Player Matchup

Set
Set
CPD1ROGUE
Set
Level 89
God Stats
5W - 2L
1,535 SR
Queue Stats
318W - 370L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
CamKov1
Heimdallr
Level 64
God Stats
2W - 8L
1,136 SR
Queue Stats
80W - 88L
1,528 Elo+
Party 2
Terra
Terra
Decarbonized
Terra
Level 63
God Stats
10W - 8L
1,520 SR
Queue Stats
173W - 199L
1,516 Elo+
Party 2
Bellona
Bellona
GritSandpaper
Bellona
Level 66
God Stats
3W - 4L
1,466 SR
Queue Stats
226W - 264L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
WineBoss
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,192 Elo+
Party 2
Team Averages
Level 60
1,431 SR
1,448 Elo+

VS

Team Averages
Level 58
1,551 SR
1,526 Elo+
Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
EthxnHunter
Bacchus
Level 17
God Stats
35W - 22L
1,718 SR
Queue Stats
48W - 36L
1,627 Elo+
Party 3
Gilgamesh
Gilgamesh
Nefertem15
Gilgamesh
Level 41
God Stats
0W - 3L
1,246 SR
Queue Stats
35W - 41L
1,478 Elo+
Solo
Ullr
Ullr
NotRezzle
Ullr
Level 83
God Stats
12W - 16L
1,517 SR
Queue Stats
119W - 133L
1,520 Elo+
Party 1
Da Ji
Da Ji
zogoezV2
Da Ji
Level 28
God Stats
1W - 2L
1,777 SR
Queue Stats
83W - 106L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,666
483
11,328
19,356
12,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
CamKov1
Heimdallr
15
2 / 3 / 2
9,371
469
10,738
15,305
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 4
9,507
475
6,531
17,167
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
18
4 / 1 / 1
11,535
577
14,781
19,018
18,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
WineBoss
Zhong Kui
16
3 / 4 / 4
9,966
498
10,562
13,757
10,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
6 / 2 / 4
11,567
578
17,199
12,138
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
EthxnHunter
Bacchus
16
0 / 3 / 5
10,042
502
9,355
17,581
25,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Nefertem15
Gilgamesh
17
0 / 1 / 1
10,659
533
6,576
18,887
17,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ullr
17
3 / 2 / 0
10,454
523
10,538
14,089
6,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
zogoezV2
Da Ji
16
6 / 6 / 5
11,217
561
13,335
23,959
12,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
13
Kills
15
15
Deaths
14
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
2
4
4
W
3
6
3
0.75
W
Heimdallr
CamKov1
Heimdallr
2
3
2
1
W
1
1
4
3
L
Bacchus
EthxnHunter
Bacchus
0
3
5
0.83
W
Bellona
4
1
1
4.5
L
Gilgamesh
Nefertem15
Gilgamesh
0
1
1
0.5
L
Ullr
3
2
0
1.5
W
Zhong Kui
WineBoss
Zhong Kui
3
4
4
1.25
L
Da Ji
zogoezV2
Da Ji
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,940
Damage
57,003
84,603
Taken
86,654
66,685
Mitigated
68,977
25,855
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
17,199
800
0
721
12,138
6,337
0
4,521
7,617
113,405
0
W
11,328
5,395
0
1,545
19,356
12,039
0
3,007
16,349
0
80,983
W
Heimdallr
CamKov1
Heimdallr
10,738
5,086
0
3,107
15,305
6,982
0
3,255
12,050
0
77,340
W
6,531
1,201
1,622
6,138
17,167
19,040
56
7,752
9,415
39,022
0
L
Bacchus
EthxnHunter
Bacchus
9,355
1,111
494
2,870
17,581
25,949
0
5,598
11,983
32,427
0
W
Bellona
14,781
7,944
0
8,177
19,018
18,481
948
4,601
14,417
0
94,526
L
Gilgamesh
Nefertem15
Gilgamesh
6,576
851
0
6,237
18,887
17,746
0
672
18,215
122
79,351
L
Ullr
10,538
4,504
0
750
14,089
6,515
398
3,303
10,786
0
103,635
W
Zhong Kui
WineBoss
Zhong Kui
10,562
1,161
82
5,184
13,757
10,143
0
8,061
5,696
60,193
0
L
Da Ji
zogoezV2
Da Ji
13,335
4,029
0
11,759
23,959
12,430
0
3,489
20,470
0
97,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,045
Gold Earned
53,939
572
Minions Killed
660
0
Camps Cleared
0
1,996,809
Distance Traveled
2,022,019
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,567
578
169
8
0
451,520
6
W
Set
9,666
483
101
5
0
424,665
3
W
Heimdallr
9,371
469
120
6
0
361,040
5
W
Terra
9,507
475
53
3
0
426,415
2
L
Bacchus
10,042
502
34
2
0
473,599
5
W
Bellona
11,535
577
193
10
0
401,679
3
L
Gilgamesh
10,659
533
170
9
0
330,237
5
L
Ullr
10,454
523
175
9
0
400,294
4
W
Zhong Kui
9,966
498
105
5
0
383,010
2
L
Da Ji
11,217
561
112
6
0
366,369
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role