Player Matchup

Anubis
Anubis
GiveGodAChance
Anubis
Level 28
God Stats
3W - 0L
1,663 SR
Queue Stats
18W - 16L
1,451 Elo+
Party 1
King Arthur
King Arthur
Moritzboss
King Arthur
Level 41
God Stats
6W - 3L
1,618 SR
Queue Stats
136W - 108L
1,449 Elo+
Party 1
Nemesis
Nemesis
RadioHunter
Nemesis
Level 47
God Stats
6W - 5L
1,459 SR
Queue Stats
24W - 16L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
Vasterlor
Jing Wei
Level 134
God Stats
2W - 1L
1,491 SR
Queue Stats
247W - 291L
1,375 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Victusone
Kumbhakarna
Level 121
God Stats
28W - 40L
1,436 SR
Queue Stats
163W - 201L
1,363 Elo+
Party 3
Team Averages
Level 74
1,533 SR
1,422 Elo+

VS

Team Averages
Level 64
1,453 SR
1,518 Elo+
Thanatos
Thanatos
AcaMonster103
Thanatos
Level 61
God Stats
1W - 1L
1,287 SR
Queue Stats
4W - 5L
1,667 Elo+
Party 4
Cerberus
Cerberus
Endriu1122
Cerberus
Level 46
God Stats
6W - 5L
1,555 SR
Queue Stats
40W - 35L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
POMUSZ
Nu Wa
Level 142
God Stats
10W - 12L
1,510 SR
Queue Stats
229W - 251L
1,481 Elo+
Party 2
Chaac
Chaac
Zele04
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 4
Xbalanque
Xbalanque
ponkzilla
Xbalanque
Level 64
God Stats
45W - 49L
1,415 SR
Queue Stats
169W - 188L
1,349 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 0
8,992
599
11,097
8,430
5,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Moritzboss
King Arthur
13
1 / 1 / 3
8,144
543
4,376
10,437
6,690
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
RadioHunter
Nemesis
14
5 / 0 / 2
8,300
553
7,120
10,833
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Vasterlor
Jing Wei
14
3 / 0 / 0
8,362
557
4,066
7,232
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
Victusone
Kumbhakarna
11
0 / 1 / 3
7,444
496
2,474
5,685
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AcaMonster103
Thanatos
9
0 / 4 / 0
5,913
394
3,485
10,985
3,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Endriu1122
Cerberus
10
0 / 2 / 3
6,693
446
2,864
9,881
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
POMUSZ
Nu Wa
12
1 / 2 / 1
6,675
445
7,835
4,909
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Zele04
Chaac
11
1 / 2 / 1
6,206
414
2,773
9,295
5,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
ponkzilla
Xbalanque
9
1 / 6 / 0
6,181
412
5,419
10,078
3,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
15
Kills
3
3
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AcaMonster103
Thanatos
0
4
0
0
L
Cerberus
Endriu1122
Cerberus
0
2
3
0.75
W
6
1
0
6
W
King Arthur
Moritzboss
King Arthur
1
1
3
2.5
L
Nu Wa
POMUSZ
Nu Wa
1
2
1
0.75
W
Nemesis
RadioHunter
Nemesis
5
0
2
6
W
Jing Wei
Vasterlor
Jing Wei
3
0
0
3
W
Kumbhakarna
Victusone
Kumbhakarna
0
1
3
1.5
L
Chaac
Zele04
Chaac
1
2
1
0.75
L
Xbalanque
ponkzilla
Xbalanque
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,133
Damage
22,376
42,617
Taken
45,148
22,204
Mitigated
22,861
14,709
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AcaMonster103
Thanatos
3,485
1,587
0
5,570
10,985
3,637
0
2,047
8,938
0
37,810
L
Cerberus
Endriu1122
Cerberus
2,864
483
0
2,107
9,881
8,687
0
3,374
6,507
14,803
0
W
11,097
213
0
4,631
8,430
5,067
1,614
3,334
5,096
59,368
0
W
King Arthur
Moritzboss
King Arthur
4,376
605
0
1,039
10,437
6,690
331
3,091
7,346
0
46,747
L
Nu Wa
POMUSZ
Nu Wa
7,835
2,162
0
0
4,909
1,688
0
2,647
2,262
53,458
0
W
Nemesis
RadioHunter
Nemesis
7,120
3,648
0
1,428
10,833
3,424
0
2,031
8,802
0
71,355
W
Jing Wei
Vasterlor
Jing Wei
4,066
2,983
0
5,446
7,232
2,528
3,501
964
6,268
0
59,792
W
Kumbhakarna
Victusone
Kumbhakarna
2,474
271
0
2,165
5,685
4,495
73
1,279
4,406
27,057
0
L
Chaac
Zele04
Chaac
2,773
280
0
1,176
9,295
5,686
561
1,129
8,166
0
27,598
L
Xbalanque
ponkzilla
Xbalanque
5,419
2,746
0
655
10,078
3,163
0
4,542
5,536
0
41,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,242
Gold Earned
31,668
430
Minions Killed
298
0
Camps Cleared
0
1,397,795
Distance Traveled
1,280,969
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,913
394
69
5
0
250,272
3
L
Cerberus
6,693
446
27
2
0
261,387
3
W
Anubis
8,992
599
93
6
0
237,163
1
W
King Arthur
8,144
543
80
5
0
271,059
5
L
Nu Wa
6,675
445
80
5
0
245,720
0
W
Nemesis
8,300
553
100
7
0
373,282
0
W
Jing Wei
8,362
557
117
8
0
247,066
4
W
Kumbhakarna
7,444
496
40
3
0
269,225
4
L
Chaac
6,206
414
42
3
0
282,975
2
L
Xbalanque
6,181
412
80
5
0
240,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role