Player Matchup

Loki
Loki
THEDRAGONGOD876
Loki
Level 125
God Stats
46W - 46L
1,490 SR
Queue Stats
221W - 234L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
ThislsBogus
Sun Wukong
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
tearinyouUP
Baron Samedi
Level 57
God Stats
6W - 12L
1,512 SR
Queue Stats
124W - 159L
1,334 Elo+
Party 1
Team Averages
Level 80
1,501 SR
1,380 Elo+

VS

Team Averages
Level 119
1,389 SR
1,446 Elo+
Osiris
Osiris
One_Thicc_B01
Osiris
Level 127
God Stats
3W - 13L
1,284 SR
Queue Stats
381W - 432L
1,413 Elo+
Solo
Zeus
Zeus
Skengs_Pop_Arff
Zeus
Level 124
God Stats
35W - 28L
1,520 SR
Queue Stats
206W - 224L
1,472 Elo+
Solo
Thanatos
Thanatos
Truly Lethal
Thanatos
Level 107
God Stats
10W - 24L
1,364 SR
Queue Stats
253W - 351L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 3
13,373
787
15,406
14,720
6,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ThislsBogus
Sun Wukong
16
3 / 3 / 7
11,523
678
7,590
18,365
18,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
tearinyouUP
Baron Samedi
17
1 / 5 / 10
11,585
681
17,575
14,660
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
11,347
667
13,357
20,424
22,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 8
11,468
675
13,753
10,369
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thanatos
Truly Lethal
Thanatos
16
3 / 7 / 6
10,689
629
12,038
18,192
8,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
10
10
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
2
3
8
2
W
11
2
3
6.25
W
Sun Wukong
ThislsBogus
Sun Wukong
3
3
7
2.17
L
Thanatos
Truly Lethal
Thanatos
3
7
6
0.86
W
Baron Samedi
tearinyouUP
Baron Samedi
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,571
Damage
39,148
47,745
Taken
48,985
32,114
Mitigated
35,607
8,941
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,357
3,705
0
84
20,424
22,594
212
8,119
12,305
0
37,043
L
13,753
1,792
0
250
10,369
4,390
525
3,372
6,997
46,324
0
W
15,406
3,565
0
1,452
14,720
6,381
0
4,743
9,677
0
57,250
W
Sun Wukong
ThislsBogus
Sun Wukong
7,590
1,373
287
1,432
18,365
18,013
359
4,693
13,256
0
17,986
L
Thanatos
Truly Lethal
Thanatos
12,038
3,735
0
7,236
18,192
8,623
0
6,381
11,811
0
28,072
W
Baron Samedi
tearinyouUP
Baron Samedi
17,575
781
1,750
4,020
14,660
7,720
174
4,267
10,126
55,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,481
Gold Earned
33,504
192
Minions Killed
180
10
Camps Cleared
5
899,637
Distance Traveled
885,236
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,347
667
51
3
2
319,995
1
L
Zeus
11,468
675
103
6
2
280,142
1
W
Loki
13,373
787
87
5
6
339,463
4
W
Sun Wukong
11,523
678
24
1
0
273,051
0
L
Thanatos
10,689
629
26
2
1
285,099
3
W
Baron Samedi
11,585
681
81
5
4
287,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role