Player Matchup

Janus
Janus
GrosBS
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,638 Elo+
Party 1
Jing Wei
Jing Wei
MinαtosakiSana
Jing Wei
Level 129
God Stats
5W - 1L
1,697 SR
Queue Stats
29W - 18L
1,666 Elo+
Solo
Chaac
Chaac
Shafty992
Chaac
Level 77
God Stats
11W - 7L
1,664 SR
Queue Stats
16W - 14L
1,607 Elo+
Party 1
Team Averages
Level 88
1,620 SR
1,637 Elo+

VS

Team Averages
Level 107
1,482 SR
1,494 Elo+
Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
LBV1211
Pele
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 59L
1,608 Elo+
Party 2
Chaac
Chaac
MontyJ40
Chaac
Level 86
God Stats
7W - 20L
1,445 SR
Queue Stats
12W - 28L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GrosBS
Janus
17
4 / 5 / 13
12,746
708
16,469
13,106
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
20
13 / 1 / 5
14,519
807
19,926
19,373
10,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Shafty992
Chaac
16
3 / 4 / 12
12,665
704
11,808
27,288
29,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 7 / 6
11,703
650
18,620
18,296
9,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
LBV1211
Pele
15
4 / 6 / 5
11,563
642
14,503
22,152
21,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
MontyJ40
Chaac
15
2 / 7 / 6
10,871
604
14,544
19,848
10,734
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
20
Kills
10
10
Deaths
20
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
7
6
1
W
Janus
GrosBS
Janus
4
5
13
2.1
L
Pele
LBV1211
Pele
4
6
5
1.08
W
Jing Wei
13
1
5
15.5
L
Chaac
MontyJ40
Chaac
2
7
6
0.71
W
Chaac
Shafty992
Chaac
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,203
Damage
47,667
59,767
Taken
60,296
45,944
Mitigated
41,361
11,747
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
18,620
8,208
0
3,622
18,296
9,201
1,397
4,122
13,938
50,629
5,764
W
Janus
GrosBS
Janus
16,469
1,154
0
1,531
13,106
6,313
812
2,294
10,812
40,932
0
L
Pele
LBV1211
Pele
14,503
2,045
0
7,555
22,152
21,426
0
6,113
15,653
0
42,061
W
Jing Wei
19,926
14,840
0
3,009
19,373
10,150
2,110
4,817
14,556
4,222
66,626
L
Chaac
MontyJ40
Chaac
14,544
1,797
422
4,619
19,848
10,734
0
7,471
12,004
0
34,876
W
Chaac
Shafty992
Chaac
11,808
2,546
0
7,207
27,288
29,481
386
10,117
17,171
0
37,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
34,137
195
Minions Killed
169
8
Camps Cleared
7
1,054,644
Distance Traveled
886,129
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,703
650
71
4
3
280,233
4
W
Janus
12,746
708
76
4
1
321,360
2
L
Pele
11,563
642
60
3
3
297,130
2
W
Jing Wei
14,519
807
89
5
7
386,721
2
L
Chaac
10,871
604
38
2
1
308,766
0
W
Chaac
12,665
704
30
2
0
346,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role