Player Matchup

Geb
Geb
LiquidLights974
Geb
Level 134
God Stats
1W - 1L
1,991 SR
Queue Stats
81W - 69L
1,435 Elo+
Solo
Ishtar
Ishtar
SircPradaL
Ishtar
Level 135
God Stats
4W - 5L
1,545 SR
Queue Stats
485W - 491L
1,411 Elo+
Solo
Arachne
Arachne
Y0NK0_BOSS
Arachne
Level 139
God Stats
1W - 4L
1,428 SR
Queue Stats
231W - 238L
1,431 Elo+
Solo
Discordia
Discordia
ikonik954
Discordia
Level 67
God Stats
0W - 3L
1,262 SR
Queue Stats
150W - 185L
1,428 Elo+
Solo
Achilles
Achilles
powerade_2k
Achilles
Level 67
God Stats
9W - 8L
1,571 SR
Queue Stats
215W - 201L
1,399 Elo+
Solo
Team Averages
Level 108
1,559 SR
1,421 Elo+

VS

Team Averages
Level 97
1,489 SR
1,417 Elo+
Thanatos
Thanatos
Fesque
Thanatos
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 53L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
GhostNappa7697
Baron Samedi
Level 88
God Stats
14W - 5L
1,707 SR
Queue Stats
182W - 201L
1,394 Elo+
Party 2
Tiamat
Tiamat
GioFireheart
Tiamat
Level 65
God Stats
23W - 27L
1,371 SR
Queue Stats
74W - 77L
1,379 Elo+
Party 1
Erlang Shen
Erlang Shen
Kapipara99
Erlang Shen
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
926W - 992L
1,476 Elo+
Solo
Artemis
Artemis
zeloganbrothers
Artemis
Level 107
God Stats
15W - 31L
1,369 SR
Queue Stats
153W - 159L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
7,171
478
8,124
16,810
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
SircPradaL
Ishtar
11
4 / 4 / 2
6,984
466
7,812
13,312
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Y0NK0_BOSS
Arachne
10
1 / 3 / 3
6,146
410
5,791
14,191
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ikonik954
Discordia
11
0 / 2 / 1
6,451
430
5,400
7,841
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
powerade_2k
Achilles
11
2 / 0 / 0
6,760
451
4,202
7,971
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fesque
Thanatos
12
5 / 3 / 5
7,804
520
8,558
14,705
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
GhostNappa7697
Baron Samedi
12
4 / 1 / 7
7,317
488
9,725
12,715
8,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
11
1 / 2 / 5
7,183
479
7,760
9,373
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Kapipara99
Erlang Shen
13
0 / 0 / 0
7,976
532
4,682
7,079
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 7
7,424
495
11,159
7,819
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
13
13
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Fesque
Thanatos
5
3
5
2.5
W
Baron Samedi
GhostNappa7697
Baron Samedi
4
1
7
7.5
W
Tiamat
1
2
5
1.75
W
Erlang Shen
Kapipara99
Erlang Shen
0
0
0
0
L
2
4
4
1
L
Ishtar
SircPradaL
Ishtar
4
4
2
1.25
L
Arachne
Y0NK0_BOSS
Arachne
1
3
3
0.83
L
Discordia
ikonik954
Discordia
0
2
1
0.25
L
Achilles
powerade_2k
Achilles
2
0
0
2
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
41,884
60,125
Taken
51,691
29,405
Mitigated
28,216
19,421
Healing
27,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Fesque
Thanatos
8,558
2,312
0
12,239
14,705
7,130
0
2,674
12,031
0
56,208
W
Baron Samedi
GhostNappa7697
Baron Samedi
9,725
1,053
1,355
4,930
12,715
8,235
40
3,918
8,797
33,265
0
W
Tiamat
7,760
782
0
3,219
9,373
5,185
209
3,607
5,766
36,661
0
W
Erlang Shen
Kapipara99
Erlang Shen
4,682
1,778
0
5,125
7,079
4,464
1,204
568
6,511
0
54,649
L
8,124
1,010
0
4,849
16,810
13,842
0
4,447
11,636
27,089
0
L
Ishtar
SircPradaL
Ishtar
7,812
5,556
0
6,098
13,312
4,893
0
3,382
9,418
0
46,482
L
Arachne
Y0NK0_BOSS
Arachne
5,791
3,928
0
2,906
14,191
4,563
0
2,995
10,732
0
32,038
L
Discordia
ikonik954
Discordia
5,400
458
0
2,290
7,841
3,098
0
3,010
4,495
44,757
0
L
Achilles
powerade_2k
Achilles
4,202
1,204
0
3,278
7,971
3,009
0
1,668
5,947
0
36,408
W
11,159
3,938
0
876
7,819
3,202
146
2,757
5,062
0
43,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
37,704
306
Minions Killed
372
0
Camps Cleared
0
1,331,685
Distance Traveled
1,339,358
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,804
520
88
6
0
290,892
0
W
Baron Samedi
7,317
488
36
2
0
264,920
1
W
Tiamat
7,183
479
78
5
0
297,120
4
W
Erlang Shen
7,976
532
97
6
0
243,788
6
L
Geb
7,171
478
16
1
0
288,637
1
L
Ishtar
6,984
466
84
6
0
225,558
0
L
Arachne
6,146
410
53
4
0
328,273
3
L
Discordia
6,451
430
83
6
0
268,132
2
L
Achilles
6,760
451
70
5
0
221,085
2
W
Artemis
7,424
495
73
5
0
242,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role