Player Matchup

Osiris
Osiris
 
Osiris
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Gloking84
Baba Yaga
Level 119
God Stats
5W - 3L
1,475 SR
Queue Stats
131W - 133L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
SylvanusEnjoyer
Sylvanus
Level 25
God Stats
37W - 25L
1,574 SR
Queue Stats
78W - 67L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
Young-Saucekage
Danzaburou
Level 87
God Stats
135W - 124L
1,504 SR
Queue Stats
359W - 339L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
pichblack644
Cthulhu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 202L
1,337 Elo+
Party 1
Team Averages
Level 80
1,511 SR
1,432 Elo+

VS

Team Averages
Level 105
1,479 SR
1,429 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Byjoao8527
Neith
Level 66
God Stats
1W - 3L
1,659 SR
Queue Stats
116W - 108L
1,458 Elo+
Solo
Ravana
Ravana
MestreKondor
Ravana
Level 118
God Stats
3W - 9L
1,334 SR
Queue Stats
77W - 73L
1,415 Elo+
Solo
Persephone
Persephone
S0uperSewt
Persephone
Level 111
God Stats
20W - 26L
1,436 SR
Queue Stats
269W - 276L
1,440 Elo+
Solo
King Arthur
King Arthur
stoneman_02
King Arthur
Level 74
God Stats
9W - 10L
1,464 SR
Queue Stats
207W - 199L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
5
1 / 0 / 1
3,994
799
905
2,525
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Gloking84
Baba Yaga
7
0 / 0 / 1
3,929
786
1,417
2,083
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
7
3 / 1 / 0
4,349
870
4,086
3,851
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
Young-Saucekage
Danzaburou
5
0 / 0 / 1
3,470
694
1,996
1,987
494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
pichblack644
Cthulhu
4
0 / 1 / 0
3,434
687
1,539
3,869
1,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 0 / 2
3,467
693
1,408
4,598
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
6
1 / 0 / 0
3,647
729
2,204
2,565
727
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
5
1 / 1 / 0
3,719
744
1,646
3,585
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
S0uperSewt
Persephone
1
0 / 0 / 0
1,056
211
0
0
0
King Arthur
stoneman_02
King Arthur
6
0 / 3 / 1
3,459
692
2,250
5,175
2,117
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
2
2
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
1
1.5
L
Cerberus
 
Cerberus
0
0
2
1
L
Neith
1
0
0
1
W
Baba Yaga
Gloking84
Baba Yaga
0
0
1
0.5
L
Ravana
1
1
0
1
L
Persephone
S0uperSewt
Persephone
0
0
0
0
W
Sylvanus
3
1
0
3
W
Danzaburou
Young-Saucekage
Danzaburou
0
0
1
0.5
W
Cthulhu
pichblack644
Cthulhu
0
1
0
0
L
King Arthur
stoneman_02
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,943
Damage
7,508
14,315
Taken
15,923
7,181
Mitigated
6,065
5,321
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
905
431
0
1,146
2,525
1,358
0
143
2,382
0
16,451
L
Cerberus
 
Cerberus
1,408
510
0
1,939
4,598
1,993
0
1,731
2,867
10,268
0
L
Neith
2,204
1,180
0
1,311
2,565
727
0
838
1,727
0
20,522
W
Baba Yaga
Gloking84
Baba Yaga
1,417
196
0
1,180
2,083
595
911
182
1,901
20,829
0
L
Ravana
1,646
692
0
1,329
3,585
1,228
0
1,113
2,472
0
10,805
L
Persephone
S0uperSewt
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
4,086
1,591
54
1,495
3,851
3,613
0
221
3,630
19,563
6,290
W
Danzaburou
Young-Saucekage
Danzaburou
1,996
1,197
0
274
1,987
494
0
127
1,860
0
10,051
W
Cthulhu
pichblack644
Cthulhu
1,539
645
552
620
3,869
1,121
0
735
3,134
7,286
0
L
King Arthur
stoneman_02
King Arthur
2,250
419
0
980
5,175
2,117
0
2,536
2,639
0
15,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,176
Gold Earned
15,348
131
Minions Killed
137
0
Camps Cleared
0
485,519
Distance Traveled
428,316
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,994
799
31
6
0
110,593
0
L
Cerberus
3,467
693
34
7
0
110,141
3
L
Neith
3,647
729
40
8
0
93,887
0
W
Baba Yaga
3,929
786
35
7
0
107,189
0
L
Ravana
3,719
744
34
7
0
114,249
0
L
Persephone
1,056
211
0
0
0
0
0
W
Sylvanus
4,349
870
38
8
0
78,511
2
W
Danzaburou
3,470
694
16
3
0
88,577
0
W
Cthulhu
3,434
687
11
2
0
100,649
0
L
King Arthur
3,459
692
29
6
0
110,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role