Player Matchup

Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold V
NYCgamer
Atlas
Gold V
Level 124
God Stats
0W - 1L
1,735 SR
Queue Stats
71W - 67L
1,530 MMR
Solo
Poseidon
Poseidon
Platinum V
ReidMD
Poseidon
Platinum V
Level 149
God Stats
7W - 12L
1,520 SR
Queue Stats
57W - 56L
1,656 MMR
Solo
Kali
Kali
Gold II
The47thPharaoh
Kali
Gold II
Level 64
God Stats
16W - 11L
1,719 SR
Queue Stats
322W - 334L
1,522 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,595 SR
1,542 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,645 SR
1,550 MMR
Ymir
Ymir
Bronze III
BblzRyfusion
Ymir
Bronze III
Level 32
God Stats
23W - 17L
1,831 SR
Queue Stats
130W - 131L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Crush1230
Tsukuyomi
Gold I
Level 140
God Stats
18W - 7L
1,922 SR
Queue Stats
501W - 497L
1,655 MMR
Solo
King Arthur
King Arthur
Gold III
MVORTEX
King Arthur
Gold III
Level 157
God Stats
2W - 2L
1,301 SR
Queue Stats
293W - 291L
1,521 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Menmaker
Danzaburou
Gold IV
Level 149
God Stats
4W - 1L
1,657 SR
Queue Stats
109W - 102L
1,458 MMR
Solo
Tiamat
Tiamat
Gold V
SuperBeanDad1012
Tiamat
Gold V
Level 126
God Stats
2W - 3L
1,513 SR
Queue Stats
15W - 22L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 3 / 0
5,511
551
3,623
7,166
3,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
 
Charybdis
9
1 / 1 / 0
5,347
535
4,644
6,082
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
NYCgamer
Atlas
8
0 / 1 / 1
5,079
508
2,325
7,315
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
ReidMD
Poseidon
9
0 / 0 / 0
5,043
504
818
1,447
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,950
495
1,272
6,569
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayCliodhnaAh Muzen Cab

VS

Bans
Guan YuNemesisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,341
534
2,447
5,966
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Crush1230
Tsukuyomi
10
1 / 0 / 3
5,801
580
3,783
5,700
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
MVORTEX
King Arthur
11
2 / 0 / 1
6,026
603
4,515
7,512
3,636
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Menmaker
Danzaburou
9
1 / 0 / 0
5,328
533
3,947
4,889
1,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 1
5,427
543
1,390
2,719
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
L
Charybdis
 
Charybdis
1
1
0
1
W
1
1
0
1
W
Tsukuyomi
Crush1230
Tsukuyomi
1
0
3
2.5
W
King Arthur
MVORTEX
King Arthur
2
0
1
2.5
W
Danzaburou
Menmaker
Danzaburou
1
0
0
1
L
Atlas
NYCgamer
Atlas
0
1
1
0.5
L
Poseidon
ReidMD
Poseidon
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,682
Damage
16,082
28,579
Taken
26,786
12,214
Mitigated
11,450
9,358
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,623
535
0
2,809
7,166
3,495
123
174
6,992
39,294
0
L
Charybdis
 
Charybdis
4,644
2,875
0
3,721
6,082
1,683
0
808
5,274
0
39,853
W
2,447
822
0
2,252
5,966
3,264
0
1,525
4,441
18,129
0
W
Tsukuyomi
Crush1230
Tsukuyomi
3,783
1,238
0
2,862
5,700
1,986
0
516
5,184
0
35,834
W
King Arthur
MVORTEX
King Arthur
4,515
656
0
2,228
7,512
3,636
0
3,761
3,751
174
34,661
W
Danzaburou
Menmaker
Danzaburou
3,947
1,115
0
2,646
4,889
1,459
0
300
4,589
0
36,284
L
Atlas
NYCgamer
Atlas
2,325
1,019
0
1,445
7,315
4,261
0
1,782
5,533
16,491
0
L
Poseidon
ReidMD
Poseidon
818
197
0
250
1,447
418
0
451
996
30,233
0
W
1,390
110
0
1,272
2,719
1,105
0
664
2,055
34,744
0
L
1,272
818
0
1,133
6,569
2,357
0
796
5,773
0
29,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
27,923
300
Minions Killed
318
0
Camps Cleared
0
875,674
Distance Traveled
1,013,036
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,511
551
75
8
0
154,402
4
L
Charybdis
5,347
535
76
8
0
179,221
5
W
Ymir
5,341
534
22
2
0
182,428
7
W
Tsukuyomi
5,801
580
67
7
0
241,056
5
W
King Arthur
6,026
603
62
6
0
195,208
5
W
Danzaburou
5,328
533
82
8
0
186,792
3
L
Atlas
5,079
508
31
3
0
182,413
2
L
Poseidon
5,043
504
54
5
0
151,183
3
W
Tiamat
5,427
543
85
9
0
207,552
3
L
Kali
4,950
495
64
6
0
208,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role