Player Matchup

Anhur
Anhur
 
Anhur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ItsAngryPancake
Medusa
Level 126
God Stats
2W - 2L
1,380 SR
Queue Stats
97W - 91L
1,559 Elo+
Party 2
Cabrakan
Cabrakan
Jaded Ice1578
Cabrakan
Level 68
God Stats
6W - 1L
1,796 SR
Queue Stats
148W - 109L
1,594 Elo+
Party 2
King Arthur
King Arthur
TAWtheSAVIOR
King Arthur
Level 38
God Stats
4W - 0L
1,639 SR
Queue Stats
29W - 8L
1,512 Elo+
Party 2
Arachne
Arachne
WyldeMetal
Arachne
Level 127
God Stats
7W - 11L
1,443 SR
Queue Stats
306W - 292L
1,555 Elo+
Party 2
Team Averages
Level 81
1,552 SR
1,544 Elo+

VS

Team Averages
Level 59
1,461 SR
1,472 Elo+
Izanami
Izanami
Fred Heinen
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
HuFran
Sun Wukong
Level 69
God Stats
3W - 3L
1,585 SR
Queue Stats
85W - 91L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
Mytheun
Nu Wa
Level 123
God Stats
4W - 9L
1,328 SR
Queue Stats
272W - 275L
1,481 Elo+
Party 3
Set
Set
Paolo_da_sht_69
Set
Level 28
God Stats
0W - 2L
1,483 SR
Queue Stats
16W - 14L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
aznbbyboi
Jormungandr
Level 48
God Stats
1W - 3L
1,409 SR
Queue Stats
91W - 122L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 3 / 5
9,388
494
6,848
14,916
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 6
10,071
530
9,251
9,231
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Jaded Ice1578
Cabrakan
18
9 / 0 / 6
12,080
636
17,093
15,007
9,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TAWtheSAVIOR
King Arthur
14
2 / 0 / 11
9,917
522
9,487
17,803
18,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
WyldeMetal
Arachne
17
6 / 1 / 1
10,334
544
9,062
15,464
7,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fred Heinen
Izanami
12
2 / 5 / 1
7,786
410
5,497
12,709
4,677
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
HuFran
Sun Wukong
16
1 / 4 / 1
9,471
498
9,246
17,805
10,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Mytheun
Nu Wa
15
0 / 3 / 3
9,037
476
12,911
9,859
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 1
7,849
413
5,803
18,858
11,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
aznbbyboi
Jormungandr
12
0 / 6 / 1
7,087
373
7,517
16,378
11,398
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
23
Kills
4
4
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
5
1.5
L
Izanami
Fred Heinen
Izanami
2
5
1
0.5
L
Sun Wukong
HuFran
Sun Wukong
1
4
1
0.38
W
4
0
6
7
W
Cabrakan
Jaded Ice1578
Cabrakan
9
0
6
12
L
Nu Wa
Mytheun
Nu Wa
0
3
3
0.5
L
1
5
1
0.3
W
King Arthur
TAWtheSAVIOR
King Arthur
2
0
11
7.5
W
Arachne
WyldeMetal
Arachne
6
1
1
6.5
L
Jormungandr
aznbbyboi
Jormungandr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,741
Damage
40,974
72,421
Taken
75,609
45,733
Mitigated
42,235
26,104
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,848
3,815
0
4,776
14,916
6,031
374
7,436
6,676
0
71,797
L
Izanami
Fred Heinen
Izanami
5,497
3,583
0
2,310
12,709
4,677
746
1,590
11,119
0
46,652
L
Sun Wukong
HuFran
Sun Wukong
9,246
1,889
0
7,272
17,805
10,793
0
10,234
7,571
0
81,809
W
9,251
4,478
0
5,335
9,231
3,874
2,584
2,977
6,254
0
93,075
W
Cabrakan
Jaded Ice1578
Cabrakan
17,093
3,148
0
8,295
15,007
9,989
390
1,982
13,025
91,142
0
L
Nu Wa
Mytheun
Nu Wa
12,911
4,108
0
2,458
9,859
3,703
397
1,430
8,429
89,832
0
L
5,803
3,042
0
904
18,858
11,664
0
2,861
15,997
0
75,879
W
King Arthur
TAWtheSAVIOR
King Arthur
9,487
973
0
4,145
17,803
18,654
0
6,656
11,147
0
43,437
W
Arachne
WyldeMetal
Arachne
9,062
5,647
0
3,553
15,464
7,185
0
2,119
13,345
0
102,823
L
Jormungandr
aznbbyboi
Jormungandr
7,517
1,601
232
1,875
16,378
11,398
28
978
15,400
40,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,790
Gold Earned
41,230
660
Minions Killed
537
0
Camps Cleared
0
1,855,507
Distance Traveled
1,782,381
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,388
494
135
7
0
309,110
2
L
Izanami
7,786
410
73
4
0
331,598
2
L
Sun Wukong
9,471
498
163
9
0
373,232
5
W
Medusa
10,071
530
152
8
0
346,336
4
W
Cabrakan
12,080
636
185
10
0
330,014
0
L
Nu Wa
9,037
476
137
7
0
345,996
3
L
Set
7,849
413
98
5
0
379,917
5
W
King Arthur
9,917
522
39
2
0
392,265
3
W
Arachne
10,334
544
149
8
0
477,782
6
L
Jormungandr
7,087
373
66
3
0
351,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role