Player Matchup

Chang'e
Chang'e
Akogu
Chang'e
Level 40
God Stats
1W - 2L
1,185 SR
Queue Stats
88W - 107L
1,431 Elo+
Party 1
Arachne
Arachne
MarkoPoIo
Arachne
Level 45
God Stats
72W - 37L
1,640 SR
Queue Stats
189W - 208L
1,433 Elo+
Party 1
Bellona
Bellona
OwiniLinguni
Bellona
Level 44
God Stats
61W - 50L
1,406 SR
Queue Stats
111W - 138L
1,352 Elo+
Party 1
Chernobog
Chernobog
UnfathomablyGay
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,337 Elo+
Party 3
Cthulhu
Cthulhu
rapidSL0TH
Cthulhu
Level 35
God Stats
2W - 5L
1,309 SR
Queue Stats
8W - 17L
1,352 Elo+
Party 3
Team Averages
Level 36
1,408 SR
1,381 Elo+

VS

Team Averages
Level 62
1,441 SR
1,380 Elo+
Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CVSMIC
Artemis
Level 7
God Stats
1W - 6L
1,305 SR
Queue Stats
53W - 62L
1,178 Elo+
Party 2
Xing Tian
Xing Tian
FoxGradient
Xing Tian
Level 147
God Stats
0W - 1L
1,739 SR
Queue Stats
240W - 248L
1,552 Elo+
Party 2
Osiris
Osiris
Slinkeyred
Osiris
Level 49
God Stats
0W - 2L
1,356 SR
Queue Stats
56W - 56L
1,387 Elo+
Party 2
Janus
Janus
stillblvck
Janus
Level 46
God Stats
3W - 5L
1,306 SR
Queue Stats
51W - 80L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akogu
Chang'e
20
1 / 1 / 9
13,396
496
11,067
18,334
9,445
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
MarkoPoIo
Arachne
20
18 / 1 / 5
16,879
625
33,950
33,969
22,278
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
OwiniLinguni
Bellona
20
1 / 1 / 10
14,442
535
11,198
25,614
28,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
UnfathomablyGay
Chernobog
20
7 / 2 / 3
15,279
566
15,888
15,572
8,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
rapidSL0TH
Cthulhu
18
3 / 1 / 8
13,208
489
11,405
24,321
28,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 6 / 1
11,679
433
13,348
31,298
36,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
CVSMIC
Artemis
16
0 / 5 / 0
10,491
389
4,054
11,634
5,657
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
FoxGradient
Xing Tian
15
0 / 5 / 4
10,641
394
10,076
27,209
30,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Slinkeyred
Osiris
19
4 / 9 / 2
12,569
466
13,199
26,825
23,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
17
0 / 5 / 3
10,992
407
16,253
12,612
5,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
30
Kills
6
6
Deaths
30
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
1
0.42
W
Chang'e
Akogu
Chang'e
1
1
9
5.5
L
Artemis
CVSMIC
Artemis
0
5
0
0
L
Xing Tian
FoxGradient
Xing Tian
0
5
4
0.4
W
Arachne
MarkoPoIo
Arachne
18
1
5
20.5
W
Bellona
OwiniLinguni
Bellona
1
1
10
6
L
Osiris
Slinkeyred
Osiris
4
9
2
0.56
W
Chernobog
UnfathomablyGay
Chernobog
7
2
3
4.25
W
Cthulhu
rapidSL0TH
Cthulhu
3
1
8
7
L
Janus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,508
Damage
56,930
117,810
Taken
109,578
98,227
Mitigated
102,196
64,565
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,348
1,242
0
9,997
31,298
36,233
0
3,485
27,777
0
92,101
W
Chang'e
Akogu
Chang'e
11,067
890
7,452
11,741
18,334
9,445
707
8,972
8,940
113,010
0
L
Artemis
CVSMIC
Artemis
4,054
1,515
0
2,198
11,634
5,657
2,181
1,320
10,264
0
55,919
L
Xing Tian
FoxGradient
Xing Tian
10,076
457
0
2,394
27,209
30,555
0
8,680
18,172
65,225
0
W
Arachne
MarkoPoIo
Arachne
33,950
20,238
0
19,704
33,969
22,278
161
7,672
25,973
0
193,959
W
Bellona
OwiniLinguni
Bellona
11,198
3,907
0
11,576
25,614
28,623
4,307
4,831
20,596
0
106,384
L
Osiris
Slinkeyred
Osiris
13,199
4,433
0
5,663
26,825
23,996
1,204
3,271
23,479
0
93,158
W
Chernobog
UnfathomablyGay
Chernobog
15,888
12,951
0
7,829
15,572
8,969
1,649
2,929
12,575
0
160,383
W
Cthulhu
rapidSL0TH
Cthulhu
11,405
1,073
592
5,671
24,321
28,912
578
5,274
18,892
45,847
0
L
Janus
16,253
581
148
2,340
12,612
5,755
0
5,067
7,414
95,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,204
Gold Earned
56,372
811
Minions Killed
651
0
Camps Cleared
0
2,764,907
Distance Traveled
2,391,005
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,679
433
171
6
0
488,677
1
W
Chang'e
13,396
496
166
6
0
528,104
2
L
Artemis
10,491
389
119
4
0
427,577
2
L
Xing Tian
10,641
394
71
3
0
460,176
1
W
Arachne
16,879
625
199
7
0
642,554
0
W
Bellona
14,442
535
176
7
0
563,622
0
L
Osiris
12,569
466
132
5
0
571,708
1
W
Chernobog
15,279
566
225
8
0
501,922
5
W
Cthulhu
13,208
489
45
2
0
528,705
6
L
Janus
10,992
407
158
6
0
442,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role