Player Matchup

Cthulhu
Cthulhu
Platinum III
FillerCharacter
Cthulhu
Platinum III
Level 80
God Stats
9W - 6L
1,744 SR
Queue Stats
132W - 135L
1,688 MMR
Solo
Cernunnos
Cernunnos
Platinum II
WolfPack_Outcast
Cernunnos
Platinum II
Level 107
God Stats
0W - 3L
1,656 SR
Queue Stats
108W - 107L
1,883 MMR
Party 2
Osiris
Osiris
Gold V
whychap
Osiris
Gold V
Level 116
God Stats
0W - 5L
1,242 SR
Queue Stats
73W - 68L
1,414 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,547 SR
1,662 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,640 SR
1,675 MMR
Sol
Sol
Platinum II
DiciestAuthor95
Sol
Platinum II
Level 67
God Stats
3W - 3L
1,758 SR
Queue Stats
64W - 50L
2,036 MMR
Party 1
Heimdallr
Heimdallr
Gold III
PeinMiloFubuki09
Heimdallr
Gold III
Level 158
God Stats
3W - 2L
1,507 SR
Queue Stats
191W - 230L
1,643 MMR
Solo
Horus
Horus
Gold IV
trenchy617
Horus
Gold IV
Level 160
God Stats
11W - 13L
1,655 SR
Queue Stats
336W - 329L
1,347 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,874
562
16,030
11,511
7,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
12
0 / 3 / 0
7,883
563
13,349
14,649
5,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
whychap
Osiris
12
0 / 5 / 0
8,035
574
5,099
17,668
17,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesAtlasShivaCabrakanAres

VS

Bans
FenrirPersephoneVulcanScyllaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
10,596
757
19,856
15,382
6,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
14
1 / 0 / 5
9,319
666
6,696
11,584
4,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
16
2 / 0 / 6
9,739
696
10,556
17,308
12,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
0
1
0
0
W
Heimdallr
1
0
5
3.5
L
Cernunnos
0
3
0
0
W
Horus
2
0
6
5
L
Osiris
whychap
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
37,108
43,828
Taken
44,274
31,020
Mitigated
24,495
5,371
Healing
24,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,856
7,431
0
7,588
15,382
6,926
2,374
5,713
8,997
62,051
6,009
L
16,030
544
0
1,030
11,511
7,773
0
6,078
5,365
31,133
0
W
Heimdallr
6,696
2,036
0
2,537
11,584
4,945
913
4,075
6,975
0
48,987
L
Cernunnos
13,349
6,306
0
1,571
14,649
5,642
0
5,186
9,144
0
40,328
W
Horus
10,556
4,413
5,614
8,550
17,308
12,624
362
5,148
11,628
0
16,287
L
Osiris
whychap
Osiris
5,099
581
495
2,275
17,668
17,605
0
7,232
9,982
0
19,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,792
Gold Earned
29,654
133
Minions Killed
190
2
Camps Cleared
10
823,409
Distance Traveled
819,953
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,596
757
88
6
5
245,537
3
L
Cthulhu
7,874
562
49
4
0
290,612
11
W
Heimdallr
9,319
666
89
6
3
292,037
6
L
Cernunnos
7,883
563
62
4
2
245,172
1
W
Horus
9,739
696
13
1
2
282,379
2
L
Osiris
8,035
574
22
2
0
287,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role