Player Matchup

Lancelot
Lancelot
ArchDub
Lancelot
Level 58
God Stats
18W - 31L
1,390 SR
Queue Stats
81W - 115L
1,364 Elo+
Party 1
Bellona
Bellona
DomDomS__
Bellona
Level 123
God Stats
5W - 10L
1,292 SR
Queue Stats
417W - 470L
1,416 Elo+
Solo
Yemoja
Yemoja
Mageezax
Yemoja
Level 49
God Stats
10W - 17L
1,364 SR
Queue Stats
87W - 113L
1,364 Elo+
Party 1
Nox
Nox
Mikikiki_online
Nox
Level 102
God Stats
2W - 5L
1,214 SR
Queue Stats
365W - 371L
1,387 Elo+
Solo
Izanami
Izanami
Nawmasi
Izanami
Level 44
God Stats
1W - 5L
1,262 SR
Queue Stats
453W - 497L
1,342 Elo+
Solo
Team Averages
Level 75
1,304 SR
1,374 Elo+

VS

Team Averages
Level 74
1,527 SR
1,559 Elo+
Chaac
Chaac
DutchNoah
Chaac
Level 106
God Stats
2W - 0L
1,727 SR
Queue Stats
99W - 55L
1,666 Elo+
Party 2
Anubis
Anubis
EnglishNoah
Anubis
Level 36
God Stats
4W - 2L
1,736 SR
Queue Stats
93W - 49L
1,682 Elo+
Party 2
Neith
Neith
Leamaus
Neith
Level 68
God Stats
17W - 11L
1,528 SR
Queue Stats
79W - 97L
1,314 Elo+
Solo
Thor
Thor
Maylor8696
Thor
Level 93
God Stats
1W - 1L
1,376 SR
Queue Stats
71W - 25L
1,741 Elo+
Party 2
Zeus
Zeus
mo_69mo
Zeus
Level 67
God Stats
1W - 1L
1,267 SR
Queue Stats
170W - 199L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArchDub
Lancelot
10
2 / 3 / 2
6,374
490
5,056
9,529
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
DomDomS__
Bellona
11
0 / 2 / 2
6,118
471
6,989
11,562
11,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Mageezax
Yemoja
10
0 / 1 / 2
6,203
477
2,381
8,032
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 2 / 0
6,826
525
1,574
7,809
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Nawmasi
Izanami
11
3 / 5 / 0
6,403
493
6,250
10,253
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DutchNoah
Chaac
13
1 / 1 / 3
7,561
582
11,189
13,762
8,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
13
6 / 0 / 2
7,528
579
8,061
8,451
4,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Leamaus
Neith
12
1 / 2 / 5
6,414
493
4,002
5,284
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 1
7,388
568
5,229
9,732
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
mo_69mo
Zeus
11
0 / 3 / 3
6,502
500
3,173
5,250
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
13
13
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ArchDub
Lancelot
2
3
2
1
L
Bellona
DomDomS__
Bellona
0
2
2
0.5
W
Chaac
DutchNoah
Chaac
1
1
3
2.5
W
Anubis
6
0
2
7
W
Neith
Leamaus
Neith
1
2
5
1.75
L
Yemoja
Mageezax
Yemoja
0
1
2
1
W
5
0
1
5.5
L
1
2
0
0.5
L
Izanami
Nawmasi
Izanami
3
5
0
0.6
W
Zeus
mo_69mo
Zeus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,250
Damage
31,654
47,185
Taken
42,479
26,951
Mitigated
20,925
11,112
Healing
21,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ArchDub
Lancelot
5,056
1,054
0
670
9,529
3,456
0
2,411
7,118
0
33,680
L
Bellona
DomDomS__
Bellona
6,989
2,987
0
3,908
11,562
11,658
0
289
11,273
0
41,732
W
Chaac
DutchNoah
Chaac
11,189
3,536
0
7,436
13,762
8,704
0
912
12,850
99
65,125
W
Anubis
8,061
532
0
5,820
8,451
4,284
0
1,286
7,165
54,140
0
W
Neith
Leamaus
Neith
4,002
1,028
84
2,560
5,284
2,243
360
745
4,539
0
34,287
L
Yemoja
Mageezax
Yemoja
2,381
930
461
1,997
8,032
5,462
0
2,891
5,141
18,970
0
W
5,229
845
0
4,410
9,732
3,804
0
356
9,376
0
48,695
L
1,574
160
51
1,508
7,809
3,711
0
2,238
5,571
50,390
0
L
Izanami
Nawmasi
Izanami
6,250
4,554
295
2,222
10,253
2,664
310
3,504
6,749
0
40,178
W
Zeus
mo_69mo
Zeus
3,173
660
0
1,014
5,250
1,890
60
656
4,594
37,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
35,393
307
Minions Killed
427
0
Camps Cleared
0
1,217,062
Distance Traveled
1,179,970
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,374
490
51
4
0
312,344
1
L
Bellona
6,118
471
68
5
0
242,541
2
W
Chaac
7,561
582
108
8
0
263,815
1
W
Anubis
7,528
579
92
7
0
221,409
3
W
Neith
6,414
493
60
5
0
202,919
0
L
Yemoja
6,203
477
22
2
0
219,611
2
W
Thor
7,388
568
89
7
0
286,983
2
L
Nox
6,826
525
89
7
0
232,327
0
L
Izanami
6,403
493
77
6
0
210,239
2
W
Zeus
6,502
500
78
6
0
204,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role