Player Matchup

Kukulkan
Kukulkan
Silver IV
DragonKing1850
Kukulkan
Silver IV
Level 103
God Stats
4W - 8L
1,329 SR
Queue Stats
84W - 126L
911 MMR
Party 2
Chaac
Chaac
Silver IV
QuinnDigg
Chaac
Silver IV
Level 105
God Stats
4W - 1L
1,530 SR
Queue Stats
85W - 128L
915 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
ShadowKnight1772
Kumbhakarna
Silver III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 126L
911 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,453 SR
913 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,429 SR
385 MMR
Anubis
Anubis
Bronze III
Bogus_Yogi
Anubis
Bronze III
Level 67
God Stats
2W - 7L
1,327 SR
Queue Stats
29W - 59L
177 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
G33KlSH_G0D69
Kuzenbo
Silver IV
Level 121
God Stats
44W - 55L
1,356 SR
Queue Stats
353W - 391L
477 MMR
Party 1
Fenrir
Fenrir
Silver IV
RAFA3L_g215
Fenrir
Silver IV
Level 116
God Stats
69W - 53L
1,603 SR
Queue Stats
354W - 400L
501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 4 / 2
12,954
563
19,903
12,335
7,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
QuinnDigg
Chaac
20
2 / 2 / 0
14,508
631
20,591
23,662
22,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
ShadowKnight1772
Kumbhakarna
18
0 / 0 / 1
14,244
619
10,489
16,519
20,842
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetAresAh Muzen CabGilgameshMulan

VS

Bans
ShivaHadesMedusaZeusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bogus_Yogi
Anubis
17
0 / 2 / 2
11,983
521
3,333
6,390
3,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
18
0 / 0 / 4
14,051
611
10,107
21,870
43,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
19
6 / 0 / 0
14,682
638
22,282
39,352
63,574
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
6
6
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bogus_Yogi
Anubis
0
2
2
0.5
W
Kukulkan
0
4
2
0.25
L
Kuzenbo
0
0
4
2
W
Chaac
QuinnDigg
Chaac
2
2
0
1
L
Fenrir
6
0
0
6
W
Kumbhakarna
ShadowKnight1772
Kumbhakarna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,983
Damage
35,722
52,516
Taken
67,612
50,919
Mitigated
110,504
23,611
Healing
21,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bogus_Yogi
Anubis
3,333
80
148
2,085
6,390
3,493
0
2,631
3,759
23,474
0
W
Kukulkan
19,903
1,532
0
3,648
12,335
7,859
489
2,764
9,571
77,634
0
L
Kuzenbo
10,107
4,632
842
4,916
21,870
43,437
0
11,059
10,811
38,234
0
W
Chaac
QuinnDigg
Chaac
20,591
6,694
629
12,872
23,662
22,218
1,400
7,800
15,862
115
88,163
L
Fenrir
22,282
4,886
167
13,055
39,352
63,574
0
17,518
21,834
0
77,393
W
Kumbhakarna
ShadowKnight1772
Kumbhakarna
10,489
2,485
0
6,462
16,519
20,842
0
4,940
11,370
37,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
40,716
280
Minions Killed
185
14
Camps Cleared
7
1,247,047
Distance Traveled
1,164,298
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,983
521
33
1
6
299,311
1
W
Kukulkan
12,954
563
122
5
7
391,348
4
L
Kuzenbo
14,051
611
47
2
0
434,237
2
W
Chaac
14,508
631
127
6
4
418,514
5
L
Fenrir
14,682
638
105
5
1
430,750
1
W
Kumbhakarna
14,244
619
31
1
3
437,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role