Player Matchup

Vamana
Vamana
 
Vamana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DTFxDeathsAngel
Scylla
Level 89
God Stats
88W - 71L
1,512 SR
Queue Stats
172W - 164L
1,429 Elo+
Solo
Ishtar
Ishtar
GimmeKoolAid
Ishtar
Level 160
God Stats
29W - 32L
1,555 SR
Queue Stats
329W - 364L
1,501 Elo+
Solo
Bakasura
Bakasura
SerJaeger9
Bakasura
Level 143
God Stats
0W - 1L
1,815 SR
Queue Stats
20W - 20L
1,645 Elo+
Solo
Cabrakan
Cabrakan
charrue_binaire
Cabrakan
Level 54
God Stats
0W - 1L
1,234 SR
Queue Stats
2W - 4L
1,475 Elo+
Solo
Team Averages
Level 118
1,523 SR
1,510 Elo+

VS

Team Averages
Level 110
1,516 SR
1,441 Elo+
Serqet
Serqet
 
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Alexandrito27
Ares
Level 129
God Stats
1W - 2L
1,288 SR
Queue Stats
94W - 121L
1,336 Elo+
Solo
Horus
Horus
BuyWardsFfs
Horus
Level 130
God Stats
46W - 52L
1,483 SR
Queue Stats
1,050W - 1,142L
1,476 Elo+
Solo
Chiron
Chiron
Damunky6632
Chiron
Level 117
God Stats
3W - 2L
1,855 SR
Queue Stats
138W - 129L
1,528 Elo+
Solo
Tiamat
Tiamat
Lord_Buffchest
Tiamat
Level 147
God Stats
6W - 2L
1,456 SR
Queue Stats
109W - 150L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 0 / 3
4,774
955
2,516
3,761
1,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 2 / 1
4,218
844
2,107
2,189
534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
10
2 / 2 / 1
4,661
932
2,285
4,813
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
SerJaeger9
Bakasura
9
1 / 2 / 1
4,448
890
3,073
4,752
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
6
0 / 1 / 0
3,667
733
627
985
551
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 1 / 3
4,740
948
3,743
3,820
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 4
4,587
917
1,447
5,666
3,104
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 3 / 3
4,124
825
1,484
4,790
2,481
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
10
3 / 0 / 1
4,901
980
3,652
3,552
1,300
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

10
1 / 0 / 3
4,768
954
2,380
2,063
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
7
7
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
0
3
2.5
W
Serqet
 
Serqet
2
1
3
3.5
W
1
1
4
3
W
0
3
3
0.5
L
1
2
1
0.75
W
Chiron
3
0
1
3.5
L
Ishtar
2
2
1
1.25
W
1
0
3
2.5
L
Bakasura
SerJaeger9
Bakasura
1
2
1
0.75
L
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,608
Damage
12,706
16,500
Taken
19,891
6,971
Mitigated
10,444
3,389
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,516
1,010
661
1,540
3,761
1,769
0
496
3,265
0
10,893
W
Serqet
 
Serqet
3,743
770
0
343
3,820
2,428
0
336
3,359
0
9,097
W
1,447
142
0
897
5,666
3,104
361
967
4,424
5,143
0
W
1,484
772
921
373
4,790
2,481
423
669
4,041
0
6,054
L
2,107
242
30
92
2,189
534
0
160
1,894
5,270
0
W
Chiron
3,652
1,178
362
838
3,552
1,300
858
762
2,790
0
19,379
L
Ishtar
2,285
1,188
0
698
4,813
1,767
0
1,168
3,504
0
11,202
W
2,380
206
0
392
2,063
1,131
68
0
2,025
10,305
0
L
Bakasura
SerJaeger9
Bakasura
3,073
2,555
0
368
4,752
2,350
0
1,579
3,173
0
9,713
L
Cabrakan
627
0
0
0
985
551
0
424
561
768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,768
Gold Earned
23,120
71
Minions Killed
91
0
Camps Cleared
0
399,143
Distance Traveled
484,046
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,774
955
17
3
0
97,016
1
W
Serqet
4,740
948
18
4
0
105,834
1
W
Ares
4,587
917
8
2
0
94,098
0
W
Horus
4,124
825
10
2
0
94,971
5
L
Scylla
4,218
844
11
2
0
81,529
1
W
Chiron
4,901
980
35
7
0
82,646
0
L
Ishtar
4,661
932
24
5
0
102,967
1
W
Tiamat
4,768
954
20
4
0
106,497
4
L
Bakasura
4,448
890
18
4
0
105,866
1
L
Cabrakan
3,667
733
1
0
0
11,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role