Player Matchup

Bellona
Bellona
Hursheys
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,730 Elo+
Party 1
Chang'e
Chang'e
SaltBoî
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,523 Elo+
Solo
Cerberus
Cerberus
SoWhatHappened
Cerberus
Level 71
God Stats
2W - 2L
1,830 SR
Queue Stats
5W - 4L
1,846 Elo+
Party 1
Team Averages
Level 82
1,610 SR
1,699 Elo+

VS

Team Averages
Level 83
1,685 SR
1,563 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chibbs113
Ah Muzen Cab
Level 69
God Stats
5W - 0L
1,727 SR
Queue Stats
185W - 108L
1,615 Elo+
Party 2
Gilgamesh
Gilgamesh
Saitamaguyman
Gilgamesh
Level 45
God Stats
63W - 48L
1,667 SR
Queue Stats
249W - 218L
1,503 Elo+
Party 2
Poseidon
Poseidon
xxbiohazardxx91
Poseidon
Level 134
God Stats
9W - 6L
1,662 SR
Queue Stats
136W - 112L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hursheys
Bellona
13
4 / 4 / 1
9,972
767
8,901
15,126
13,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
SaltBoî
Chang'e
12
1 / 5 / 3
8,316
640
8,206
13,457
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
10
0 / 5 / 4
8,296
638
6,207
20,191
20,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chibbs113
Ah Muzen Cab
15
8 / 1 / 5
10,317
794
16,918
9,237
4,350
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
Saitamaguyman
Gilgamesh
14
4 / 2 / 5
9,437
726
7,682
12,217
12,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
14
2 / 2 / 11
9,491
730
16,875
8,691
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
14
14
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Chibbs113
Ah Muzen Cab
8
1
5
10.5
L
Bellona
Hursheys
Bellona
4
4
1
1.13
W
Gilgamesh
Saitamaguyman
Gilgamesh
4
2
5
3.25
L
Chang'e
SaltBoî
Chang'e
1
5
3
0.5
L
Cerberus
0
5
4
0.4
W
Poseidon
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,314
Damage
41,475
48,774
Taken
30,145
39,104
Mitigated
20,479
10,350
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Chibbs113
Ah Muzen Cab
16,918
7,913
0
2,125
9,237
4,350
1,409
5,371
3,866
0
38,642
L
Bellona
Hursheys
Bellona
8,901
3,612
810
730
15,126
13,856
0
5,414
9,171
0
20,637
W
Gilgamesh
Saitamaguyman
Gilgamesh
7,682
1,862
0
972
12,217
12,467
0
5,458
6,759
0
17,941
L
Chang'e
SaltBoî
Chang'e
8,206
775
1,793
3,988
13,457
4,820
0
4,073
8,979
35,553
0
L
Cerberus
6,207
769
237
2,792
20,191
20,428
0
6,668
12,833
15,859
0
W
Poseidon
16,875
2,886
0
4,120
8,691
3,662
878
4,213
4,478
48,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
29,245
157
Minions Killed
148
2
Camps Cleared
10
743,451
Distance Traveled
742,807
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,317
794
60
5
6
234,525
4
L
Bellona
9,972
767
33
3
0
261,494
3
W
Gilgamesh
9,437
726
18
1
3
258,030
3
L
Chang'e
8,316
640
79
6
2
243,064
4
L
Cerberus
8,296
638
45
3
0
238,893
4
W
Poseidon
9,491
730
70
5
1
250,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role