Player Matchup

Osiris
Osiris
Kuzenboii
Osiris
Level 36
God Stats
5W - 0L
2,036 SR
Queue Stats
93W - 11L
1,994 Elo+
Party 2
Nemesis
Nemesis
fenixgarcia
Nemesis
Level 143
God Stats
3W - 0L
1,915 SR
Queue Stats
110W - 50L
1,693 Elo+
Party 2
Scylla
Scylla
francoSUPREM0
Scylla
Level 146
God Stats
48W - 12L
1,903 SR
Queue Stats
535W - 267L
1,758 Elo+
Party 2
Team Averages
Level 108
1,951 SR
1,815 Elo+

VS

Team Averages
Level 116
1,442 SR
1,629 Elo+
Raijin
Raijin
KingMonsTaa
Raijin
Level 155
God Stats
0W - 4L
1,445 SR
Queue Stats
457W - 314L
1,734 Elo+
Party 1
Hercules
Hercules
RawLikeSushi
Hercules
Level 65
God Stats
96W - 102L
1,525 SR
Queue Stats
140W - 189L
1,470 Elo+
Solo
Ishtar
Ishtar
lilwormy224
Ishtar
Level 129
God Stats
1W - 4L
1,356 SR
Queue Stats
545W - 422L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kuzenboii
Osiris
12
3 / 0 / 2
7,295
730
7,037
5,900
6,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
fenixgarcia
Nemesis
12
2 / 1 / 3
7,558
756
6,586
9,025
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 4
6,887
689
5,984
3,212
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 1 / 1
6,522
652
6,555
7,358
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
RawLikeSushi
Hercules
10
1 / 0 / 0
6,620
662
2,381
7,418
5,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
9
0 / 4 / 1
5,979
598
3,112
7,166
2,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
1
1
0.5
W
Osiris
Kuzenboii
Osiris
3
0
2
4
L
Hercules
RawLikeSushi
Hercules
1
0
0
1
W
Nemesis
fenixgarcia
Nemesis
2
1
3
3.5
W
0
0
4
2
L
Ishtar
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,607
Damage
12,048
18,137
Taken
21,942
11,879
Mitigated
10,604
6,827
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,555
1,087
0
856
7,358
2,822
0
1,746
5,466
37,714
0
W
Osiris
Kuzenboii
Osiris
7,037
1,607
0
1,006
5,900
6,527
108
2,062
3,838
0
19,424
L
Hercules
RawLikeSushi
Hercules
2,381
670
349
2,108
7,418
5,024
0
1,979
5,145
0
4,034
W
Nemesis
fenixgarcia
Nemesis
6,586
2,187
0
4,438
9,025
4,102
822
3,342
5,683
0
24,478
W
5,984
618
0
1,383
3,212
1,250
540
1,401
1,811
32,287
0
L
Ishtar
3,112
2,463
0
878
7,166
2,758
0
1,800
5,214
0
8,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,740
Gold Earned
19,121
137
Minions Killed
106
9
Camps Cleared
1
609,319
Distance Traveled
549,838
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,522
652
87
9
0
180,457
3
W
Osiris
7,295
730
16
2
1
218,129
5
L
Hercules
6,620
662
7
1
1
226,824
0
W
Nemesis
7,558
756
59
6
5
212,129
2
W
Scylla
6,887
689
62
6
3
179,061
3
L
Ishtar
5,979
598
12
1
0
142,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role