Player Matchup

Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
FrostKaneki
Zhong Kui
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 119L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
TheBryGuy199
Cthulhu
Level 6
God Stats
3W - 1L
1,526 SR
Queue Stats
6W - 2L
1,681 Elo+
Party 1
Sol
Sol
TonyZolo
Sol
Level 82
God Stats
3W - 0L
1,420 SR
Queue Stats
153W - 142L
1,466 Elo+
Party 1
Pele
Pele
warr10rZman70
Pele
Level 127
God Stats
22W - 6L
1,840 SR
Queue Stats
164W - 157L
1,554 Elo+
Party 1
Team Averages
Level 85
1,557 SR
1,548 Elo+

VS

Team Averages
Level 56
1,395 SR
1,400 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dolphino Ben
Jormungandr
Level 46
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Hobiscus
Xbalanque
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,250 Elo+
Party 3
Anubis
Anubis
hn99
Anubis
Level 19
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
zenmasterpenguin
Chang'e
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,250 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 0 / 7
6,866
624
5,631
3,680
1,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
FrostKaneki
Zhong Kui
11
5 / 1 / 4
7,290
663
6,920
7,054
4,483
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
TheBryGuy199
Cthulhu
9
0 / 2 / 1
5,871
534
2,555
7,079
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 4
7,321
666
8,355
9,021
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 0 / 1
6,934
630
4,503
5,821
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 4 / 0
5,351
486
3,318
11,285
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Dolphino Ben
Jormungandr
9
2 / 2 / 0
5,341
486
3,647
6,556
2,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Hobiscus
Xbalanque
10
0 / 3 / 1
5,349
486
3,714
7,698
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
hn99
Anubis
7
0 / 6 / 1
4,781
435
2,970
7,607
3,532
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 0
4,850
441
1,340
6,692
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
3
3
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
7
8.5
L
Fenrir
 
Fenrir
1
4
0
0.25
L
Jormungandr
Dolphino Ben
Jormungandr
2
2
0
1
W
Zhong Kui
FrostKaneki
Zhong Kui
5
1
4
7
L
Xbalanque
Hobiscus
Xbalanque
0
3
1
0.17
W
Cthulhu
TheBryGuy199
Cthulhu
0
2
1
0.25
W
4
0
4
6
L
Anubis
hn99
Anubis
0
6
1
0.08
W
4
0
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,964
Damage
14,989
32,655
Taken
39,838
14,637
Mitigated
15,067
11,197
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,631
2,635
0
1,555
3,680
1,873
81
543
3,137
110
22,462
L
Fenrir
 
Fenrir
3,318
1,433
0
2,661
11,285
4,110
0
4,502
6,757
0
23,565
L
Jormungandr
Dolphino Ben
Jormungandr
3,647
969
0
671
6,556
2,814
621
3,302
3,068
30,917
0
W
Zhong Kui
FrostKaneki
Zhong Kui
6,920
2,280
0
1,842
7,054
4,483
771
908
6,146
44,121
0
L
Xbalanque
Hobiscus
Xbalanque
3,714
1,678
0
1,998
7,698
2,248
0
2,973
4,725
0
31,907
W
Cthulhu
TheBryGuy199
Cthulhu
2,555
42
0
970
7,079
3,493
0
3,261
3,818
24,057
0
W
8,355
3,509
0
6,116
9,021
2,661
1,401
2,271
6,750
56,154
0
L
Anubis
hn99
Anubis
2,970
413
0
1,119
7,607
3,532
0
3,729
3,708
19,953
0
W
4,503
992
0
714
5,821
2,127
0
974
4,847
0
54,742
L
1,340
39
0
966
6,692
2,363
0
3,052
3,640
19,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
25,672
347
Minions Killed
206
0
Camps Cleared
0
1,186,843
Distance Traveled
1,013,653
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,866
624
33
3
0
224,225
1
L
Fenrir
5,351
486
44
4
0
195,220
4
L
Jormungandr
5,341
486
40
4
0
231,374
4
W
Zhong Kui
7,290
663
83
8
0
210,704
4
L
Xbalanque
5,349
486
57
5
0
199,882
2
W
Cthulhu
5,871
534
44
4
0
243,674
0
W
Sol
7,321
666
89
8
0
240,328
2
L
Anubis
4,781
435
29
3
0
205,965
0
W
Pele
6,934
630
98
9
0
267,912
0
L
Chang'e
4,850
441
36
3
0
181,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role