Player Matchup

Zeus
Zeus
ApolloGaymmer
Zeus
Level 27
God Stats
2W - 1L
1,709 SR
Queue Stats
41W - 32L
1,534 Elo+
Party 2
Izanami
Izanami
Karonte69
Izanami
Level 28
God Stats
5W - 3L
1,454 SR
Queue Stats
62W - 47L
1,571 Elo+
Party 2
Mercury
Mercury
Mryony8
Mercury
Level 119
God Stats
6W - 7L
1,396 SR
Queue Stats
190W - 204L
1,433 Elo+
Solo
Chaac
Chaac
joelgammer
Chaac
Level 69
God Stats
3W - 2L
1,527 SR
Queue Stats
195W - 177L
1,537 Elo+
Party 2
Horus
Horus
rexjor
Horus
Level 103
God Stats
1W - 1L
1,283 SR
Queue Stats
42W - 31L
1,552 Elo+
Party 2
Team Averages
Level 69
1,474 SR
1,525 Elo+

VS

Team Averages
Level 99
1,535 SR
1,456 Elo+
Neith
Neith
Katantia
Neith
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 30L
1,360 Elo+
Solo
Kuzenbo
Kuzenbo
PurpleSealSpark
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,458 Elo+
Party 1
Bellona
Bellona
achilise2
Bellona
Level 125
God Stats
6W - 4L
1,523 SR
Queue Stats
24W - 24L
1,445 Elo+
Party 1
Zeus
Zeus
ineedaspare
Zeus
Level 159
God Stats
21W - 24L
1,650 SR
Queue Stats
160W - 144L
1,482 Elo+
Party 1
Thanatos
Thanatos
mccarthy00
Thanatos
Level 126
God Stats
15W - 11L
1,503 SR
Queue Stats
57W - 44L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,638
449
4,778
8,805
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Karonte69
Izanami
16
11 / 2 / 2
10,315
607
17,133
15,359
6,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Mryony8
Mercury
14
1 / 5 / 1
8,205
483
3,182
15,037
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
16
1 / 0 / 1
9,372
551
9,904
11,569
11,727
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
rexjor
Horus
14
2 / 1 / 9
9,255
544
6,098
14,406
15,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Katantia
Neith
11
1 / 8 / 5
6,915
407
5,666
14,622
4,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
6,850
403
4,124
9,337
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
achilise2
Bellona
14
1 / 2 / 1
8,690
511
8,759
12,371
12,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
1 / 1 / 5
8,499
500
11,889
7,778
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thanatos
mccarthy00
Thanatos
15
8 / 3 / 1
9,236
543
10,961
16,556
6,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
15
Kills
11
11
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
Izanami
Karonte69
Izanami
11
2
2
6
L
Neith
Katantia
Neith
1
8
5
0.44
W
Mercury
Mryony8
Mercury
1
5
1
0.3
L
0
1
3
1.5
L
Bellona
achilise2
Bellona
1
2
1
0.75
L
1
1
5
3.5
W
Chaac
1
0
1
1.5
L
Thanatos
mccarthy00
Thanatos
8
3
1
2.83
W
Horus
rexjor
Horus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,095
Damage
41,399
65,176
Taken
60,664
42,773
Mitigated
34,812
19,979
Healing
26,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,778
621
0
1,690
8,805
3,297
0
4,418
4,387
46,577
0
W
Izanami
Karonte69
Izanami
17,133
12,318
0
6,729
15,359
6,266
2,911
2,970
12,389
0
92,083
L
Neith
Katantia
Neith
5,666
2,187
0
3,183
14,622
4,082
790
996
13,626
0
40,563
W
Mercury
Mryony8
Mercury
3,182
974
0
1,946
15,037
5,812
0
3,027
12,010
0
76,218
L
4,124
1,763
0
1,024
9,337
8,367
189
1,813
7,524
16,547
0
L
Bellona
achilise2
Bellona
8,759
3,287
0
3,544
12,371
12,396
0
0
12,371
0
63,972
L
11,889
518
192
3,968
7,778
3,118
294
1,814
5,964
67,659
0
W
Chaac
9,904
1,922
0
3,849
11,569
11,727
0
699
10,870
0
77,885
L
Thanatos
mccarthy00
Thanatos
10,961
2,615
0
14,842
16,556
6,849
0
350
16,206
0
73,340
W
Horus
rexjor
Horus
6,098
2,250
1,680
4,085
14,406
15,671
138
4,899
9,507
0
22,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,785
Gold Earned
40,190
527
Minions Killed
456
0
Camps Cleared
0
1,677,939
Distance Traveled
1,630,489
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,638
449
94
6
0
286,699
1
W
Izanami
10,315
607
145
9
0
321,574
3
L
Neith
6,915
407
57
3
0
287,581
0
W
Mercury
8,205
483
118
7
0
385,921
4
L
Kuzenbo
6,850
403
25
1
0
321,788
4
L
Bellona
8,690
511
144
8
0
354,394
8
L
Zeus
8,499
500
120
7
0
320,875
5
W
Chaac
9,372
551
145
9
0
368,550
3
L
Thanatos
9,236
543
110
6
0
345,851
1
W
Horus
9,255
544
25
1
0
315,195
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role