Player Matchup

Pele
Pele
Diamond II
Slxnderr
Pele
Diamond II
Level 69
God Stats
2W - 5L
1,639 SR
Queue Stats
105W - 88L
2,239 MMR
Party 2
Horus
Horus
Diamond IV
jahstaff
Horus
Diamond IV
Level 158
God Stats
1W - 4L
1,444 SR
Queue Stats
134W - 126L
2,008 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
kùroro
Cernunnos
Diamond IV
Level 60
God Stats
0W - 5L
1,313 SR
Queue Stats
71W - 59L
2,078 MMR
Party 2
Sobek
Sobek
Platinum I
manzei97
Sobek
Platinum I
Level 160
God Stats
2W - 1L
1,727 SR
Queue Stats
66W - 61L
2,023 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
olo2014pl
Zhong Kui
Diamond V
Level 159
God Stats
1W - 3L
1,342 SR
Queue Stats
255W - 260L
2,116 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,493 SR
2,093 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,732 SR
2,094 MMR
Xbalanque
Xbalanque
Diamond V
Bαyek
Xbalanque
Diamond V
Level 127
God Stats
10W - 4L
1,933 SR
Queue Stats
67W - 58L
2,115 MMR
Solo
Sylvanus
Sylvanus
Diamond V
MMRGifter
Sylvanus
Diamond V
Level 131
God Stats
3W - 7L
1,413 SR
Queue Stats
224W - 228L
2,005 MMR
Solo
Cliodhna
Cliodhna
Platinum III
Seeing
Cliodhna
Platinum III
Level 84
God Stats
10W - 4L
1,680 SR
Queue Stats
45W - 20L
2,038 MMR
Party 1
Fenrir
Fenrir
Diamond V
Tor4
Fenrir
Diamond V
Level 80
God Stats
4W - 0L
1,922 SR
Queue Stats
63W - 34L
2,253 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond V
mNoobey
Baron Samedi
Diamond V
Level 158
God Stats
4W - 3L
1,714 SR
Queue Stats
300W - 307L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 7 / 9
13,859
554
25,892
25,306
13,476
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Horus
jahstaff
Horus
16
1 / 9 / 8
10,945
438
14,346
30,231
32,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
kùroro
Cernunnos
20
5 / 5 / 4
13,561
542
17,946
21,442
10,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
manzei97
Sobek
16
3 / 6 / 10
11,558
462
7,930
28,898
41,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
olo2014pl
Zhong Kui
18
6 / 5 / 8
12,663
507
18,429
23,838
16,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
CupidCabrakanAresBastetGeb

VS

Bans
LancelotKaliThorMercuryLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bαyek
Xbalanque
20
10 / 2 / 8
15,395
616
26,112
18,970
8,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
MMRGifter
Sylvanus
19
2 / 5 / 16
12,789
512
12,852
30,728
37,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
Seeing
Cliodhna
20
9 / 3 / 11
17,170
687
29,363
27,182
13,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Tor4
Fenrir
20
8 / 7 / 8
15,962
638
16,190
30,895
24,826
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
mNoobey
Baron Samedi
19
3 / 7 / 12
14,270
571
18,668
19,817
11,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
87
24
Kills
32
32
Deaths
24
39
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bαyek
Xbalanque
10
2
8
7
W
Sylvanus
MMRGifter
Sylvanus
2
5
16
2
W
Cliodhna
Seeing
Cliodhna
9
3
11
4.83
L
Pele
9
7
9
1.93
W
Fenrir
Tor4
Fenrir
8
7
8
1.71
L
Horus
jahstaff
Horus
1
9
8
0.56
L
Cernunnos
kùroro
Cernunnos
5
5
4
1.4
W
Baron Samedi
mNoobey
Baron Samedi
3
7
12
1.29
L
Sobek
manzei97
Sobek
3
6
10
1.33
L
Zhong Kui
olo2014pl
Zhong Kui
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,543
Damage
103,185
129,715
Taken
127,592
114,371
Mitigated
96,188
27,875
Healing
53,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bαyek
Xbalanque
26,112
19,245
0
9,473
18,970
8,954
10,286
1,945
17,025
0
144,225
W
Sylvanus
MMRGifter
Sylvanus
12,852
2,422
1,813
12,027
30,728
37,338
1,207
10,970
19,558
37,617
10,804
W
Cliodhna
Seeing
Cliodhna
29,363
4,680
0
14,048
27,182
13,462
3,413
4,185
22,233
83
180,242
L
Pele
25,892
6,642
0
1,433
25,306
13,476
0
7,395
17,911
0
133,352
W
Fenrir
Tor4
Fenrir
16,190
6,511
0
9,551
30,895
24,826
3,662
4,366
26,257
0
129,656
L
Horus
jahstaff
Horus
14,346
5,248
1,003
6,538
30,231
32,331
0
2,977
27,254
0
72,820
L
Cernunnos
kùroro
Cernunnos
17,946
9,471
0
5,830
21,442
10,335
0
3,696
17,746
0
131,788
W
Baron Samedi
mNoobey
Baron Samedi
18,668
1,702
1,298
5,069
19,817
11,608
1,646
6,028
13,664
114,640
0
L
Sobek
manzei97
Sobek
7,930
418
0
4,701
28,898
41,977
0
8,734
20,164
31,487
0
L
Zhong Kui
olo2014pl
Zhong Kui
18,429
1,770
0
8,370
23,838
16,252
246
8,343
15,495
109,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,586
Gold Earned
75,586
687
Minions Killed
803
0
Camps Cleared
0
2,328,879
Distance Traveled
2,357,792
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,395
616
164
7
0
417,139
4
W
Sylvanus
12,789
512
62
2
0
459,154
11
W
Cliodhna
17,170
687
240
10
0
537,291
3
L
Pele
13,859
554
162
6
0
491,906
4
W
Fenrir
15,962
638
169
7
0
518,976
2
L
Horus
10,945
438
104
4
0
457,647
5
L
Cernunnos
13,561
542
200
8
0
454,326
5
W
Baron Samedi
14,270
571
168
7
0
425,232
6
L
Sobek
11,558
462
30
1
0
479,237
12
L
Zhong Kui
12,663
507
191
8
0
445,763
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role