Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
INJOEFACE2
Eset
Level 109
God Stats
0W - 1L
1,809 SR
Queue Stats
90W - 100L
1,521 Elo+
Party 1
Izanami
Izanami
TitillatedTurtle
Izanami
Level 160
God Stats
1W - 3L
1,570 SR
Queue Stats
494W - 593L
1,472 Elo+
Solo
Khepri
Khepri
justB8482
Khepri
Level 136
God Stats
37W - 37L
1,521 SR
Queue Stats
267W - 281L
1,446 Elo+
Solo
Team Averages
Level 135
1,580 SR
1,488 Elo+

VS

Team Averages
Level 125
1,487 SR
1,491 Elo+
Cupid
Cupid
MaggotZero
Cupid
Level 108
God Stats
2W - 4L
1,424 SR
Queue Stats
17W - 18L
1,541 Elo+
Solo
Janus
Janus
OnBulk
Janus
Level 74
God Stats
4W - 6L
1,767 SR
Queue Stats
524W - 523L
1,558 Elo+
Solo
Guan Yu
Guan Yu
Orangesoda978
Guan Yu
Level 127
God Stats
45W - 40L
1,587 SR
Queue Stats
579W - 554L
1,527 Elo+
Solo
Ganesha
Ganesha
VanityKym
Ganesha
Level 156
God Stats
2W - 0L
1,313 SR
Queue Stats
12W - 28L
1,337 Elo+
Solo
Tiamat
Tiamat
XaniCat
Tiamat
Level 158
God Stats
7W - 8L
1,344 SR
Queue Stats
58W - 68L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 0 / 0
5,689
813
4,662
3,046
1,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
 
Bellona
10
1 / 5 / 0
5,344
763
3,683
10,559
8,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
5,224
746
5,305
4,949
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 1
5,469
781
1,972
5,904
2,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
justB8482
Khepri
12
0 / 1 / 1
5,953
850
2,072
5,296
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 0 / 3
6,257
894
3,001
4,556
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
OnBulk
Janus
12
1 / 0 / 5
6,118
874
7,475
2,189
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
12
5 / 1 / 3
6,797
971
5,830
7,731
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
VanityKym
Ganesha
12
0 / 0 / 7
6,345
906
2,596
9,637
7,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
XaniCat
Tiamat
13
3 / 1 / 3
6,488
927
5,786
5,689
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
10
10
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
0
1
L
Bellona
 
Bellona
1
5
0
0.2
L
0
3
0
0
W
Cupid
1
0
3
2.5
W
Janus
OnBulk
Janus
1
0
5
3.5
W
Guan Yu
5
1
3
6.5
L
0
1
1
0.5
W
Ganesha
VanityKym
Ganesha
0
0
7
3.5
W
Tiamat
XaniCat
Tiamat
3
1
3
4.5
L
Khepri
justB8482
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,694
Damage
24,688
29,754
Taken
29,802
18,077
Mitigated
19,824
5,574
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,662
751
0
513
3,046
1,171
0
1,522
1,474
0
15,337
L
Bellona
 
Bellona
3,683
1,599
0
703
10,559
8,434
0
5,505
4,840
0
9,521
L
5,305
580
0
1,034
4,949
1,910
0
1,803
3,090
13,086
0
W
Cupid
3,001
1,629
313
1,109
4,556
2,006
1,614
2,302
2,254
0
19,430
W
Janus
OnBulk
Janus
7,475
124
0
896
2,189
762
0
311
1,878
18,502
0
W
Guan Yu
5,830
965
1,484
2,526
7,731
6,250
666
1,709
6,022
0
12,356
L
1,972
1,409
0
1,330
5,904
2,729
827
3,793
2,020
0
15,505
W
Ganesha
VanityKym
Ganesha
2,596
357
217
2,241
9,637
7,702
476
2,035
7,602
8,710
0
W
Tiamat
XaniCat
Tiamat
5,786
627
0
2,004
5,689
3,104
1,178
1,020
4,669
23,178
0
L
Khepri
justB8482
Khepri
2,072
278
321
1,673
5,296
3,833
0
3,234
1,971
15,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,679
Gold Earned
32,005
130
Minions Killed
150
0
Camps Cleared
0
697,360
Distance Traveled
792,358
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,689
813
31
4
0
152,520
0
L
Bellona
5,344
763
15
2
0
153,831
2
L
Eset
5,224
746
19
3
0
109,931
1
W
Cupid
6,257
894
53
8
0
149,026
1
W
Janus
6,118
874
27
4
0
176,451
0
W
Guan Yu
6,797
971
21
3
0
165,457
2
L
Izanami
5,469
781
39
6
0
130,106
2
W
Ganesha
6,345
906
3
0
0
164,673
4
W
Tiamat
6,488
927
46
7
0
136,751
2
L
Khepri
5,953
850
26
4
0
150,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role