Player Matchup

Heimdallr
Heimdallr
AXG Shinji
Heimdallr
Level 24
God Stats
1W - 0L
1,242 SR
Queue Stats
8W - 9L
1,425 Elo+
Party 2
Osiris
Osiris
Calviniub
Osiris
Level 87
God Stats
2W - 1L
1,492 SR
Queue Stats
45W - 40L
1,461 Elo+
Solo
Discordia
Discordia
H2O Kyoto
Discordia
Level 34
God Stats
3W - 6L
1,262 SR
Queue Stats
34W - 41L
1,366 Elo+
Solo
Fenrir
Fenrir
VaporousPenny
Fenrir
Level 75
God Stats
2W - 1L
1,547 SR
Queue Stats
75W - 96L
1,378 Elo+
Party 2
Xing Tian
Xing Tian
goldenrod76
Xing Tian
Level 150
God Stats
39W - 39L
1,498 SR
Queue Stats
1,508W - 1,652L
1,443 Elo+
Solo
Team Averages
Level 74
1,408 SR
1,414 Elo+

VS

Team Averages
Level 79
1,328 SR
1,369 Elo+
Ah Muzen Cab
Ah Muzen Cab
AngryPandazZ
Ah Muzen Cab
Level 125
God Stats
1W - 2L
1,417 SR
Queue Stats
43W - 63L
1,354 Elo+
Party 1
Medusa
Medusa
Brothergunns125
Medusa
Level 36
God Stats
0W - 3L
1,533 SR
Queue Stats
16W - 23L
1,475 Elo+
Party 1
Hercules
Hercules
DarkAngelFL
Hercules
Level 66
God Stats
5W - 12L
1,458 SR
Queue Stats
23W - 34L
1,354 Elo+
Party 1
Neith
Neith
Kai Spirit7762
Neith
Level 8
God Stats
0W - 3L
1,088 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 1
Bacchus
Bacchus
mephistall
Bacchus
Level 160
God Stats
6W - 18L
1,144 SR
Queue Stats
567W - 608L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AXG Shinji
Heimdallr
20
11 / 3 / 11
19,354
1,138
43,562
24,227
15,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Calviniub
Osiris
20
5 / 4 / 13
17,334
1,020
22,473
31,048
49,146
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
H2O Kyoto
Discordia
20
5 / 3 / 12
17,084
1,005
32,736
15,530
9,057
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 10 / 10
16,417
966
24,472
36,603
26,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
goldenrod76
Xing Tian
20
1 / 2 / 15
17,805
1,047
19,261
32,038
53,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AngryPandazZ
Ah Muzen Cab
20
4 / 5 / 11
17,138
1,008
40,339
31,455
15,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 10 / 11
17,781
1,046
34,358
32,033
15,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
DarkAngelFL
Hercules
20
6 / 3 / 12
17,052
1,003
33,699
38,794
67,393
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 6 / 8
15,013
883
9,519
19,917
9,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
mephistall
Bacchus
20
2 / 2 / 18
16,277
957
13,180
27,636
63,031
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
82
26
Kills
22
22
Deaths
26
61
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AXG Shinji
Heimdallr
11
3
11
5.5
L
Ah Muzen Cab
AngryPandazZ
Ah Muzen Cab
4
5
11
1.9
L
8
10
11
1.35
W
Osiris
Calviniub
Osiris
5
4
13
2.88
L
Hercules
DarkAngelFL
Hercules
6
3
12
4
W
Discordia
H2O Kyoto
Discordia
5
3
12
3.67
L
2
6
8
1
W
4
10
10
0.9
W
Xing Tian
goldenrod76
Xing Tian
1
2
15
4.25
L
Bacchus
mephistall
Bacchus
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,504
Damage
131,095
139,446
Taken
149,835
154,214
Mitigated
170,703
10,103
Healing
27,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AXG Shinji
Heimdallr
43,562
18,695
18
2,524
24,227
15,849
0
2,934
21,293
0
106,087
L
Ah Muzen Cab
AngryPandazZ
Ah Muzen Cab
40,339
15,886
0
8,070
31,455
15,654
0
11,200
20,155
0
92,384
L
34,358
18,739
0
1,318
32,033
15,460
0
14,120
17,777
130
64,318
W
Osiris
Calviniub
Osiris
22,473
6,395
0
53
31,048
49,146
0
3,608
27,440
0
49,327
L
Hercules
DarkAngelFL
Hercules
33,699
6,509
0
14,229
38,794
67,393
0
11,044
27,231
746
55,502
W
Discordia
H2O Kyoto
Discordia
32,736
560
0
0
15,530
9,057
0
1,655
13,875
59,260
0
L
9,519
4,434
0
2,425
19,917
9,165
0
7,496
12,226
0
25,376
W
24,472
7,420
0
2,814
36,603
26,287
0
2,971
33,632
0
39,578
W
Xing Tian
goldenrod76
Xing Tian
19,261
740
984
3,710
32,038
53,875
0
2,740
29,298
39,839
0
L
Bacchus
mephistall
Bacchus
13,180
1,700
809
511
27,636
63,031
0
8,137
18,731
32,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,994
Gold Earned
83,261
383
Minions Killed
342
15
Camps Cleared
5
1,720,086
Distance Traveled
1,784,612
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
19,354
1,138
146
9
6
314,843
0
L
Ah Muzen Cab
17,138
1,008
140
8
4
369,376
1
L
Medusa
17,781
1,046
76
4
1
373,561
0
W
Osiris
17,334
1,020
88
5
1
334,763
0
L
Hercules
17,052
1,003
47
3
0
439,709
0
W
Discordia
17,084
1,005
76
4
0
334,353
0
L
Neith
15,013
883
35
2
0
255,979
0
W
Fenrir
16,417
966
32
2
6
348,300
0
W
Xing Tian
17,805
1,047
41
2
2
387,827
4
L
Bacchus
16,277
957
44
3
0
345,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role