Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Sab3awi7
Izanami
Level 44
God Stats
4W - 4L
1,577 SR
Queue Stats
95W - 123L
1,370 Elo+
Party 1
Shiva
Shiva
SoyYoPrro
Shiva
Level 107
God Stats
1W - 3L
1,422 SR
Queue Stats
122W - 108L
1,494 Elo+
Solo
Vulcan
Vulcan
maen1
Vulcan
Level 141
God Stats
31W - 19L
1,618 SR
Queue Stats
348W - 407L
1,402 Elo+
Party 1
Arachne
Arachne
mshakaa
Arachne
Level 121
God Stats
7W - 8L
1,055 SR
Queue Stats
185W - 245L
1,410 Elo+
Party 1
Team Averages
Level 108
1,434 SR
1,435 Elo+

VS

Team Averages
Level 71
1,497 SR
1,347 Elo+
Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Corvid21
Kukulkan
Level 89
God Stats
16W - 5L
1,718 SR
Queue Stats
69W - 68L
1,504 Elo+
Solo
Merlin
Merlin
Eazcy
Merlin
Level 88
God Stats
6W - 3L
1,651 SR
Queue Stats
34W - 34L
1,510 Elo+
Solo
Medusa
Medusa
GhotDragon
Medusa
Level 30
God Stats
2W - 4L
1,114 SR
Queue Stats
8W - 9L
1,109 Elo+
Party 2
Nemesis
Nemesis
SmallLadyy
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 6
8,867
1,108
10,461
3,058
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Sab3awi7
Izanami
14
1 / 0 / 4
8,213
1,027
2,027
3,238
1,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shiva
SoyYoPrro
Shiva
14
2 / 0 / 6
8,584
1,073
13,144
13,073
12,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
maen1
Vulcan
15
2 / 0 / 5
9,030
1,129
7,502
1,618
682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
mshakaa
Arachne
14
2 / 1 / 7
8,687
1,086
4,890
5,319
2,798
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

330

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 1
9,511
1,189
4,846
12,577
16,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Corvid21
Kukulkan
13
1 / 2 / 0
8,593
1,074
9,369
6,820
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Eazcy
Merlin
12
0 / 0 / 0
7,242
905
0
0
0
Medusa
GhotDragon
Medusa
13
0 / 3 / 1
7,949
994
5,468
9,832
4,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
SmallLadyy
Nemesis
13
0 / 4 / 1
8,081
1,010
2,571
11,529
6,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
9
Kills
1
1
Deaths
9
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
6
5
L
Ganesha
 
Ganesha
0
0
1
0.5
L
Kukulkan
Corvid21
Kukulkan
1
2
0
0.5
L
Merlin
Eazcy
Merlin
0
0
0
0
L
Medusa
GhotDragon
Medusa
0
3
1
0.17
W
Izanami
Sab3awi7
Izanami
1
0
4
3
L
Nemesis
SmallLadyy
Nemesis
0
4
1
0.13
W
Shiva
SoyYoPrro
Shiva
2
0
6
5
W
Vulcan
maen1
Vulcan
2
0
5
4.5
W
Arachne
mshakaa
Arachne
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
22,254
26,306
Taken
40,758
18,893
Mitigated
30,704
8,858
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,461
1,115
3,724
912
3,058
1,486
0
1,966
1,092
22,557
0
L
Ganesha
 
Ganesha
4,846
313
0
1,223
12,577
16,374
0
4,431
7,876
23,736
0
L
Kukulkan
Corvid21
Kukulkan
9,369
161
0
0
6,820
3,425
0
4,003
2,713
41,888
0
L
Merlin
Eazcy
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
GhotDragon
Medusa
5,468
3,087
180
1,309
9,832
4,488
0
3,928
5,687
0
15,768
W
Izanami
Sab3awi7
Izanami
2,027
856
0
84
3,238
1,141
0
2,108
1,130
0
19,869
L
Nemesis
SmallLadyy
Nemesis
2,571
472
0
969
11,529
6,417
0
5,601
5,715
0
17,860
W
Shiva
SoyYoPrro
Shiva
13,144
2,190
327
3,021
13,073
12,786
0
6,811
6,262
0
19,622
W
Vulcan
maen1
Vulcan
7,502
1,925
313
28
1,618
682
0
1,060
558
35,778
0
W
Arachne
mshakaa
Arachne
4,890
4,349
0
449
5,319
2,798
0
2,270
3,049
0
10,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
41,376
172
Minions Killed
206
6
Camps Cleared
6
865,650
Distance Traveled
656,056
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,867
1,108
32
4
2
168,746
0
L
Ganesha
9,511
1,189
0
0
0
169,401
2
L
Kukulkan
8,593
1,074
116
15
2
159,008
1
L
Merlin
7,242
905
0
0
0
0
0
L
Medusa
7,949
994
38
5
0
163,684
1
W
Izanami
8,213
1,027
47
6
1
133,748
0
L
Nemesis
8,081
1,010
52
7
4
163,963
0
W
Shiva
8,584
1,073
17
2
3
189,376
1
W
Vulcan
9,030
1,129
61
8
0
180,669
0
W
Arachne
8,687
1,086
15
2
0
193,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role