Player Matchup

Sol
Sol
Hursheys
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,698 Elo+
Party 1
Cerberus
Cerberus
SoWhatHappened
Cerberus
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,800 Elo+
Party 1
Neith
Neith
hayabuas
Neith
Level 113
God Stats
24W - 18L
1,641 SR
Queue Stats
88W - 80L
1,645 Elo+
Solo
Team Averages
Level 77
1,547 SR
1,714 Elo+

VS

Team Averages
Level 108
1,658 SR
1,518 Elo+
Achilles
Achilles
DUCTTAPE52
Achilles
Level 90
God Stats
0W - 2L
1,775 SR
Queue Stats
40W - 40L
1,545 Elo+
Party 2
Hades
Hades
Saltsman1
Hades
Level 89
God Stats
1W - 4L
1,877 SR
Queue Stats
51W - 49L
1,522 Elo+
Party 2
Cliodhna
Cliodhna
pasitoperron
Cliodhna
Level 144
God Stats
19W - 33L
1,322 SR
Queue Stats
266W - 414L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
9,190
656
11,192
11,525
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
14
3 / 1 / 7
10,846
775
10,295
15,230
22,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
hayabuas
Neith
17
6 / 2 / 5
11,289
806
20,656
14,684
7,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DUCTTAPE52
Achilles
14
5 / 3 / 1
9,510
679
13,067
19,324
19,463
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
Saltsman1
Hades
15
1 / 4 / 5
9,498
678
11,522
17,179
10,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
pasitoperron
Cliodhna
13
0 / 4 / 6
8,824
630
9,240
15,497
6,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
6
6
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
DUCTTAPE52
Achilles
5
3
1
1.83
W
2
3
5
1.5
L
Hades
Saltsman1
Hades
1
4
5
0.88
W
Cerberus
3
1
7
6.5
W
Neith
hayabuas
Neith
6
2
5
4.25
L
Cliodhna
pasitoperron
Cliodhna
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,143
Damage
33,829
41,439
Taken
52,000
35,385
Mitigated
36,229
15,962
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DUCTTAPE52
Achilles
13,067
2,557
0
4,571
19,324
19,463
0
6,967
12,357
0
35,609
W
11,192
3,714
0
2,943
11,525
5,493
178
3,118
8,407
27,460
2,709
L
Hades
Saltsman1
Hades
11,522
1,197
705
5,290
17,179
10,080
0
5,471
11,708
36,575
0
W
Cerberus
10,295
1,999
426
5,590
15,230
22,139
0
3,808
11,422
25,304
0
W
Neith
hayabuas
Neith
20,656
13,645
0
7,003
14,684
7,753
1,963
4,961
9,723
0
61,480
L
Cliodhna
pasitoperron
Cliodhna
9,240
206
0
4,527
15,497
6,686
0
8,179
7,318
0
33,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
27,832
186
Minions Killed
168
6
Camps Cleared
6
797,769
Distance Traveled
816,078
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,510
679
44
3
1
292,568
0
W
Sol
9,190
656
41
3
2
261,621
3
L
Hades
9,498
678
74
5
4
247,392
2
W
Cerberus
10,846
775
48
3
1
274,233
4
W
Neith
11,289
806
97
7
3
261,915
1
L
Cliodhna
8,824
630
50
4
1
276,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role