Player Matchup

Neith
Neith
Bronze III
ArtifeXDK
Neith
Bronze III
Level 101
God Stats
5W - 4L
1,599 SR
Queue Stats
5W - 6L
1,304 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Protofix92
Kukulkan
Bronze III
Level 158
God Stats
5W - 5L
1,530 SR
Queue Stats
6W - 6L
1,371 MMR
Party 1
Terra
Terra
Bronze III
Timian_DK
Terra
Bronze III
Level 113
God Stats
5W - 6L
1,447 SR
Queue Stats
5W - 6L
1,304 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,525 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,563 SR
1,513 MMR
Merlin
Merlin
Silver II
Cla96
Merlin
Silver II
Level 157
God Stats
1W - 0L
1,765 SR
Queue Stats
15W - 14L
1,531 MMR
Solo
Medusa
Medusa
Gold IV
Piet-TheOne
Medusa
Gold IV
Level 103
God Stats
7W - 3L
1,592 SR
Queue Stats
168W - 226L
1,445 MMR
Solo
Geb
Geb
Gold V
zZeuss42
Geb
Gold V
Level 158
God Stats
1W - 0L
1,331 SR
Queue Stats
13W - 23L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ArtifeXDK
Neith
15
1 / 3 / 3
10,377
577
10,067
14,542
6,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Protofix92
Kukulkan
16
3 / 5 / 1
10,814
601
20,041
12,201
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Timian_DK
Terra
15
1 / 3 / 4
11,416
634
9,967
20,666
28,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
BacchusSylvanusAphroditePoseidonKumbhakarna

VS

Bans
CupidChaacIzanamiHerculesAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cla96
Merlin
18
3 / 5 / 6
12,288
683
16,689
12,831
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
19
7 / 0 / 3
12,676
704
13,190
17,888
12,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 0 / 9
12,701
706
11,543
22,184
27,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
ArtifeXDK
Neith
1
3
3
0.83
W
Merlin
Cla96
Merlin
3
5
6
1.2
W
Medusa
7
0
3
8.5
L
Kukulkan
Protofix92
Kukulkan
3
5
1
0.7
L
Terra
Timian_DK
Terra
1
3
4
1
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,075
Damage
41,422
47,409
Taken
52,903
39,933
Mitigated
46,333
10,978
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ArtifeXDK
Neith
10,067
2,973
0
963
14,542
6,558
0
8,152
6,390
0
35,135
W
Merlin
Cla96
Merlin
16,689
634
0
2,609
12,831
6,705
1,065
8,239
4,592
74,041
0
W
Medusa
13,190
4,147
0
5,902
17,888
12,522
1,602
10,207
7,681
0
50,956
L
Kukulkan
Protofix92
Kukulkan
20,041
464
657
1,441
12,201
5,268
0
7,131
5,070
64,187
0
L
Terra
Timian_DK
Terra
9,967
402
1,300
6,617
20,666
28,107
27
13,120
7,546
20,828
0
W
11,543
741
0
7,092
22,184
27,106
32
11,994
10,190
34,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
37,665
189
Minions Killed
224
3
Camps Cleared
12
947,918
Distance Traveled
960,707
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,377
577
57
3
1
286,865
2
W
Merlin
12,288
683
90
5
5
299,532
6
W
Medusa
12,676
704
91
5
4
327,098
0
L
Kukulkan
10,814
601
105
6
2
303,905
3
L
Terra
11,416
634
27
2
0
357,148
4
W
Geb
12,701
706
43
2
3
334,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role