Player Matchup

Cupid
Cupid
 
Cupid
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Blueghus19
Thanatos
Level 150
God Stats
20W - 14L
1,563 SR
Queue Stats
604W - 549L
1,542 Elo+
Party 1
Tyr
Tyr
K3LL3R
Tyr
Level 147
God Stats
4W - 8L
1,266 SR
Queue Stats
147W - 179L
1,466 Elo+
Party 1
Artio
Artio
lucand65
Artio
Level 84
God Stats
1W - 2L
1,479 SR
Queue Stats
248W - 259L
1,469 Elo+
Solo
Team Averages
Level 131
1,462 SR
1,495 Elo+

VS

Team Averages
Level 136
1,647 SR
1,436 Elo+
Apollo
Apollo
Elpapuli215
Apollo
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 30L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Joana_darky
Gilgamesh
Level 129
God Stats
7W - 2L
1,720 SR
Queue Stats
889W - 908L
1,455 Elo+
Party 2
Thoth
Thoth
Ksanderr
Thoth
Level 148
God Stats
13W - 7L
1,726 SR
Queue Stats
499W - 555L
1,397 Elo+
Solo
Cthulhu
Cthulhu
X_DarkyRose_X
Cthulhu
Level 129
God Stats
22W - 14L
1,616 SR
Queue Stats
834W - 846L
1,418 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zaken69
Tsukuyomi
Level 158
God Stats
2W - 2L
1,672 SR
Queue Stats
174W - 199L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 4 / 2
9,861
493
9,613
13,962
6,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
 
Ah Puch
15
3 / 6 / 3
9,201
460
12,711
19,158
9,263
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Blueghus19
Thanatos
17
4 / 6 / 2
10,619
531
9,150
19,702
10,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
K3LL3R
Tyr
14
2 / 4 / 5
9,023
451
11,356
20,974
11,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
lucand65
Artio
13
0 / 7 / 6
8,327
416
3,744
21,299
19,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
4 / 1 / 6
11,193
560
9,246
16,174
7,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Joana_darky
Gilgamesh
17
6 / 3 / 10
10,751
538
15,072
20,533
15,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Ksanderr
Thoth
16
6 / 3 / 3
10,527
526
12,196
11,576
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
15
3 / 1 / 14
10,405
520
16,865
19,314
22,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Zaken69
Tsukuyomi
17
8 / 3 / 6
11,465
573
18,120
19,895
14,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
11
Kills
27
27
Deaths
11
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
2
0.75
L
Ah Puch
 
Ah Puch
3
6
3
0.75
L
Thanatos
Blueghus19
Thanatos
4
6
2
0.83
W
Apollo
4
1
6
7
W
Gilgamesh
Joana_darky
Gilgamesh
6
3
10
3.67
L
Tyr
K3LL3R
Tyr
2
4
5
1.13
W
Thoth
Ksanderr
Thoth
6
3
3
2.5
W
Cthulhu
3
1
14
10
W
Tsukuyomi
Zaken69
Tsukuyomi
8
3
6
3.67
L
Artio
lucand65
Artio
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,574
Damage
71,499
95,095
Taken
87,492
56,916
Mitigated
63,670
34,888
Healing
25,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,613
5,280
542
4,197
13,962
6,167
1,344
2,713
11,249
0
76,261
L
Ah Puch
 
Ah Puch
12,711
1,101
0
7,425
19,158
9,263
0
8,564
10,594
72,503
0
L
Thanatos
Blueghus19
Thanatos
9,150
2,625
0
11,232
19,702
10,300
510
3,129
16,573
0
67,251
W
Apollo
9,246
6,706
0
4,999
16,174
7,438
1,482
2,288
13,886
0
109,812
W
Gilgamesh
Joana_darky
Gilgamesh
15,072
4,930
0
3,432
20,533
15,217
53
3,432
17,101
0
91,536
L
Tyr
K3LL3R
Tyr
11,356
1,076
0
8,221
20,974
11,852
0
5,055
15,919
0
67,757
W
Thoth
Ksanderr
Thoth
12,196
294
0
3,127
11,576
4,456
495
3,549
8,027
71,239
0
W
Cthulhu
16,865
1,410
1,748
3,318
19,314
22,121
124
6,398
12,916
50,703
0
W
Tsukuyomi
Zaken69
Tsukuyomi
18,120
3,562
0
9,152
19,895
14,438
120
1,474
18,421
0
81,314
L
Artio
lucand65
Artio
3,744
858
493
2,778
21,299
19,334
0
9,600
11,699
21,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,031
Gold Earned
54,341
506
Minions Killed
549
0
Camps Cleared
0
1,778,749
Distance Traveled
1,966,791
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,861
493
130
7
0
317,248
2
L
Ah Puch
9,201
460
101
5
0
325,259
6
L
Thanatos
10,619
531
139
7
0
381,339
1
W
Apollo
11,193
560
157
8
0
359,402
3
W
Gilgamesh
10,751
538
109
5
0
431,263
0
L
Tyr
9,023
451
100
5
0
380,095
5
W
Thoth
10,527
526
133
7
0
371,277
1
W
Cthulhu
10,405
520
50
3
0
421,242
2
W
Tsukuyomi
11,465
573
100
5
0
383,607
4
L
Artio
8,327
416
36
2
0
374,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role