Player Matchup

Chronos
Chronos
Masters
 
Chronos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
Dinvmó
Sun Wukong
Masters
Level 160
God Stats
3W - 5L
1,765 SR
Queue Stats
370W - 357L
2,335 MMR
Party 2
Cliodhna
Cliodhna
Platinum III
Seeing
Cliodhna
Platinum III
Level 84
God Stats
10W - 4L
1,710 SR
Queue Stats
45W - 20L
2,036 MMR
Party 1
Chang'e
Chang'e
Diamond V
Tor4
Chang'e
Diamond V
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 34L
2,251 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
Киошши
Guan Yu
Diamond II
Level 96
God Stats
15W - 19L
1,537 SR
Queue Stats
157W - 135L
2,319 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,602 SR
2,088 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,555 SR
1,934 MMR
Anubis
Anubis
Masters
 
Anubis
Masters
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Diamond II
BlockMaster145
Hades
Diamond II
Level 156
God Stats
13W - 9L
1,683 SR
Queue Stats
138W - 120L
2,288 MMR
Solo
Neith
Neith
Diamond IV
Chillandplay
Neith
Diamond IV
Level 129
God Stats
10W - 13L
1,486 SR
Queue Stats
226W - 233L
2,223 MMR
Solo
Thor
Thor
Diamond III
minicarway
Thor
Diamond III
Level 95
God Stats
14W - 13L
1,607 SR
Queue Stats
396W - 387L
2,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 2 / 0
5,822
582
3,973
8,594
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Dinvmó
Sun Wukong
9
1 / 3 / 0
5,514
551
4,755
9,849
4,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Seeing
Cliodhna
10
3 / 2 / 0
5,929
593
4,694
9,338
3,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Tor4
Chang'e
9
0 / 6 / 1
5,258
526
2,811
10,413
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Киошши
Guan Yu
8
1 / 3 / 3
5,630
563
4,704
8,727
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BacchusUllrBastetTyr

VS

Bans
Ah Muzen CabFreyaKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 2 / 0
6,924
692
9,775
9,819
5,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
 
Fenrir
10
4 / 2 / 2
6,366
637
5,528
7,240
3,849
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 1 / 5
6,466
647
5,777
5,759
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 2
5,712
571
5,002
6,128
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 0 / 5
6,087
609
5,507
8,105
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
16
16
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
0
1
W
Anubis
 
Anubis
7
2
0
3.5
W
Fenrir
 
Fenrir
4
2
2
2.5
W
2
1
5
4.5
W
1
2
2
1
L
Sun Wukong
Dinvmó
Sun Wukong
1
3
0
0.33
L
Cliodhna
Seeing
Cliodhna
3
2
0
1.5
L
Chang'e
Tor4
Chang'e
0
6
1
0.08
W
2
0
5
4.5
L
Guan Yu
Киошши
Guan Yu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
31,589
46,921
Taken
37,051
18,372
Mitigated
17,086
12,673
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,973
1,454
0
2,106
8,594
3,190
0
2,667
5,927
43,647
0
W
Anubis
 
Anubis
9,775
1,220
0
5,827
9,819
5,939
96
1,005
8,814
51,834
0
W
Fenrir
 
Fenrir
5,528
1,962
0
2,657
7,240
3,849
0
1,517
5,723
0
16,602
W
5,777
1,791
477
2,677
5,759
2,989
0
2,484
3,275
48,278
0
W
5,002
2,048
0
1,602
6,128
1,463
732
0
6,128
0
39,742
L
Sun Wukong
Dinvmó
Sun Wukong
4,755
914
0
3,380
9,849
4,407
38
5,684
4,165
0
36,175
L
Cliodhna
Seeing
Cliodhna
4,694
1,109
0
2,160
9,338
3,115
0
0
9,338
0
43,194
L
Chang'e
Tor4
Chang'e
2,811
211
77
1,990
10,413
2,949
0
4,729
5,684
35,823
0
W
5,507
2,144
0
484
8,105
2,846
0
1,778
6,327
0
45,216
L
Guan Yu
Киошши
Guan Yu
4,704
1,909
316
2,644
8,727
4,711
0
2,472
6,255
0
16,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
31,555
327
Minions Killed
348
0
Camps Cleared
0
1,009,980
Distance Traveled
982,675
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,822
582
82
8
0
195,610
2
W
Anubis
6,924
692
87
9
0
146,712
1
W
Fenrir
6,366
637
19
2
0
217,268
2
W
Hades
6,466
647
98
10
0
217,526
0
W
Neith
5,712
571
72
7
0
184,723
2
L
Sun Wukong
5,514
551
69
7
0
208,415
3
L
Cliodhna
5,929
593
85
9
0
205,301
0
L
Chang'e
5,258
526
74
7
0
188,756
2
W
Thor
6,087
609
72
7
0
216,446
5
L
Guan Yu
5,630
563
17
2
0
211,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role