Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fartchy
Gilgamesh
Level 123
God Stats
12W - 21L
1,551 SR
Queue Stats
307W - 337L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
FattFarterr
Guan Yu
Level 48
God Stats
1W - 1L
1,755 SR
Queue Stats
23W - 21L
1,619 Elo+
Party 2
Team Averages
Level 110
1,602 SR
1,546 Elo+

VS

Team Averages
Level 127
1,532 SR
1,587 Elo+
Ravana
Ravana
 
Ravana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Angelmac3030
Horus
Level 137
God Stats
36W - 22L
1,700 SR
Queue Stats
233W - 244L
1,607 Elo+
Party 1
Ra
Ra
Baddad5034
Ra
Level 140
God Stats
15W - 28L
1,397 SR
Queue Stats
223W - 251L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 2 / 2
7,773
777
6,946
10,695
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Fartchy
Gilgamesh
10
0 / 2 / 4
6,367
637
9,877
11,226
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
FattFarterr
Guan Yu
11
2 / 2 / 3
7,303
730
9,843
14,878
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 2 / 3
7,180
718
8,381
10,372
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 4
7,706
771
7,706
14,590
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 3
7,456
746
12,686
6,964
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
5
Kills
5
6
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
2
2
W
Ravana
 
Ravana
2
2
3
1.75
W
1
2
4
1.5
W
2
1
3
3.5
L
Gilgamesh
Fartchy
Gilgamesh
0
2
4
1
L
Guan Yu
FattFarterr
Guan Yu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
28,773
36,799
Taken
31,926
27,021
Mitigated
21,348
16,361
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,946
944
2,444
4,503
10,695
5,909
236
3,051
7,374
27,023
0
W
Ravana
 
Ravana
8,381
2,126
183
2,849
10,372
6,431
0
2,382
7,792
0
19,296
W
7,706
3,815
2,688
7,543
14,590
12,331
0
3,102
11,104
0
10,837
W
12,686
919
2,006
2,489
6,964
2,586
0
1,539
5,313
39,666
0
L
Gilgamesh
Fartchy
Gilgamesh
9,877
3,112
554
1,740
11,226
7,639
0
5,065
5,953
0
16,220
L
Guan Yu
FattFarterr
Guan Yu
9,843
1,468
2,359
4,761
14,878
13,473
0
5,456
9,198
0
26,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,443
Gold Earned
22,342
93
Minions Killed
99
5
Camps Cleared
4
622,094
Distance Traveled
639,530
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,773
777
25
3
3
207,258
4
W
Ravana
7,180
718
23
2
1
220,861
4
W
Horus
7,706
771
6
1
1
205,293
2
W
Ra
7,456
746
70
7
2
213,376
3
L
Gilgamesh
6,367
637
22
2
0
210,834
2
L
Guan Yu
7,303
730
46
5
2
204,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role