Player Matchup

Khepri
Khepri
MEXIC00LS
Khepri
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,638 Elo+
Party 2
Fenrir
Fenrir
Mielke92
Fenrir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,315 Elo+
Solo
Chaac
Chaac
Shocker444
Chaac
Level 121
God Stats
3W - 1L
1,838 SR
Queue Stats
15W - 15L
1,588 Elo+
Party 2
Team Averages
Level 110
1,613 SR
1,514 Elo+

VS

Team Averages
Level 81
1,397 SR
1,271 Elo+
Cthulhu
Cthulhu
Chad_pickachu-xX
Cthulhu
Level 17
God Stats
0W - 5L
1,243 SR
Queue Stats
0W - 10L
975 Elo+
Party 1
Medusa
Medusa
DMND Predator
Medusa
Level 154
God Stats
1W - 4L
1,349 SR
Queue Stats
146W - 155L
1,418 Elo+
Solo
Vulcan
Vulcan
GrazedByVanity
Vulcan
Level 73
God Stats
1W - 1L
1,600 SR
Queue Stats
30W - 46L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MEXIC00LS
Khepri
14
2 / 2 / 13
10,813
721
6,847
25,337
30,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Mielke92
Fenrir
15
5 / 1 / 8
10,560
704
7,232
14,451
10,346
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
17
10 / 1 / 6
11,821
788
22,752
22,168
16,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
10,324
688
7,513
14,734
19,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 6 / 3
8,393
560
13,314
14,197
5,821
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 6 / 3
9,269
618
13,072
11,556
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
0
6
3
0.25
L
1
6
3
0.42
W
Khepri
MEXIC00LS
Khepri
2
2
13
4.25
W
Fenrir
Mielke92
Fenrir
5
1
8
9
W
Chaac
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,831
Damage
33,899
61,956
Taken
40,487
57,530
Mitigated
30,254
18,334
Healing
2,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,513
460
95
1,586
14,734
19,417
0
1,840
12,894
15,647
0
L
13,314
6,397
0
0
14,197
5,821
0
3,685
10,512
0
39,130
L
13,072
7,367
0
1,010
11,556
5,016
0
1,836
9,720
37,119
0
W
Khepri
MEXIC00LS
Khepri
6,847
617
31
6,367
25,337
30,971
13
6,993
18,344
20,234
0
W
Fenrir
Mielke92
Fenrir
7,232
1,410
352
1,914
14,451
10,346
280
5,563
8,888
0
29,008
W
Chaac
22,752
5,440
491
9,179
22,168
16,213
2,024
8,400
13,768
0
66,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,194
Gold Earned
27,986
173
Minions Killed
133
9
Camps Cleared
3
839,535
Distance Traveled
729,997
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,324
688
19
1
0
242,586
3
L
Medusa
8,393
560
48
3
2
247,280
6
L
Vulcan
9,269
618
66
4
1
240,131
2
W
Khepri
10,813
721
29
2
2
262,385
0
W
Fenrir
10,560
704
44
3
4
283,964
1
W
Chaac
11,821
788
100
7
3
293,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role