Player Matchup

Khepri
Khepri
BhocholateBookie
Khepri
Level 120
God Stats
21W - 11L
1,701 SR
Queue Stats
374W - 359L
1,460 Elo+
Solo
Neith
Neith
Booggz_andSmiley
Neith
Level 67
God Stats
74W - 65L
1,511 SR
Queue Stats
177W - 215L
1,372 Elo+
Party 2
Merlin
Merlin
CHAMP1827
Merlin
Level 144
God Stats
3W - 6L
1,803 SR
Queue Stats
308W - 307L
1,473 Elo+
Party 2
Mulan
Mulan
Rokai__Thane
Mulan
Level 68
God Stats
2W - 2L
1,607 SR
Queue Stats
13W - 14L
1,407 Elo+
Party 2
Awilix
Awilix
Shadow_Walker711
Awilix
Level 93
God Stats
18W - 6L
1,689 SR
Queue Stats
90W - 99L
1,471 Elo+
Party 2
Team Averages
Level 98
1,662 SR
1,437 Elo+

VS

Team Averages
Level 138
1,516 SR
1,536 Elo+
Charybdis
Charybdis
BREAKDOWN41
Charybdis
Level 144
God Stats
13W - 9L
1,565 SR
Queue Stats
403W - 357L
1,530 Elo+
Party 1
Neith
Neith
Cookie_Dalek
Neith
Level 127
God Stats
83W - 55L
1,577 SR
Queue Stats
352W - 300L
1,525 Elo+
Party 1
Ravana
Ravana
Djpoochie
Ravana
Level 149
God Stats
3W - 3L
1,249 SR
Queue Stats
218W - 186L
1,566 Elo+
Party 1
Sol
Sol
OneShotWeave
Sol
Level 136
God Stats
4W - 2L
1,591 SR
Queue Stats
126W - 104L
1,530 Elo+
Solo
Anubis
Anubis
zir2490
Anubis
Level 133
God Stats
46W - 34L
1,599 SR
Queue Stats
410W - 362L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,143
420
5,342
15,049
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 5 / 5
7,893
464
6,613
8,411
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
CHAMP1827
Merlin
14
2 / 2 / 1
8,358
492
9,943
8,580
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 5 / 1
7,995
470
10,362
17,052
12,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 4
8,507
500
8,100
13,610
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BREAKDOWN41
Charybdis
14
2 / 3 / 9
9,421
554
6,651
13,184
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 6
8,939
526
9,160
8,219
5,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Djpoochie
Ravana
15
6 / 2 / 6
9,387
552
9,702
11,943
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 1 / 5
9,427
555
10,234
16,247
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
zir2490
Anubis
14
9 / 2 / 6
9,511
559
12,065
15,410
8,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
7
Kills
20
20
Deaths
8
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BREAKDOWN41
Charybdis
2
3
9
2.17
L
1
4
4
0.75
L
0
5
5
0.5
L
Merlin
CHAMP1827
Merlin
2
2
1
1.25
W
2
0
6
5
W
Ravana
Djpoochie
Ravana
6
2
6
4.5
W
1
1
5
3.5
L
2
5
1
0.5
L
2
4
4
1
W
Anubis
zir2490
Anubis
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,360
Damage
47,812
62,702
Taken
65,003
36,913
Mitigated
31,105
13,802
Healing
30,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BREAKDOWN41
Charybdis
6,651
4,041
0
4,974
13,184
5,171
2,652
2,945
10,239
0
61,618
L
5,342
598
504
2,613
15,049
12,988
0
8,006
7,043
16,159
0
L
6,613
2,649
0
959
8,411
3,412
0
1,677
6,734
0
63,234
L
Merlin
CHAMP1827
Merlin
9,943
48
0
640
8,580
3,434
0
3,957
4,623
69,798
0
W
9,160
2,102
0
3,898
8,219
5,213
1,453
1,031
7,188
0
54,522
W
Ravana
Djpoochie
Ravana
9,702
3,289
0
3,077
11,943
5,952
990
2,250
9,693
0
62,690
W
10,234
4,045
172
10,155
16,247
6,498
2,549
4,987
11,260
79,788
0
L
10,362
675
0
3,998
17,052
12,139
0
4,775
12,277
51
55,402
L
8,100
2,321
0
5,088
13,610
4,940
0
3,884
9,726
67
64,179
W
Anubis
zir2490
Anubis
12,065
431
0
8,264
15,410
8,271
1,980
4,190
11,220
55,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
46,685
441
Minions Killed
513
0
Camps Cleared
0
1,626,993
Distance Traveled
1,550,556
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,421
554
103
6
0
292,148
0
L
Khepri
7,143
420
21
1
0
323,039
2
L
Neith
7,893
464
104
6
0
302,611
0
L
Merlin
8,358
492
119
7
0
315,617
0
W
Neith
8,939
526
90
5
0
312,111
11
W
Ravana
9,387
552
104
6
0
359,208
1
W
Sol
9,427
555
132
8
0
310,916
5
L
Mulan
7,995
470
95
6
0
291,668
0
L
Awilix
8,507
500
102
6
0
394,058
0
W
Anubis
9,511
559
84
5
0
276,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role