Player Matchup

Erlang Shen
Erlang Shen
CharacterMage4
Erlang Shen
Level 43
God Stats
7W - 5L
1,511 SR
Queue Stats
64W - 75L
1,344 Elo+
Party 2
Sobek
Sobek
KhillerBoy13
Sobek
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 109L
1,395 Elo+
Solo
Sol
Sol
LethalHailstorm
Sol
Level 69
God Stats
25W - 24L
1,529 SR
Queue Stats
75W - 89L
1,369 Elo+
Party 2
Mercury
Mercury
Stinkig
Mercury
Level 49
God Stats
30W - 37L
1,427 SR
Queue Stats
219W - 283L
1,317 Elo+
Solo
Xbalanque
Xbalanque
TheRealCheez-
Xbalanque
Level 88
God Stats
11W - 12L
1,507 SR
Queue Stats
98W - 79L
1,386 Elo+
Solo
Team Averages
Level 59
1,495 SR
1,362 Elo+

VS

Team Averages
Level 65
1,479 SR
1,410 Elo+
Cupid
Cupid
ChicagoHurricane
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,254 Elo+
Party 1
Geb
Geb
Nasty_Nate__42
Geb
Level 101
God Stats
69W - 39L
1,657 SR
Queue Stats
733W - 697L
1,463 Elo+
Party 1
Achilles
Achilles
Quick Geebs
Achilles
Level 29
God Stats
2W - 9L
1,227 SR
Queue Stats
62W - 60L
1,410 Elo+
Party 1
Poseidon
Poseidon
RCworkin_
Poseidon
Level 48
God Stats
13W - 13L
1,500 SR
Queue Stats
80W - 78L
1,402 Elo+
Party 1
Set
Set
gin_and_subtonic
Set
Level 123
God Stats
6W - 10L
1,511 SR
Queue Stats
335W - 309L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CharacterMage4
Erlang Shen
16
0 / 1 / 0
9,865
519
10,590
21,567
19,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 0 / 3
10,477
551
5,877
11,460
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 0 / 1
9,955
524
10,082
9,687
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Stinkig
Mercury
16
3 / 2 / 1
9,844
518
5,832
14,530
6,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
TheRealCheez-
Xbalanque
16
3 / 1 / 3
9,477
499
9,033
9,164
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,261
382
2,042
9,754
3,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 2 / 2
7,863
414
5,779
13,795
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Quick Geebs
Achilles
17
1 / 0 / 0
9,744
513
16,120
17,163
17,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
RCworkin_
Poseidon
15
1 / 1 / 1
8,644
455
4,845
7,503
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 1
8,385
441
6,743
15,140
9,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
3
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CharacterMage4
Erlang Shen
0
1
0
0
L
0
4
0
0
W
3
0
3
4.5
W
1
0
1
1.5
L
0
2
2
0.5
L
Achilles
Quick Geebs
Achilles
1
0
0
1
L
Poseidon
RCworkin_
Poseidon
1
1
1
1.5
W
Mercury
Stinkig
Mercury
3
2
1
1.75
W
Xbalanque
TheRealCheez-
Xbalanque
3
1
3
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,414
Damage
35,529
66,408
Taken
63,355
44,278
Mitigated
47,118
28,572
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CharacterMage4
Erlang Shen
10,590
7,067
0
13,270
21,567
19,000
1,104
0
21,567
0
76,159
L
2,042
1,545
200
2,149
9,754
3,874
0
3,503
6,251
0
33,167
W
5,877
708
0
6,704
11,460
10,705
1,559
2,256
9,204
48,455
0
W
10,082
2,384
0
5,279
9,687
4,123
2,394
4,544
5,143
84,695
0
L
5,779
345
204
2,780
13,795
12,637
0
5,397
8,398
29,240
0
L
Achilles
Quick Geebs
Achilles
16,120
5,891
0
7,918
17,163
17,735
0
144
17,019
0
86,369
L
Poseidon
RCworkin_
Poseidon
4,845
457
0
1,491
7,503
3,096
0
5,034
2,469
77,203
0
W
Mercury
Stinkig
Mercury
5,832
2,845
0
500
14,530
6,619
0
1,975
12,555
0
93,348
W
Xbalanque
TheRealCheez-
Xbalanque
9,033
4,099
0
2,819
9,164
3,831
5,557
1,849
7,315
0
77,028
L
6,743
3,289
0
847
15,140
9,776
0
1,881
13,259
0
80,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,618
Gold Earned
41,897
592
Minions Killed
476
0
Camps Cleared
0
1,745,363
Distance Traveled
1,873,554
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,865
519
137
7
0
364,001
1
L
Cupid
7,261
382
68
4
0
314,057
0
W
Sobek
10,477
551
82
4
0
342,466
0
W
Sol
9,955
524
135
7
0
350,983
0
L
Geb
7,863
414
32
2
0
388,391
6
L
Achilles
9,744
513
127
7
0
385,725
6
L
Poseidon
8,644
455
135
7
0
390,658
4
W
Mercury
9,844
518
129
7
0
377,798
2
W
Xbalanque
9,477
499
109
6
0
310,115
3
L
Set
8,385
441
114
6
0
394,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role