Player Matchup

Ullr
Ullr
Red_HammerTTV
Ullr
Level 108
God Stats
1W - 3L
1,217 SR
Queue Stats
295W - 341L
1,347 Elo+
Solo
Sol
Sol
moquista24
Sol
Level 102
God Stats
21W - 12L
1,631 SR
Queue Stats
275W - 291L
1,491 Elo+
Party 1
Horus
Horus
smlwbstr
Horus
Level 109
God Stats
4W - 1L
1,541 SR
Queue Stats
354W - 414L
1,485 Elo+
Party 1
Team Averages
Level 106
1,463 SR
1,441 Elo+

VS

Team Averages
Level 64
1,431 SR
1,379 Elo+
Neith
Neith
Schizo710
Neith
Level 83
God Stats
1W - 7L
1,500 SR
Queue Stats
7W - 19L
1,430 Elo+
Party 2
Sol
Sol
l Real Human l
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,341 Elo+
Solo
Atlas
Atlas
lostndasauce990
Atlas
Level 47
God Stats
10W - 15L
1,293 SR
Queue Stats
131W - 204L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,965
774
5,601
7,497
3,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 4
7,071
786
7,833
4,945
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
smlwbstr
Horus
11
3 / 1 / 3
7,966
885
5,982
12,019
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Schizo710
Neith
10
0 / 3 / 1
6,242
694
1,976
6,200
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 1 / 0
5,204
578
1,309
1,127
364
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 0
6,520
724
7,349
16,132
15,058
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
2
2
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Neith
Schizo710
Neith
0
3
1
0.17
L
0
1
0
0
L
2
2
0
1
W
1
0
4
3
W
Horus
smlwbstr
Horus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,416
Damage
10,634
24,461
Taken
23,459
16,786
Mitigated
18,106
11,165
Healing
3,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,601
2,828
0
1,583
7,497
3,098
911
3,404
4,093
0
18,442
L
Neith
Schizo710
Neith
1,976
1,115
0
468
6,200
2,684
0
1,532
4,668
0
8,184
L
1,309
536
0
208
1,127
364
0
528
599
2,597
0
L
7,349
2,477
575
1,760
16,132
15,058
0
5,008
11,124
20,127
0
W
7,833
3,460
136
3,009
4,945
2,286
1,728
2,487
2,458
36,494
5,469
W
Horus
smlwbstr
Horus
5,982
2,157
1,397
5,040
12,019
11,402
44
3,531
8,488
0
11,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,002
Gold Earned
17,966
111
Minions Killed
41
8
Camps Cleared
1
534,333
Distance Traveled
352,931
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,965
774
37
4
2
169,916
2
L
Neith
6,242
694
17
2
0
138,786
2
L
Sol
5,204
578
3
0
0
35,944
1
L
Atlas
6,520
724
21
2
1
178,201
0
W
Sol
7,071
786
63
7
3
168,575
1
W
Horus
7,966
885
11
1
3
195,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role