Player Matchup

Aphrodite
Aphrodite
Fartchy
Aphrodite
Level 123
God Stats
2W - 3L
1,466 SR
Queue Stats
307W - 337L
1,511 Elo+
Party 2
Hercules
Hercules
FattFarterr
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,606 Elo+
Party 2
Hachiman
Hachiman
Silver Kingsman
Hachiman
Level 116
God Stats
1W - 8L
1,240 SR
Queue Stats
134W - 178L
1,492 Elo+
Solo
Team Averages
Level 96
1,402 SR
1,536 Elo+

VS

Team Averages
Level 123
1,530 SR
1,518 Elo+
Terra
Terra
EclipseDreem
Terra
Level 109
God Stats
19W - 13L
1,611 SR
Queue Stats
355W - 259L
1,583 Elo+
Party 1
Mulan
Mulan
LupinTheIll
Mulan
Level 132
God Stats
4W - 1L
1,771 SR
Queue Stats
247W - 189L
1,463 Elo+
Party 1
Anubis
Anubis
originoracle
Anubis
Level 128
God Stats
9W - 8L
1,209 SR
Queue Stats
93W - 110L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fartchy
Aphrodite
15
0 / 1 / 8
9,279
619
16,988
16,273
7,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
FattFarterr
Hercules
15
3 / 4 / 5
9,572
638
13,904
26,851
16,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
14
5 / 3 / 2
10,031
669
15,963
14,533
5,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,726
648
10,895
18,307
23,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
2 / 3 / 6
9,961
664
16,220
19,527
19,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
4 / 4 / 4
10,762
717
23,978
14,795
9,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
8
Kills
8
8
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Aphrodite
Fartchy
Aphrodite
0
1
8
4
L
Hercules
FattFarterr
Hercules
3
4
5
1.38
W
2
3
6
1.67
L
Hachiman
5
3
2
2
W
Anubis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,855
Damage
51,093
57,657
Taken
52,629
28,937
Mitigated
52,723
22,724
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,895
1,754
2,478
4,644
18,307
23,228
252
5,596
12,711
32,902
0
L
Aphrodite
Fartchy
Aphrodite
16,988
1,020
7,198
8,197
16,273
7,003
0
11,194
5,079
43,536
0
L
Hercules
FattFarterr
Hercules
13,904
4,177
385
5,903
26,851
16,579
0
15,825
11,026
0
30,945
W
16,220
2,063
0
3,341
19,527
19,955
402
7,878
11,649
0
27,417
L
Hachiman
15,963
8,748
0
1,041
14,533
5,355
0
8,168
6,365
0
36,078
W
Anubis
23,978
338
0
5,642
14,795
9,540
402
3,953
10,842
69,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
30,449
159
Minions Killed
184
5
Camps Cleared
9
823,378
Distance Traveled
832,738
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,726
648
45
3
3
305,278
2
L
Aphrodite
9,279
619
71
5
3
280,681
1
L
Hercules
9,572
638
34
2
0
287,245
2
W
Mulan
9,961
664
28
2
2
279,787
3
L
Hachiman
10,031
669
54
4
2
255,452
3
W
Anubis
10,762
717
111
7
4
247,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role