Player Matchup

Mercury
Mercury
DropkickDojo
Mercury
Level 127
God Stats
2W - 4L
1,511 SR
Queue Stats
153W - 175L
1,453 Elo+
Solo
Merlin
Merlin
ElCanpesino
Merlin
Level 40
God Stats
18W - 19L
1,389 SR
Queue Stats
74W - 107L
1,338 Elo+
Solo
Hera
Hera
robi271185
Hera
Level 45
God Stats
16W - 13L
1,521 SR
Queue Stats
121W - 159L
1,269 Elo+
Solo
Team Averages
Level 71
1,474 SR
1,353 Elo+

VS

Team Averages
Level 85
1,511 SR
1,378 Elo+
Ao Kuang
Ao Kuang
MindOnCloud9
Ao Kuang
Level 71
God Stats
7W - 12L
1,382 SR
Queue Stats
96W - 146L
1,250 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alex97j
Ah Muzen Cab
Level 97
God Stats
40W - 26L
1,652 SR
Queue Stats
131W - 134L
1,565 Elo+
Solo
Terra
Terra
xXyettimayneXx
Terra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
503W - 802L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DropkickDojo
Mercury
11
0 / 3 / 0
6,490
590
4,694
9,880
5,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
13
0 / 0 / 0
7,130
648
6,702
4,899
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
6,564
597
5,635
4,968
1,750
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MindOnCloud9
Ao Kuang
11
1 / 0 / 2
7,003
637
3,085
5,610
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
alex97j
Ah Muzen Cab
14
3 / 0 / 1
8,121
738
10,259
6,854
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 2
6,902
627
3,502
10,728
8,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
DropkickDojo
Mercury
0
3
0
0
L
Merlin
0
0
0
0
W
Ao Kuang
MindOnCloud9
Ao Kuang
1
0
2
2
W
Ah Muzen Cab
alex97j
Ah Muzen Cab
3
0
1
3.5
L
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,031
Damage
16,846
19,747
Taken
23,192
8,671
Mitigated
13,981
1,579
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DropkickDojo
Mercury
4,694
1,622
142
594
9,880
5,028
0
4,239
5,641
0
14,876
L
Merlin
6,702
56
0
119
4,899
1,893
72
718
4,181
36,404
0
W
Ao Kuang
MindOnCloud9
Ao Kuang
3,085
658
0
1,466
5,610
2,872
0
2,128
3,482
6,926
862
W
Ah Muzen Cab
alex97j
Ah Muzen Cab
10,259
3,274
916
2,097
6,854
2,958
100
4,985
1,869
0
52,825
L
5,635
1,353
167
557
4,968
1,750
0
1,876
3,092
18,730
0
W
3,502
243
444
1,675
10,728
8,151
0
5,430
5,298
14,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,184
Gold Earned
22,026
143
Minions Killed
133
5
Camps Cleared
6
596,220
Distance Traveled
585,874
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,490
590
24
2
2
218,930
2
L
Merlin
7,130
648
78
7
3
214,383
3
W
Ao Kuang
7,003
637
9
1
1
183,313
0
W
Ah Muzen Cab
8,121
738
107
10
5
200,559
3
L
Hera
6,564
597
41
4
0
162,907
4
W
Terra
6,902
627
17
2
0
202,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role