Player Matchup

Chaac
Chaac
Bend4Uncle
Chaac
Level 65
God Stats
2W - 0L
1,729 SR
Queue Stats
3W - 2L
1,370 Elo+
Party 1
Ne Zha
Ne Zha
Feral Fluffy
Ne Zha
Level 144
God Stats
95W - 70L
1,611 SR
Queue Stats
611W - 539L
1,503 Elo+
Party 1
Ymir
Ymir
LithiumJuice
Ymir
Level 128
God Stats
19W - 23L
1,538 SR
Queue Stats
520W - 454L
1,555 Elo+
Party 1
Ishtar
Ishtar
NBDxSage
Ishtar
Level 101
God Stats
2W - 0L
1,729 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Scylla
Scylla
Toetergammon
Scylla
Level 160
God Stats
83W - 60L
1,626 SR
Queue Stats
529W - 418L
1,486 Elo+
Party 1
Team Averages
Level 120
1,646 SR
1,483 Elo+

VS

Team Averages
Level 79
1,414 SR
1,401 Elo+
Ao Kuang
Ao Kuang
CaptainKBob
Ao Kuang
Level 48
God Stats
20W - 22L
1,553 SR
Queue Stats
184W - 183L
1,455 Elo+
Solo
Persephone
Persephone
Falcon-Sa-24
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 239L
1,449 Elo+
Solo
Shiva
Shiva
ItzJvn33
Shiva
Level 69
God Stats
6W - 13L
1,292 SR
Queue Stats
26W - 39L
1,400 Elo+
Solo
Terra
Terra
krumel02
Terra
Level 107
God Stats
0W - 5L
1,396 SR
Queue Stats
256W - 294L
1,424 Elo+
Solo
Rama
Rama
mitushq
Rama
Level 45
God Stats
0W - 2L
1,329 SR
Queue Stats
28W - 57L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
0 / 3 / 11
12,524
482
18,807
21,638
22,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
20
9 / 3 / 7
14,079
542
21,129
28,671
15,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 2 / 13
13,016
501
14,432
26,439
35,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
NBDxSage
Ishtar
19
7 / 3 / 7
13,155
506
21,755
19,932
9,877
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
20
11 / 1 / 5
14,461
556
29,362
16,388
7,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CaptainKBob
Ao Kuang
18
1 / 8 / 2
11,850
456
14,588
30,698
15,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Falcon-Sa-24
Persephone
18
3 / 8 / 2
12,470
480
15,148
23,804
11,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
ItzJvn33
Shiva
18
6 / 2 / 2
12,221
470
23,248
29,535
30,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
krumel02
Terra
15
1 / 8 / 5
10,735
413
4,572
30,527
36,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
mitushq
Rama
16
0 / 6 / 2
10,678
411
7,815
23,719
10,382
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
32
Kills
11
12
Deaths
32
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
3
11
1.83
L
Ao Kuang
CaptainKBob
Ao Kuang
1
8
2
0.25
L
Persephone
Falcon-Sa-24
Persephone
3
8
2
0.5
W
Ne Zha
9
3
7
4.17
L
Shiva
ItzJvn33
Shiva
6
2
2
3.5
W
5
2
13
5.75
W
Ishtar
NBDxSage
Ishtar
7
3
7
3.5
W
Scylla
11
1
5
13.5
L
Terra
krumel02
Terra
1
8
5
0.44
L
Rama
mitushq
Rama
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,485
Damage
65,371
113,068
Taken
138,283
90,682
Mitigated
103,495
50,425
Healing
42,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,807
3,413
0
7,765
21,638
22,443
529
5,366
16,272
44
82,727
L
Ao Kuang
CaptainKBob
Ao Kuang
14,588
2,708
0
12,535
30,698
15,238
81
5,571
24,917
118,448
0
L
Persephone
Falcon-Sa-24
Persephone
15,148
1,098
0
4,716
23,804
11,209
156
9,995
13,417
103,690
0
W
Ne Zha
21,129
7,233
0
17,093
28,671
15,114
1,408
10,539
18,132
0
143,497
L
Shiva
ItzJvn33
Shiva
23,248
3,563
972
10,061
29,535
30,351
81
5,407
23,994
420
94,078
W
14,432
2,683
271
9,910
26,439
35,529
204
9,206
17,233
39,073
0
W
Ishtar
NBDxSage
Ishtar
21,755
11,391
0
7,998
19,932
9,877
2,400
5,902
14,030
52
88,484
W
Scylla
29,362
543
0
7,388
16,388
7,719
1,878
8,319
8,069
156,140
0
L
Terra
krumel02
Terra
4,572
1,078
2,162
5,031
30,527
36,315
0
13,959
16,179
19,709
0
L
Rama
mitushq
Rama
7,815
6,739
0
7,247
23,719
10,382
3,453
7,732
15,883
47
78,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,235
Gold Earned
57,954
663
Minions Killed
603
0
Camps Cleared
0
2,508,357
Distance Traveled
2,300,973
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,524
482
127
5
0
528,836
6
L
Ao Kuang
11,850
456
153
6
0
500,738
1
L
Persephone
12,470
480
146
6
0
413,944
2
W
Ne Zha
14,079
542
177
7
0
551,069
3
L
Shiva
12,221
470
137
5
0
518,071
5
W
Ymir
13,016
501
36
1
0
494,065
12
W
Ishtar
13,155
506
116
4
0
445,123
4
W
Scylla
14,461
556
207
8
0
489,264
5
L
Terra
10,735
413
21
1
0
446,037
0
L
Rama
10,678
411
146
6
0
422,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role