382
9,393
1,069
12,578
3,726
29,918
0
W
Vulcan
Cannataro
Vulcan
23,523
6,636
893
678
12,173
8,672
1,670
3,912
8,261
50,514
0
W
Yu Huang
Flameaux
Yu Huang
21,579
2,205
1,741
955
10,691
7,135
1,130
2,759
7,932
40,544
0
L
15,569
1,456
4,691
11,696
23,281
22,487
364
13,399
9,580
0
32,679
W
Baron Samedi
PriorMagician96
Baron Samedi
17,869
1,327
6,963
4,827
16,076
14,382
1,243
6,030
10,046
33,037
0
W
6,434
1,741
3,481
4,113
23,861
38,536
315
10,132
13,729
0
10,642
L
9,649
1,487
2,134
3,188
20,151
15,009
475
10,561
9,421
22,090
0
L
Cu Chulainn
megamaster22
Cu Chulainn
20,913
2,816
3,023
3,221
23,847
26,501
232
16,585
6,891
0
36,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
56,079
153
Minions Killed
163
0
Camps Cleared
0
1,301,040
Distance Traveled
1,301,456
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,290
735
10
1
0
201,854
0
L
Khepri
8,763
626
13
1
0
275,189
0
L
Baron Samedi
10,054
718
39
3
0
238,763
2
W
Vulcan
11,742
839
62
4
0
316,589
2
W
Yu Huang
11,686
835
48
3
0
252,629
3
L
Mulan
11,992
857
41
3
0
287,310
1
W
Baron Samedi
11,090
792
36
3
0
259,452
1
W
Osiris
11,271
805
7
1
0
270,932
0
L
Geb
9,424
673
35
3
0
237,267
0
L
Cu Chulainn
9,991
714
25
2
0
262,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role